Player Matchup

King Arthur
King Arthur
LSU TIGER FAN94
King Arthur
Level 128
God Stats
2W - 0L
1,495 SR
Queue Stats
141W - 141L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
Pezzz
Baron Samedi
Level 151
God Stats
6W - 2L
1,533 SR
Queue Stats
178W - 122L
1,669 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Saphanos
Cu Chulainn
Level 106
God Stats
4W - 1L
1,708 SR
Queue Stats
176W - 121L
1,668 Elo+
Party 1
Sobek
Sobek
TenaTheTiger
Sobek
Level 107
God Stats
2W - 5L
1,519 SR
Queue Stats
169W - 110L
1,682 Elo+
Party 1
Kukulkan
Kukulkan
pansies
Kukulkan
Level 43
God Stats
2W - 0L
1,744 SR
Queue Stats
34W - 19L
1,641 Elo+
Party 1
Team Averages
Level 107
1,600 SR
1,649 Elo+

VS

Team Averages
Level 124
1,629 SR
1,549 Elo+
Chaac
Chaac
Boomer BiII
Chaac
Level 106
God Stats
32W - 22L
1,603 SR
Queue Stats
1,127W - 1,114L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
ChRoNiCxHaVoC
Baba Yaga
Level 155
God Stats
18W - 14L
1,639 SR
Queue Stats
1,066W - 1,065L
1,546 Elo+
Solo
Kumbhakarna
Kumbhakarna
Imazing28
Kumbhakarna
Level 117
God Stats
7W - 11L
1,414 SR
Queue Stats
278W - 250L
1,555 Elo+
Party 2
Odin
Odin
Pokoloko4
Odin
Level 115
God Stats
2W - 3L
2,008 SR
Queue Stats
268W - 252L
1,516 Elo+
Party 2
Raijin
Raijin
SteelThunder69
Raijin
Level 128
God Stats
7W - 9L
1,478 SR
Queue Stats
610W - 617L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LSU TIGER FAN94
King Arthur
20
4 / 5 / 18
12,635
702
15,964
28,279
30,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Pezzz
Baron Samedi
20
6 / 2 / 15
12,777
710
27,277
24,553
22,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cu Chulainn
Saphanos
Cu Chulainn
20
13 / 6 / 13
13,479
749
27,816
31,360
40,033
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 6 / 14
12,158
675
10,525
33,045
44,491
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
pansies
Kukulkan
20
3 / 4 / 19
12,517
695
21,801
17,932
8,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 15
12,505
695
22,709
28,527
40,122
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
ChRoNiCxHaVoC
Baba Yaga
20
8 / 5 / 11
13,110
728
31,229
16,394
11,224
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Kumbhakarna
Imazing28
Kumbhakarna
20
6 / 4 / 13
12,966
720
11,055
24,821
40,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
19
2 / 5 / 16
12,268
682
16,463
29,427
34,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

17
3 / 8 / 18
11,939
663
25,067
15,750
7,032
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
96
29
Kills
23
23
Deaths
29
79
Assists
73
Player
Kills
Deaths
Assists
KDA
L
4
7
15
1.64
L
Baba Yaga
ChRoNiCxHaVoC
Baba Yaga
8
5
11
2.7
L
Kumbhakarna
Imazing28
Kumbhakarna
6
4
13
3.13
W
King Arthur
LSU TIGER FAN94
King Arthur
4
5
18
2.6
W
Baron Samedi
Pezzz
Baron Samedi
6
2
15
6.75
L
Odin
2
5
16
2
W
Cu Chulainn
Saphanos
Cu Chulainn
13
6
13
3.25
L
3
8
18
1.5
W
3
6
14
1.67
W
Kukulkan
pansies
Kukulkan
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,383
Damage
106,523
135,169
Taken
114,919
145,850
Mitigated
134,011
61,096
Healing
42,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,709
2,032
1,140
11,937
28,527
40,122
642
15,959
12,237
0
34,428
L
Baba Yaga
ChRoNiCxHaVoC
Baba Yaga
31,229
3,587
4,165
4,870
16,394
11,224
1,099
9,031
7,279
51,383
0
L
Kumbhakarna
Imazing28
Kumbhakarna
11,055
711
1,796
2,946
24,821
40,915
484
12,962
11,461
23,587
0
W
King Arthur
LSU TIGER FAN94
King Arthur
15,964
586
0
2,227
28,279
30,537
298
12,852
14,827
7,736
21,724
W
Baron Samedi
Pezzz
Baron Samedi
27,277
1,907
20,784
12,677
24,553
22,483
3,006
13,298
10,615
46,738
0
L
Odin
16,463
2,434
1,879
10,719
29,427
34,718
464
18,788
10,189
0
28,954
W
Cu Chulainn
Saphanos
Cu Chulainn
27,816
4,091
2,255
7,633
31,360
40,033
852
12,742
17,422
9,959
35,604
L
25,067
2,613
1,492
1,530
15,750
7,032
993
9,392
6,188
45,518
0
W
10,525
503
2,524
7,858
33,045
44,491
473
17,528
14,350
23,811
0
W
Kukulkan
pansies
Kukulkan
21,801
2,791
1,682
3,456
17,932
8,306
1,824
10,931
6,479
44,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,566
Gold Earned
62,788
182
Minions Killed
172
0
Camps Cleared
0
1,544,673
Distance Traveled
1,529,192
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,505
695
25
1
0
288,433
2
L
Baba Yaga
13,110
728
46
3
0
330,942
0
L
Kumbhakarna
12,966
720
17
1
0
328,615
0
W
King Arthur
12,635
702
19
1
0
329,225
2
W
Baron Samedi
12,777
710
37
2
0
304,487
1
L
Odin
12,268
682
30
2
0
322,320
1
W
Cu Chulainn
13,479
749
42
2
0
309,557
0
L
Raijin
11,939
663
54
3
0
258,882
0
W
Sobek
12,158
675
21
1
0
300,987
3
W
Kukulkan
12,517
695
63
4
0
300,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role