Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Inmisericors
Zeus
Level 159
God Stats
33W - 14L
1,676 SR
Queue Stats
793W - 748L
1,591 Elo+
Party 2
Neith
Neith
Sweatington
Neith
Level 119
God Stats
7W - 6L
1,683 SR
Queue Stats
557W - 552L
1,539 Elo+
Solo
Nox
Nox
jebilicious
Nox
Level 151
God Stats
23W - 27L
1,450 SR
Queue Stats
509W - 462L
1,582 Elo+
Party 2
Team Averages
Level 142
1,562 SR
1,542 Elo+

VS

Team Averages
Level 157
1,536 SR
1,626 Elo+
Susano
Susano
Deus FSP
Susano
Level 157
God Stats
0W - 1L
1,596 SR
Queue Stats
22W - 13L
1,719 Elo+
Party 1
Izanami
Izanami
EXIMAZATO98
Izanami
Level 152
God Stats
2W - 2L
1,525 SR
Queue Stats
95W - 77L
1,651 Elo+
Party 3
He Bo
He Bo
Iηtro
He Bo
Level 160
God Stats
0W - 1L
1,528 SR
Queue Stats
54W - 33L
1,627 Elo+
Party 1
Freya
Freya
iSasphemy
Freya
Level 160
God Stats
0W - 1L
1,719 SR
Queue Stats
226W - 226L
1,573 Elo+
Party 1
Geb
Geb
vdhgfs
Geb
Level 157
God Stats
0W - 2L
1,312 SR
Queue Stats
47W - 52L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 4 / 12
9,310
846
9,404
12,061
5,901
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
16
1 / 1 / 28
9,293
845
11,394
12,387
15,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
14 / 3 / 11
10,500
955
14,525
7,493
3,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 20
9,617
874
11,542
8,116
4,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 2 / 13
9,465
860
8,718
5,577
2,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Deus FSP
Susano
16
6 / 6 / 5
9,535
867
12,000
20,569
12,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
EXIMAZATO98
Izanami
16
0 / 4 / 1
9,331
848
3,304
8,298
3,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Iηtro
He Bo
12
2 / 10 / 2
7,419
674
6,354
10,329
3,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
iSasphemy
Freya
12
1 / 7 / 6
7,917
720
6,837
12,973
4,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
vdhgfs
Geb
13
1 / 5 / 6
8,198
745
4,451
9,145
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
30
31
Kills
10
11
Deaths
32
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
4
12
2.5
W
Cthulhu
 
Cthulhu
1
1
28
15
L
Susano
Deus FSP
Susano
6
6
5
1.42
L
Izanami
EXIMAZATO98
Izanami
0
4
1
0.13
W
14
3
11
6.5
L
He Bo
Iηtro
He Bo
2
10
2
0.3
W
5
1
20
15
L
Freya
iSasphemy
Freya
1
7
6
0.57
W
7
2
13
6.75
L
Geb
vdhgfs
Geb
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,583
Damage
32,946
45,634
Taken
61,314
31,095
Mitigated
33,296
16,451
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,404
1,477
1,087
2,539
12,061
5,901
1,404
3,749
7,948
0
23,257
W
Cthulhu
 
Cthulhu
11,394
261
2,102
3,432
12,387
15,045
98
5,381
6,779
18,729
0
L
Susano
Deus FSP
Susano
12,000
1,441
618
7,839
20,569
12,013
72
10,494
10,075
0
19,188
L
Izanami
EXIMAZATO98
Izanami
3,304
1,235
652
2,273
8,298
3,153
1,295
4,351
3,947
0
24,665
W
14,525
1,838
1,000
939
7,493
3,368
1,654
3,874
3,479
32,728
0
L
He Bo
Iηtro
He Bo
6,354
372
0
234
10,329
3,603
0
7,029
3,300
9,150
0
W
11,542
5,081
1,584
2,965
8,116
4,034
1,696
3,057
4,919
0
25,305
L
Freya
iSasphemy
Freya
6,837
1,771
0
3,664
12,973
4,763
370
8,693
4,280
8,767
0
W
8,718
616
595
208
5,577
2,747
1,161
1,581
3,902
13,751
0
L
Geb
vdhgfs
Geb
4,451
239
188
758
9,145
9,764
0
4,070
5,075
9,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,185
Gold Earned
42,400
126
Minions Killed
80
0
Camps Cleared
0
1,021,508
Distance Traveled
947,496
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,310
846
26
2
0
183,023
4
W
Cthulhu
9,293
845
19
2
0
230,173
0
L
Susano
9,535
867
18
2
0
216,747
0
L
Izanami
9,331
848
50
5
0
173,948
0
W
Zeus
10,500
955
34
3
0
192,925
1
L
He Bo
7,419
674
0
0
0
179,201
1
W
Neith
9,617
874
33
3
0
201,231
0
L
Freya
7,917
720
8
1
0
178,665
1
W
Nox
9,465
860
14
1
0
214,156
2
L
Geb
8,198
745
4
0
0
198,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role