Player Matchup

Baron Samedi
Baron Samedi
Crona16101
Baron Samedi
Level 57
God Stats
11W - 9L
1,448 SR
Queue Stats
155W - 193L
1,370 Elo+
Party 2
Fenrir
Fenrir
H2OWILDCATVG
Fenrir
Level 29
God Stats
8W - 5L
1,439 SR
Queue Stats
101W - 135L
1,345 Elo+
Solo
Izanami
Izanami
Yoqurt
Izanami
Level 4
God Stats
8W - 3L
1,771 SR
Queue Stats
8W - 5L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
fightzp24
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,663 Elo+
Solo
Ganesha
Ganesha
iAdrianShephard
Ganesha
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 125L
1,361 Elo+
Party 2
Team Averages
Level 28
1,532 SR
1,460 Elo+

VS

Team Averages
Level 15
1,461 SR
1,334 Elo+
Bacchus
Bacchus
FreezingBullet8
Bacchus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Maverickx2112
Amaterasu
Level 8
God Stats
10W - 2L
1,683 SR
Queue Stats
67W - 60L
1,321 Elo+
Party 1
Medusa
Medusa
SpanaticSyndrom
Medusa
Level 7
God Stats
2W - 13L
1,095 SR
Queue Stats
6W - 22L
1,061 Elo+
Solo
Ra
Ra
l NOIZAKA l
Ra
Level 21
God Stats
4W - 2L
1,529 SR
Queue Stats
33W - 23L
1,498 Elo+
Solo
Heimdallr
Heimdallr
magikazamgaming
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crona16101
Baron Samedi
20
14 / 2 / 26
14,887
1,145
29,571
18,671
10,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
20
11 / 1 / 20
13,432
1,033
23,651
19,221
19,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Yoqurt
Izanami
20
18 / 5 / 13
15,161
1,166
29,960
15,456
7,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
fightzp24
Nu Wa
20
6 / 5 / 30
13,245
1,019
21,884
13,239
5,782
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
0 / 1 / 42
12,978
998
10,210
12,036
14,271
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 11
11,945
919
11,103
26,580
43,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Maverickx2112
Amaterasu
19
3 / 11 / 8
12,566
967
13,552
36,761
25,863
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 10 / 4
10,365
797
4,127
15,247
5,591
19
3 / 10 / 7
13,704
1,054
12,552
21,457
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
magikazamgaming
Heimdallr
19
8 / 11 / 4
13,498
1,038
29,979
23,271
8,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
48
49
Kills
14
14
Deaths
49
131
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crona16101
Baron Samedi
14
2
26
13.5
L
0
7
11
0.79
W
Fenrir
11
1
20
21
L
Amaterasu
Maverickx2112
Amaterasu
3
11
8
0.64
L
0
10
4
0.2
W
Izanami
Yoqurt
Izanami
18
5
13
4.9
W
Nu Wa
fightzp24
Nu Wa
6
5
30
4.2
W
0
1
42
21
L
3
10
7
0.65
L
Heimdallr
magikazamgaming
Heimdallr
8
11
4
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,276
Damage
71,313
78,623
Taken
123,316
57,603
Mitigated
93,542
12,706
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crona16101
Baron Samedi
29,571
2,166
4,203
6,854
18,671
10,605
0
6,447
12,224
47,474
0
L
11,103
2,047
264
3,076
26,580
43,424
0
12,128
14,452
24,297
0
W
Fenrir
23,651
5,563
0
799
19,221
19,667
0
5,918
13,303
0
34,189
L
Amaterasu
Maverickx2112
Amaterasu
13,552
8,469
0
3,065
36,761
25,863
0
19,525
17,236
140
28,585
L
4,127
2,336
0
0
15,247
5,591
0
6,499
8,748
0
7,869
W
Izanami
Yoqurt
Izanami
29,960
19,931
0
770
15,456
7,278
0
6,078
9,378
0
45,896
W
Nu Wa
fightzp24
Nu Wa
21,884
3,975
0
0
13,239
5,782
0
2,520
10,719
33,976
0
W
10,210
98
0
80
12,036
14,271
0
2,775
9,261
20,440
0
L
12,552
3,823
341
1,096
21,457
10,345
0
10,754
10,703
58,056
0
L
Heimdallr
magikazamgaming
Heimdallr
29,979
14,998
0
1,929
23,271
8,319
0
12,759
10,512
0
52,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,703
Gold Earned
62,078
154
Minions Killed
213
3
Camps Cleared
3
1,244,130
Distance Traveled
1,078,228
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,887
1,145
62
5
0
238,675
0
L
Bacchus
11,945
919
25
2
0
228,625
0
W
Fenrir
13,432
1,033
21
2
1
325,283
0
L
Amaterasu
12,566
967
27
2
2
255,445
0
L
Medusa
10,365
797
4
0
1
145,468
1
W
Izanami
15,161
1,166
33
3
2
205,994
0
W
Nu Wa
13,245
1,019
38
3
0
199,284
0
W
Ganesha
12,978
998
0
0
0
274,894
0
L
Ra
13,704
1,054
108
8
0
214,223
0
L
Heimdallr
13,498
1,038
49
4
0
234,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role