Player Matchup

Charybdis
Charybdis
Gasoline5136
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,451 Elo+
Solo
Bellona
Bellona
Hallowen_Mex
Bellona
Level 14
God Stats
25W - 25L
1,703 SR
Queue Stats
136W - 162L
1,579 Elo+
Party 1
Set
Set
LegendaryxxRob
Set
Level 22
God Stats
13W - 7L
1,675 SR
Queue Stats
63W - 40L
1,662 Elo+
Solo
Zhong Kui
Zhong Kui
PsychoM3x
Zhong Kui
Level 47
God Stats
1W - 1L
1,288 SR
Queue Stats
144W - 152L
1,406 Elo+
Party 1
Bakasura
Bakasura
Scorpion9757
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,530 Elo+
Solo
Team Averages
Level 22
1,533 SR
1,526 Elo+

VS

Team Averages
Level 20
1,552 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
Elohim616
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,608 SR
Queue Stats
106W - 93L
1,578 Elo+
Solo
Sol
Sol
Limit DC
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Mazapan2x
Sylvanus
Level 17
God Stats
7W - 4L
1,581 SR
Queue Stats
47W - 36L
1,618 Elo+
Solo
Horus
Horus
krakalacka0331
Horus
Level 29
God Stats
1W - 1L
1,847 SR
Queue Stats
50W - 38L
1,622 Elo+
Solo
Tiamat
Tiamat
suneaterxd23
Tiamat
Level 9
God Stats
17W - 41L
1,226 SR
Queue Stats
80W - 141L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gasoline5136
Charybdis
13
3 / 5 / 5
8,348
491
6,062
11,560
3,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Hallowen_Mex
Bellona
14
1 / 1 / 3
8,562
504
4,939
11,688
11,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
12 / 0 / 1
11,162
657
14,315
16,009
8,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
PsychoM3x
Zhong Kui
12
1 / 3 / 6
7,488
440
3,969
9,034
5,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Scorpion9757
Bakasura
12
0 / 3 / 3
7,801
459
2,593
8,491
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elohim616
Morgan Le Fay
17
7 / 3 / 0
10,028
590
11,985
14,116
6,596
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 1
9,146
538
9,298
8,978
3,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Mazapan2x
Sylvanus
15
0 / 5 / 1
8,236
484
7,851
12,236
16,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 2
7,010
412
2,153
12,201
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
5
0 / 3 / 0
5,257
309
186
2,334
470

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
12
12
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Elohim616
Morgan Le Fay
7
3
0
2.33
W
Charybdis
Gasoline5136
Charybdis
3
5
5
1.1
W
Bellona
Hallowen_Mex
Bellona
1
1
3
2.5
W
12
0
1
12.5
L
5
3
1
1.83
L
Sylvanus
Mazapan2x
Sylvanus
0
5
1
0.1
W
Zhong Kui
PsychoM3x
Zhong Kui
1
3
6
1.33
W
Bakasura
Scorpion9757
Bakasura
0
3
3
0.5
L
0
3
2
0.33
L
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,878
Damage
31,473
56,782
Taken
49,865
32,030
Mitigated
35,187
18,313
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Elohim616
Morgan Le Fay
11,985
974
0
1,113
14,116
6,596
66
1,040
13,003
91,394
0
W
Charybdis
Gasoline5136
Charybdis
6,062
2,974
402
2,329
11,560
3,578
1,534
5,737
5,823
0
47,149
W
Bellona
Hallowen_Mex
Bellona
4,939
774
0
4,500
11,688
11,003
0
6,014
5,674
0
38,352
W
14,315
7,891
0
6,497
16,009
8,313
164
6,906
9,103
0
76,978
L
9,298
2,320
0
3,704
8,978
3,266
1,134
741
8,237
63,357
0
L
Sylvanus
Mazapan2x
Sylvanus
7,851
2,069
0
3,424
12,236
16,127
222
0
11,115
37,262
12,186
W
Zhong Kui
PsychoM3x
Zhong Kui
3,969
276
183
2,472
9,034
5,764
338
5,692
3,342
29,344
0
W
Bakasura
Scorpion9757
Bakasura
2,593
1,597
0
1,930
8,491
3,372
637
4,222
4,269
0
33,518
L
2,153
934
440
4,193
12,201
8,728
10
2,143
9,897
0
16,711
L
Tiamat
186
71
0
139
2,334
470
0
45
2,289
2,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,361
Gold Earned
39,677
434
Minions Killed
395
0
Camps Cleared
0
1,650,652
Distance Traveled
1,202,278
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,028
590
156
9
0
289,043
0
W
Charybdis
8,348
491
81
5
0
287,637
2
W
Bellona
8,562
504
93
5
0
316,798
3
W
Set
11,162
657
115
7
0
390,840
0
L
Sol
9,146
538
109
6
0
307,592
4
L
Sylvanus
8,236
484
103
6
0
230,508
1
W
Zhong Kui
7,488
440
59
3
0
260,822
3
W
Bakasura
7,801
459
86
5
0
394,555
0
L
Horus
7,010
412
21
1
0
278,121
2
L
Tiamat
5,257
309
6
0
0
97,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role