Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Alatar7920
Chang'e
Level 22
God Stats
12W - 17L
1,387 SR
Queue Stats
53W - 81L
1,384 Elo+
Party 1
Kali
Kali
Hashiyro
Kali
Level 37
God Stats
5W - 5L
1,701 SR
Queue Stats
355W - 400L
1,443 Elo+
Party 1
Olorun
Olorun
RenatoSuperZap
Olorun
Level 25
God Stats
11W - 4L
1,777 SR
Queue Stats
24W - 10L
1,779 Elo+
Party 2
Sobek
Sobek
beScrehzy
Sobek
Level 28
God Stats
5W - 3L
1,687 SR
Queue Stats
128W - 103L
1,640 Elo+
Party 2
Team Averages
Level 28
1,610 SR
1,549 Elo+

VS

Team Averages
Level 22
1,480 SR
1,500 Elo+
Persephone
Persephone
 
Persephone
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Almirnogx23
Sol
Level 23
God Stats
84W - 95L
1,501 SR
Queue Stats
368W - 411L
1,536 Elo+
Solo
Mercury
Mercury
StarkHome
Mercury
Level 21
God Stats
0W - 3L
1,282 SR
Queue Stats
47W - 38L
1,520 Elo+
Solo
Rama
Rama
TOTTA98
Rama
Level 28
God Stats
8W - 5L
1,615 SR
Queue Stats
63W - 60L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
5 / 1 / 2
4,545
758
2,916
3,049
726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Alatar7920
Chang'e
7
0 / 2 / 0
3,583
597
497
4,235
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kali
8
3 / 0 / 3
4,886
814
1,664
3,015
1,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
1 / 3 / 2
4,039
673
2,031
4,362
1,407
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
beScrehzy
Sobek
6
1 / 1 / 6
4,263
711
2,050
4,646
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
3 / 3 / 2
4,603
767
4,461
3,929
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
6
0 / 2 / 2
3,919
653
1,853
4,449
1,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 0 / 0
4,701
784
2,762
1,552
504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
StarkHome
Mercury
7
2 / 2 / 2
4,552
759
1,523
4,479
1,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
TOTTA98
Rama
3
0 / 3 / 0
3,068
511
824
1,795
300
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
7
7
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
2
6
L
Persephone
 
Persephone
3
3
2
1.33
L
Ne Zha
 
Ne Zha
0
2
2
0.5
W
Chang'e
Alatar7920
Chang'e
0
2
0
0
L
2
0
0
2
W
Kali
3
0
3
4.5
W
1
3
2
0.67
L
Mercury
StarkHome
Mercury
2
2
2
1.5
L
Rama
TOTTA98
Rama
0
3
0
0
W
Sobek
beScrehzy
Sobek
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,158
Damage
11,423
19,307
Taken
16,204
6,780
Mitigated
4,239
7,634
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,916
1,567
0
1,089
3,049
726
232
316
2,733
0
13,494
L
Persephone
 
Persephone
4,461
217
0
1,369
3,929
1,011
0
1,967
1,959
15,233
0
L
Ne Zha
 
Ne Zha
1,853
219
0
1,381
4,449
1,298
0
814
3,635
0
14,188
W
Chang'e
Alatar7920
Chang'e
497
0
0
1,313
4,235
1,307
0
2,558
1,677
10,492
0
L
2,762
762
0
618
1,552
504
716
497
1,055
18,862
3,354
W
Kali
1,664
1,028
0
2,035
3,015
1,090
0
292
2,723
0
20,647
W
2,031
1,103
54
1,428
4,362
1,407
630
2,695
1,667
12,493
0
L
Mercury
StarkHome
Mercury
1,523
645
0
730
4,479
1,126
0
778
3,701
0
18,931
L
Rama
TOTTA98
Rama
824
738
0
58
1,795
300
0
521
1,274
0
2,497
W
Sobek
beScrehzy
Sobek
2,050
542
0
1,715
4,646
2,250
0
1,158
3,488
9,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,316
Gold Earned
20,843
141
Minions Killed
149
0
Camps Cleared
0
586,782
Distance Traveled
550,867
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,545
758
27
5
0
114,210
3
L
Persephone
4,603
767
22
4
0
119,683
1
L
Ne Zha
3,919
653
31
5
0
120,834
1
W
Chang'e
3,583
597
28
5
0
98,917
0
L
Sol
4,701
784
49
8
0
111,947
1
W
Kali
4,886
814
53
9
0
135,393
0
W
Olorun
4,039
673
23
4
0
112,420
0
L
Mercury
4,552
759
44
7
0
143,665
1
L
Rama
3,068
511
3
1
0
54,738
1
W
Sobek
4,263
711
10
2
0
125,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role