Player Matchup

Ullr
Ullr
BrootalGooch
Ullr
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,445 Elo+
Party 2
Ganesha
Ganesha
Draxiq
Ganesha
Level 119
God Stats
10W - 11L
1,517 SR
Queue Stats
22W - 26L
1,473 Elo+
Party 2
Fenrir
Fenrir
Oxytones
Fenrir
Level 45
God Stats
1W - 1L
1,482 SR
Queue Stats
22W - 26L
1,310 Elo+
Solo
Tiamat
Tiamat
StarDDXT
Tiamat
Level 145
God Stats
5W - 7L
1,301 SR
Queue Stats
100W - 140L
1,492 Elo+
Solo
Team Averages
Level 97
1,450 SR
1,430 Elo+

VS

Team Averages
Level 119
1,636 SR
1,580 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DirtyRoaach
King Arthur
Level 149
God Stats
2W - 0L
1,585 SR
Queue Stats
16W - 8L
1,716 Elo+
Party 1
Ares
Ares
Sympahthy
Ares
Level 107
God Stats
2W - 1L
1,710 SR
Queue Stats
28W - 23L
1,553 Elo+
Party 1
Fenrir
Fenrir
ThirtyFourthRule
Fenrir
Level 119
God Stats
2W - 1L
1,749 SR
Queue Stats
45W - 43L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,050
705
4,554
7,442
3,136
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Draxiq
Ganesha
12
0 / 1 / 2
7,224
722
2,836
8,967
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Oxytones
Fenrir
11
0 / 6 / 0
6,340
634
3,280
8,358
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
StarDDXT
Tiamat
11
0 / 4 / 0
6,554
655
5,552
8,231
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
7 / 0 / 4
9,314
931
10,208
8,715
7,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
DirtyRoaach
King Arthur
14
4 / 0 / 7
8,941
894
6,936
8,151
6,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
14
2 / 1 / 0
8,504
850
4,202
4,659
3,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 1 / 4
8,166
817
5,821
7,477
5,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
15
15
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
0
4
9
L
2
4
0
0.5
W
King Arthur
DirtyRoaach
King Arthur
4
0
7
7.5
L
Ganesha
Draxiq
Ganesha
0
1
2
1
L
Fenrir
Oxytones
Fenrir
0
6
0
0
L
Tiamat
StarDDXT
Tiamat
0
4
0
0
W
Ares
2
1
0
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,222
Damage
27,167
32,998
Taken
29,002
21,484
Mitigated
22,669
3,843
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,208
1,506
161
5,868
8,715
7,084
2,277
3,473
4,894
35,705
0
L
4,554
3,434
0
645
7,442
3,136
0
1,839
5,362
0
19,257
W
King Arthur
DirtyRoaach
King Arthur
6,936
441
0
1,610
8,151
6,301
75
2,343
5,550
0
25,476
L
Ganesha
Draxiq
Ganesha
2,836
211
0
897
8,967
8,644
0
5,137
3,656
14,086
0
L
Fenrir
Oxytones
Fenrir
3,280
752
0
75
8,358
4,479
0
4,224
4,134
39
7,378
L
Tiamat
StarDDXT
Tiamat
5,552
736
0
2,226
8,231
5,225
0
3,851
4,380
20,666
0
W
Ares
4,202
79
0
305
4,659
3,522
916
1,250
3,409
19,238
0
W
5,821
1,259
0
1,852
7,477
5,762
283
1,207
6,256
0
15,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,168
Gold Earned
34,925
119
Minions Killed
168
5
Camps Cleared
10
633,024
Distance Traveled
821,689
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,314
931
75
8
1
184,657
0
L
Ullr
7,050
705
59
6
3
129,003
0
W
King Arthur
8,941
894
40
4
4
206,447
3
L
Ganesha
7,224
722
3
0
0
183,360
1
L
Fenrir
6,340
634
8
1
0
151,013
0
L
Tiamat
6,554
655
49
5
2
169,648
0
W
Ares
8,504
850
32
3
2
200,141
2
W
Fenrir
8,166
817
21
2
3
230,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role