Player Matchup

Vamana
Vamana
GooBear09
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
965 Elo+
Solo
Pele
Pele
Nevaeh777
Pele
Level 17
God Stats
12W - 11L
1,480 SR
Queue Stats
79W - 83L
1,282 Elo+
Party 1
Neith
Neith
Tupacsqueen
Neith
Level 8
God Stats
4W - 9L
1,078 SR
Queue Stats
38W - 50L
1,122 Elo+
Party 1
Chronos
Chronos
YatoRogue
Chronos
Level 18
God Stats
2W - 3L
1,327 SR
Queue Stats
84W - 90L
1,209 Elo+
Party 1
Ares
Ares
ninjajoe21
Ares
Level 25
God Stats
10W - 11L
1,541 SR
Queue Stats
67W - 71L
1,403 Elo+
Solo
Team Averages
Level 15
1,385 SR
1,196 Elo+

VS

Team Averages
Level 10
1,500 SR
1,330 Elo+
Bakasura
Bakasura
TheOneZS
Bakasura
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,366 Elo+
Solo
Zeus
Zeus
aSnickersBar
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 66L
1,206 Elo+
Solo
Sun Wukong
Sun Wukong
pzurp
Sun Wukong
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Thor
Thor
redwolf316
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
vico0014
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GooBear09
Vamana
12
1 / 2 / 1
6,988
538
4,233
5,647
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
11
3 / 1 / 1
6,817
524
1,960
7,975
2,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 4
6,541
503
2,041
3,531
1,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
YatoRogue
Chronos
12
3 / 0 / 4
7,208
554
4,422
8,789
3,625
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
6 / 1 / 3
7,396
569
3,866
11,650
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TheOneZS
Bakasura
9
2 / 5 / 0
6,000
462
5,831
8,561
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 0
5,385
414
2,646
3,196
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
pzurp
Sun Wukong
10
2 / 1 / 1
6,108
470
3,677
7,453
3,340
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

3
0 / 3 / 0
4,396
338
481
2,107
435
Cerberus
vico0014
Cerberus
7
0 / 5 / 0
4,974
383
1,026
5,620
3,330
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
4
4
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
GooBear09
Vamana
1
2
1
0.75
W
Pele
3
1
1
3.5
L
Bakasura
TheOneZS
Bakasura
2
5
0
0.4
W
1
0
4
3
W
Chronos
YatoRogue
Chronos
3
0
4
5
L
0
2
0
0
W
6
1
3
7.5
L
Sun Wukong
pzurp
Sun Wukong
2
1
1
2.5
L
0
3
0
0
L
Cerberus
vico0014
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,522
Damage
13,661
37,592
Taken
26,937
18,026
Mitigated
10,991
14,594
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
GooBear09
Vamana
4,233
584
0
1,022
5,647
4,723
1,043
0
5,452
7,383
21,289
W
Pele
1,960
679
0
3,120
7,975
2,770
441
72
7,903
0
33,373
L
Bakasura
TheOneZS
Bakasura
5,831
3,727
0
1,577
8,561
3,171
80
2,684
5,835
0
24,973
W
2,041
866
0
1,847
3,531
1,049
2,272
273
3,228
0
27,329
W
Chronos
YatoRogue
Chronos
4,422
2,129
0
5,500
8,789
3,625
0
2,574
6,050
38,562
0
L
2,646
806
0
740
3,196
715
172
1,322
1,874
17,682
0
W
3,866
1,032
0
3,105
11,650
5,859
262
753
10,652
17,146
0
L
Sun Wukong
pzurp
Sun Wukong
3,677
848
0
2,117
7,453
3,340
486
2,107
4,692
0
19,580
L
481
34
0
0
2,107
435
119
205
1,863
0
3,060
L
Cerberus
vico0014
Cerberus
1,026
78
0
515
5,620
3,330
29
2,745
2,875
9,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
26,863
275
Minions Killed
168
0
Camps Cleared
0
1,222,300
Distance Traveled
861,818
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,988
538
58
4
0
259,996
0
W
Pele
6,817
524
69
5
0
251,165
1
L
Bakasura
6,000
462
51
4
0
268,916
1
W
Neith
6,541
503
48
4
0
214,537
0
W
Chronos
7,208
554
74
6
0
228,326
1
L
Zeus
5,385
414
37
3
0
122,372
3
W
Ares
7,396
569
26
2
0
268,276
0
L
Sun Wukong
6,108
470
49
4
0
240,478
1
L
Thor
4,396
338
11
1
0
70,541
2
L
Cerberus
4,974
383
20
2
0
159,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role