Player Matchup

Serqet
Serqet
BGRAGGINGPP
Serqet
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,418 Elo+
Solo
Neith
Neith
LuganBakugan
Neith
Level 36
God Stats
91W - 74L
1,509 SR
Queue Stats
214W - 176L
1,569 Elo+
Party 1
Ymir
Ymir
TymbaWalk
Ymir
Level 108
God Stats
4W - 6L
1,670 SR
Queue Stats
254W - 190L
1,591 Elo+
Party 1
Osiris
Osiris
kayjay1771
Osiris
Level 84
God Stats
3W - 1L
1,339 SR
Queue Stats
100W - 73L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
salsaman64
Kukulkan
Level 66
God Stats
2W - 0L
1,833 SR
Queue Stats
324W - 274L
1,581 Elo+
Party 1
Team Averages
Level 74
1,570 SR
1,547 Elo+

VS

Team Averages
Level 60
1,499 SR
1,496 Elo+
Susano
Susano
GAM1NGW1THSTYLE
Susano
Level 45
God Stats
0W - 3L
1,293 SR
Queue Stats
10W - 9L
1,592 Elo+
Solo
Janus
Janus
JárnviðaGríma
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 42L
1,506 Elo+
Solo
Ymir
Ymir
PhysicalArc
Ymir
Level 63
God Stats
0W - 2L
1,787 SR
Queue Stats
20W - 27L
1,437 Elo+
Party 2
Neith
Neith
dororo1687
Neith
Level 45
God Stats
360W - 388L
1,474 SR
Queue Stats
366W - 399L
1,476 Elo+
Solo
Ah Puch
Ah Puch
xRennat
Ah Puch
Level 42
God Stats
13W - 17L
1,440 SR
Queue Stats
42W - 52L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
2 / 6 / 10
9,655
966
7,171
10,205
5,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 1 / 9
9,970
997
14,473
8,897
4,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
17
4 / 0 / 12
11,444
1,144
8,009
12,860
17,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
kayjay1771
Osiris
17
8 / 5 / 9
11,222
1,122
15,932
17,460
13,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
salsaman64
Kukulkan
17
5 / 4 / 12
11,492
1,149
15,916
11,989
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

221

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
9,832
983
12,833
13,449
4,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 7 / 9
10,194
1,019
12,578
12,230
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 4 / 12
10,148
1,015
6,068
18,118
19,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
17
9 / 2 / 6
12,003
1,200
16,054
11,880
4,593
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Ah Puch
xRennat
Ah Puch
16
2 / 4 / 10
10,111
1,011
10,523
9,361
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
61
22
Kills
16
16
Deaths
22
52
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Serqet
2
6
10
1.17
L
1
5
8
1
L
3
7
9
1.07
W
3
1
9
7.5
L
1
4
12
1.75
W
Ymir
4
0
12
10
L
Neith
9
2
6
6
W
Osiris
kayjay1771
Osiris
8
5
9
2.5
W
Kukulkan
salsaman64
Kukulkan
5
4
12
2.75
L
Ah Puch
xRennat
Ah Puch
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,501
Damage
58,056
61,411
Taken
65,038
47,535
Mitigated
36,227
4,270
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
7,171
772
0
65
10,205
5,080
0
3,691
6,353
0
9,594
L
12,833
3,037
0
2,057
13,449
4,899
0
4,081
8,838
0
30,701
L
12,578
2,464
253
253
12,230
4,206
0
4,564
7,435
27,630
0
W
14,473
6,822
0
1,686
8,897
4,801
0
4,603
4,260
0
26,964
L
6,068
325
0
0
18,118
19,014
0
6,741
10,640
11,449
0
W
Ymir
8,009
1,462
0
1,061
12,860
17,320
0
6,001
6,508
15,114
0
L
Neith
16,054
10,747
549
1,139
11,880
4,593
0
4,266
7,118
0
33,219
W
Osiris
kayjay1771
Osiris
15,932
8,506
0
1,458
17,460
13,743
0
8,934
8,217
0
29,216
W
Kukulkan
salsaman64
Kukulkan
15,916
1,012
0
0
11,989
6,591
0
4,957
6,904
59,773
0
L
Ah Puch
xRennat
Ah Puch
10,523
587
0
2,164
9,361
3,515
0
3,283
5,788
40,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,783
Gold Earned
52,288
205
Minions Killed
186
4
Camps Cleared
7
908,040
Distance Traveled
912,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,655
966
7
1
3
172,570
0
L
Susano
9,832
983
39
4
5
214,141
0
L
Janus
10,194
1,019
28
3
1
181,195
0
W
Neith
9,970
997
24
2
0
186,831
0
L
Ymir
10,148
1,015
9
1
0
179,310
0
W
Ymir
11,444
1,144
21
2
1
178,584
0
L
Neith
12,003
1,200
36
4
1
182,488
0
W
Osiris
11,222
1,122
28
3
0
192,995
0
W
Kukulkan
11,492
1,149
125
13
0
177,060
0
L
Ah Puch
10,111
1,011
74
7
0
155,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role