Player Matchup

Fafnir
Fafnir
DMVTRILL
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 117L
1,390 Elo+
Party 4
Anubis
Anubis
HairyEtTubbyMan
Anubis
Level 87
God Stats
20W - 18L
1,486 SR
Queue Stats
200W - 225L
1,387 Elo+
Party 2
Chiron
Chiron
ViVaLaPotencia
Chiron
Level 66
God Stats
0W - 1L
1,344 SR
Queue Stats
57W - 65L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
ckt7
Gilgamesh
Level 65
God Stats
15W - 11L
1,585 SR
Queue Stats
33W - 31L
1,460 Elo+
Party 4
Arachne
Arachne
sandjlafever1
Arachne
Level 102
God Stats
11W - 3L
1,294 SR
Queue Stats
285W - 304L
1,404 Elo+
Party 2
Team Averages
Level 85
1,442 SR
1,418 Elo+

VS

Team Averages
Level 107
1,469 SR
1,402 Elo+
Cupid
Cupid
Konfuhdential
Cupid
Level 73
God Stats
15W - 23L
1,468 SR
Queue Stats
88W - 83L
1,457 Elo+
Party 3
Sol
Sol
S4aggy2r0gers
Sol
Level 105
God Stats
7W - 6L
1,446 SR
Queue Stats
109W - 118L
1,349 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Shikamarshi
Tsukuyomi
Level 141
God Stats
26W - 13L
1,548 SR
Queue Stats
395W - 378L
1,397 Elo+
Party 1
Zhong Kui
Zhong Kui
Teetersx
Zhong Kui
Level 81
God Stats
11W - 16L
1,436 SR
Queue Stats
198W - 212L
1,423 Elo+
Party 3
Sun Wukong
Sun Wukong
k33d4
Sun Wukong
Level 135
God Stats
19W - 17L
1,448 SR
Queue Stats
472W - 467L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DMVTRILL
Fafnir
20
1 / 3 / 15
16,487
485
19,441
31,915
57,650
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
4 / 9 / 7
17,320
509
19,376
33,844
23,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 13 / 7
15,936
469
23,832
35,850
15,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ckt7
Gilgamesh
20
4 / 6 / 4
16,908
497
18,301
39,800
26,982
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
20
16 / 7 / 6
20,917
615
27,302
35,341
18,467
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 15
16,330
480
28,956
26,083
9,107
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 10 / 14
16,118
474
37,450
34,645
15,140
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Shikamarshi
Tsukuyomi
20
13 / 6 / 10
19,511
574
27,061
25,979
17,670
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Teetersx
Zhong Kui
20
3 / 6 / 12
15,093
444
24,937
32,792
25,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sun Wukong
k33d4
Sun Wukong
20
4 / 3 / 9
17,289
509
20,695
26,890
31,846
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
98
31
Kills
38
38
Deaths
31
39
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DMVTRILL
Fafnir
1
3
15
2.83
L
4
9
7
0.83
W
9
6
15
2.75
W
9
10
14
1.6
W
Tsukuyomi
Shikamarshi
Tsukuyomi
13
6
10
3
W
Zhong Kui
Teetersx
Zhong Kui
3
6
12
1.5
L
6
13
7
0.73
L
Gilgamesh
ckt7
Gilgamesh
4
6
4
1
W
Sun Wukong
k33d4
Sun Wukong
4
3
9
2.83
L
Arachne
16
7
6
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,252
Damage
139,099
176,750
Taken
146,389
142,325
Mitigated
99,723
60,937
Healing
55,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DMVTRILL
Fafnir
19,441
7,761
693
10,301
31,915
57,650
354
11,440
20,475
66,271
0
L
19,376
113
438
15,076
33,844
23,402
577
14,585
19,259
148,684
0
W
28,956
16,839
1,008
8,945
26,083
9,107
1,356
9,691
16,392
0
111,079
W
37,450
9,253
0
15,613
34,645
15,140
2,183
10,222
24,423
124,577
0
W
Tsukuyomi
Shikamarshi
Tsukuyomi
27,061
5,960
0
6,230
25,979
17,670
704
6,375
19,604
0
173,354
W
Zhong Kui
Teetersx
Zhong Kui
24,937
1,364
235
12,843
32,792
25,960
183
9,140
23,652
101,885
0
L
23,832
9,603
699
13,191
35,850
15,824
2,106
15,074
20,694
0
142,541
L
Gilgamesh
ckt7
Gilgamesh
18,301
3,626
413
7,737
39,800
26,982
407
13,195
26,605
7,426
88,398
W
Sun Wukong
k33d4
Sun Wukong
20,695
4,176
992
9,468
26,890
31,846
324
5,936
20,954
18,685
109,488
L
Arachne
27,302
20,562
0
12,389
35,341
18,467
747
13,335
22,006
0
217,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,568
Gold Earned
84,341
856
Minions Killed
912
0
Camps Cleared
0
2,845,258
Distance Traveled
2,960,822
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
16,487
485
59
2
0
592,391
6
L
Anubis
17,320
509
230
7
0
470,504
3
W
Cupid
16,330
480
153
5
0
583,473
2
W
Sol
16,118
474
148
4
0
509,888
1
W
Tsukuyomi
19,511
574
215
6
0
668,258
8
W
Zhong Kui
15,093
444
165
5
0
552,536
3
L
Chiron
15,936
469
172
5
0
499,801
0
L
Gilgamesh
16,908
497
176
5
0
624,846
2
W
Sun Wukong
17,289
509
231
7
0
646,667
7
L
Arachne
20,917
615
219
6
0
657,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role