Player Matchup

Kukulkan
Kukulkan
Ari4nn
Kukulkan
Level 62
God Stats
17W - 35L
1,514 SR
Queue Stats
94W - 167L
1,300 Elo+
Party 2
Bacchus
Bacchus
Leoivanne
Bacchus
Level 69
God Stats
8W - 8L
1,488 SR
Queue Stats
93W - 169L
1,316 Elo+
Party 2
Cupid
Cupid
akll64
Cupid
Level 26
God Stats
26W - 73L
1,319 SR
Queue Stats
47W - 114L
1,259 Elo+
Party 2
Team Averages
Level 52
1,440 SR
1,292 Elo+

VS

Team Averages
Level 43
1,520 SR
1,467 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Fuzion_9000
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,456 Elo+
Party 1
Medusa
Medusa
TheRealAnbuOps
Medusa
Level 34
God Stats
9W - 15L
1,560 SR
Queue Stats
109W - 133L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ari4nn
Kukulkan
12
3 / 2 / 4
7,500
682
5,093
3,008
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Leoivanne
Bacchus
11
4 / 2 / 2
8,059
733
3,258
6,895
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
akll64
Cupid
9
0 / 2 / 3
6,437
585
2,489
6,630
2,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 2 / 3
6,888
626
5,123
6,060
4,121
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
10
2 / 3 / 2
7,107
646
4,225
4,298
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 3 / 4
6,900
627
2,374
5,464
2,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
6
6
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
3
1.75
W
Kukulkan
Ari4nn
Kukulkan
3
2
4
2.5
L
Raijin
2
3
2
1
W
Bacchus
Leoivanne
Bacchus
4
2
2
2.5
L
2
3
4
1.33
W
Cupid
akll64
Cupid
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,840
Damage
11,722
16,533
Taken
15,822
9,393
Mitigated
8,291
2,821
Healing
2,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,123
1,177
0
279
6,060
4,121
0
2,387
3,673
0
14,113
W
Kukulkan
Ari4nn
Kukulkan
5,093
97
0
0
3,008
1,097
93
745
2,222
23,712
0
L
Raijin
4,225
762
213
430
4,298
1,611
0
2,884
1,414
17,463
0
W
Bacchus
Leoivanne
Bacchus
3,258
293
0
991
6,895
6,145
0
2,470
4,160
17,407
0
L
2,374
651
473
776
5,464
2,559
0
3,526
1,938
0
12,669
W
Cupid
akll64
Cupid
2,489
969
56
1,774
6,630
2,151
168
1,609
4,941
0
13,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,996
Gold Earned
20,895
112
Minions Killed
84
5
Camps Cleared
3
507,081
Distance Traveled
520,040
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,888
626
26
2
1
167,340
1
W
Kukulkan
7,500
682
53
5
2
188,830
3
L
Raijin
7,107
646
33
3
1
182,605
1
W
Bacchus
8,059
733
20
2
3
134,598
3
L
Medusa
6,900
627
25
2
1
170,095
2
W
Cupid
6,437
585
39
4
0
183,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role