Player Matchup

Discordia
Discordia
BlSH WHA
Discordia
Level 102
God Stats
1W - 2L
1,603 SR
Queue Stats
70W - 79L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
GRANDERS0N
Jormungandr
Level 107
God Stats
23W - 18L
1,606 SR
Queue Stats
111W - 127L
1,498 Elo+
Party 1
Ymir
Ymir
JustNip
Ymir
Level 89
God Stats
1W - 4L
1,325 SR
Queue Stats
106W - 102L
1,517 Elo+
Party 1
Rama
Rama
TheRealLilGiegs
Rama
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 98L
1,513 Elo+
Party 1
Mercury
Mercury
oH Cynical
Mercury
Level 125
God Stats
5W - 7L
1,446 SR
Queue Stats
251W - 283L
1,530 Elo+
Party 1
Team Averages
Level 106
1,496 SR
1,506 Elo+

VS

Team Averages
Level 106
1,600 SR
1,517 Elo+
Danzaburou
Danzaburou
Allredd
Danzaburou
Level 107
God Stats
0W - 1L
1,749 SR
Queue Stats
29W - 25L
1,543 Elo+
Party 3
Chang'e
Chang'e
BuckWheat11
Chang'e
Level 86
God Stats
2W - 5L
1,426 SR
Queue Stats
357W - 323L
1,555 Elo+
Party 2
Fafnir
Fafnir
WhiteMambaJamba
Fafnir
Level 144
God Stats
5W - 4L
1,665 SR
Queue Stats
158W - 158L
1,491 Elo+
Party 3
Arachne
Arachne
aradd007
Arachne
Level 129
God Stats
7W - 10L
1,658 SR
Queue Stats
558W - 547L
1,479 Elo+
Solo
Cernunnos
Cernunnos
jlc2u
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 318L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlSH WHA
Discordia
14
6 / 3 / 7
9,215
542
12,794
6,600
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
GRANDERS0N
Jormungandr
15
5 / 0 / 8
9,044
532
8,903
12,872
14,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
JustNip
Ymir
12
2 / 4 / 9
8,086
476
5,960
14,878
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 5
9,118
536
7,416
9,505
3,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
oH Cynical
Mercury
15
6 / 4 / 8
9,215
542
7,779
13,746
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Allredd
Danzaburou
15
4 / 3 / 0
8,758
515
5,144
9,584
3,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
BuckWheat11
Chang'e
14
5 / 4 / 3
8,805
518
10,444
14,130
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 2
7,717
454
6,030
11,116
12,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
aradd007
Arachne
12
2 / 7 / 3
7,913
465
3,107
13,957
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
jlc2u
Cernunnos
13
1 / 6 / 2
8,016
472
11,418
13,012
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
21
Kills
14
14
Deaths
21
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Allredd
Danzaburou
4
3
0
1.33
W
Discordia
BlSH WHA
Discordia
6
3
7
3.17
L
Chang'e
BuckWheat11
Chang'e
5
4
3
1.63
W
Jormungandr
GRANDERS0N
Jormungandr
5
0
8
9
W
Ymir
JustNip
Ymir
2
4
9
1.63
W
2
3
5
1.5
L
2
1
2
3
L
Arachne
aradd007
Arachne
2
7
3
0.5
L
Cernunnos
jlc2u
Cernunnos
1
6
2
0.33
W
Mercury
oH Cynical
Mercury
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,852
Damage
36,143
57,601
Taken
61,799
37,585
Mitigated
33,229
10,412
Healing
17,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Allredd
Danzaburou
5,144
1,903
0
3,958
9,584
3,857
608
1,420
8,164
0
60,435
W
Discordia
BlSH WHA
Discordia
12,794
533
0
440
6,600
2,337
435
2,941
3,659
50,603
0
L
Chang'e
BuckWheat11
Chang'e
10,444
748
741
4,675
14,130
5,671
16
7,405
6,725
63,013
0
W
Jormungandr
GRANDERS0N
Jormungandr
8,903
2,103
0
5,103
12,872
14,195
905
2,622
10,250
43,618
0
W
Ymir
JustNip
Ymir
5,960
1,959
0
1,856
14,878
12,423
0
6,011
8,867
14,290
0
W
7,416
4,305
0
2,283
9,505
3,242
679
2,379
7,126
0
67,673
L
6,030
2,467
0
2,406
11,116
12,546
106
5,293
5,823
16,901
0
L
Arachne
aradd007
Arachne
3,107
1,424
0
3,545
13,957
5,769
0
7,236
6,721
0
38,170
L
Cernunnos
jlc2u
Cernunnos
11,418
5,141
0
2,403
13,012
5,386
873
6,473
6,539
0
48,504
W
Mercury
oH Cynical
Mercury
7,779
3,666
0
730
13,746
5,388
1,675
2,521
11,225
0
47,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,678
Gold Earned
41,209
413
Minions Killed
383
0
Camps Cleared
0
1,627,014
Distance Traveled
1,491,846
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,758
515
100
6
0
288,444
3
W
Discordia
9,215
542
102
6
0
315,412
6
L
Chang'e
8,805
518
108
6
0
318,691
3
W
Jormungandr
9,044
532
82
5
0
324,752
1
W
Ymir
8,086
476
19
1
0
323,766
5
W
Rama
9,118
536
126
7
0
269,321
5
L
Fafnir
7,717
454
12
1
0
300,201
7
L
Arachne
7,913
465
73
4
0
339,838
1
L
Cernunnos
8,016
472
90
5
0
244,672
1
W
Mercury
9,215
542
84
5
0
393,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role