Player Matchup

Skadi
Skadi
Amaritsu
Skadi
Level 125
God Stats
9W - 2L
1,677 SR
Queue Stats
304W - 326L
1,479 Elo+
Solo
Arachne
Arachne
ZidWar
Arachne
Level 27
God Stats
6W - 12L
1,550 SR
Queue Stats
55W - 80L
1,363 Elo+
Solo
Ao Kuang
Ao Kuang
unNainCapable09
Ao Kuang
Level 108
God Stats
12W - 6L
1,915 SR
Queue Stats
581W - 477L
1,607 Elo+
Solo
Team Averages
Level 87
1,714 SR
1,483 Elo+

VS

Team Averages
Level 61
1,594 SR
1,526 Elo+
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FargothRing
Hel
Level 13
God Stats
2W - 0L
1,783 SR
Queue Stats
31W - 2L
2,012 Elo+
Solo
Kali
Kali
ZappZarapp38
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 113L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Amaritsu
Skadi
12
3 / 3 / 6
9,262
712
6,174
6,208
1,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
ZidWar
Arachne
10
0 / 6 / 5
7,604
585
2,050
10,338
3,134
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
13
7 / 2 / 3
9,606
739
14,189
16,350
6,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 2 / 8
8,433
649
5,372
7,024
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
10 / 4 / 1
10,393
799
19,024
15,373
6,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 4
8,055
620
3,102
8,131
2,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
10
Kills
11
11
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
2
8
2
L
Skadi
Amaritsu
Skadi
3
3
6
2
W
10
4
1
2.63
W
1
4
4
0.75
L
Arachne
ZidWar
Arachne
0
6
5
0.42
L
Ao Kuang
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,413
Damage
27,498
32,896
Taken
30,528
11,347
Mitigated
11,252
9,868
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,372
3,891
0
396
7,024
2,315
1,655
3,631
3,393
0
31,730
L
Skadi
Amaritsu
Skadi
6,174
2,599
0
1,393
6,208
1,800
1,149
4,386
1,594
0
28,639
W
19,024
1,488
2,782
8,972
15,373
6,058
150
7,562
7,811
54,723
0
W
3,102
1,006
0
1,732
8,131
2,879
378
3,799
4,332
0
15,597
L
Arachne
ZidWar
Arachne
2,050
1,398
0
387
10,338
3,134
435
5,875
4,223
0
7,672
L
Ao Kuang
14,189
2,934
0
8,088
16,350
6,413
0
8,297
7,747
35,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
26,881
106
Minions Killed
170
4
Camps Cleared
8
655,187
Distance Traveled
660,100
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,433
649
55
4
1
183,467
3
L
Skadi
9,262
712
41
3
2
184,981
1
W
Hel
10,393
799
90
7
4
248,774
5
W
Kali
8,055
620
25
2
3
227,859
2
L
Arachne
7,604
585
14
1
2
231,527
3
L
Ao Kuang
9,606
739
51
4
0
238,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role