Player Matchup

Danzaburou
Danzaburou
BarryPK
Danzaburou
Level 26
God Stats
1W - 7L
1,673 SR
Queue Stats
48W - 43L
1,588 Elo+
Solo
Thor
Thor
Danman1434
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,361 Elo+
Solo
Ymir
Ymir
HallowedLoki459
Ymir
Level 13
God Stats
2W - 4L
1,744 SR
Queue Stats
6W - 12L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
Mazureik Junior
Baron Samedi
Level 27
God Stats
2W - 4L
1,491 SR
Queue Stats
8W - 25L
1,221 Elo+
Party 1
Susano
Susano
y4sun0
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,261 Elo+
Solo
Team Averages
Level 15
1,582 SR
1,354 Elo+

VS

Team Averages
Level 7
1,386 SR
1,337 Elo+
Tsukuyomi
Tsukuyomi
DanTheMan1603
Tsukuyomi
Level 6
God Stats
7W - 11L
1,478 SR
Queue Stats
131W - 171L
1,373 Elo+
Party 2
Neith
Neith
Dulebi
Neith
Level 4
God Stats
2W - 2L
1,356 SR
Queue Stats
3W - 2L
1,219 Elo+
Solo
Merlin
Merlin
GxnMetal
Merlin
Level 8
God Stats
3W - 7L
1,319 SR
Queue Stats
10W - 17L
1,292 Elo+
Solo
Cerberus
Cerberus
abraxas423
Cerberus
Level 12
God Stats
3W - 2L
1,278 SR
Queue Stats
35W - 37L
1,304 Elo+
Solo
Erlang Shen
Erlang Shen
ionicllama
Erlang Shen
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarryPK
Danzaburou
10
5 / 3 / 2
6,337
576
5,284
6,758
2,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 0
4,472
407
1,698
5,354
1,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 3
5,526
502
1,399
5,654
2,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Mazureik Junior
Baron Samedi
10
2 / 1 / 0
6,096
554
3,609
4,313
2,074
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
y4sun0
Susano
5
0 / 3 / 0
4,146
377
1,210
3,833
950
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DanTheMan1603
Tsukuyomi
9
2 / 1 / 1
5,550
505
2,637
6,027
1,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Dulebi
Neith
10
5 / 4 / 0
6,057
551
7,301
5,013
1,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
GxnMetal
Merlin
10
0 / 1 / 1
5,366
488
997
4,330
1,485
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
abraxas423
Cerberus
6
0 / 3 / 4
4,615
420
1,227
4,764
2,361
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
ionicllama
Erlang Shen
11
4 / 0 / 2
6,237
567
2,500
4,058
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
9
Kills
11
13
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BarryPK
Danzaburou
5
3
2
2
W
Tsukuyomi
DanTheMan1603
Tsukuyomi
2
1
1
2.5
L
0
5
0
0
W
Neith
Dulebi
Neith
5
4
0
1.25
W
Merlin
GxnMetal
Merlin
0
1
1
0.5
L
2
1
3
3.5
L
Baron Samedi
Mazureik Junior
Baron Samedi
2
1
0
2
W
Cerberus
abraxas423
Cerberus
0
3
4
0.67
W
Erlang Shen
ionicllama
Erlang Shen
4
0
2
5
L
Susano
y4sun0
Susano
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,200
Damage
14,662
25,912
Taken
24,192
9,108
Mitigated
9,857
3,923
Healing
3,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BarryPK
Danzaburou
5,284
2,745
0
2,476
6,758
2,141
915
360
6,398
0
26,560
W
Tsukuyomi
DanTheMan1603
Tsukuyomi
2,637
1,093
0
884
6,027
1,508
320
1,839
4,188
0
27,100
L
1,698
620
0
0
5,354
1,476
592
401
4,953
0
14,457
W
Neith
Dulebi
Neith
7,301
3,293
0
202
5,013
1,465
0
1,059
3,954
0
27,218
W
Merlin
GxnMetal
Merlin
997
26
0
1,424
4,330
1,485
0
1,746
2,584
27,035
0
L
1,399
509
167
216
5,654
2,467
119
739
4,915
9,799
0
L
Baron Samedi
Mazureik Junior
Baron Samedi
3,609
613
0
1,064
4,313
2,074
686
1,125
3,188
31,461
0
W
Cerberus
abraxas423
Cerberus
1,227
175
0
501
4,764
2,361
0
364
4,400
7,596
0
W
Erlang Shen
ionicllama
Erlang Shen
2,500
1,098
0
745
4,058
3,038
911
0
4,058
4,011
19,993
L
Susano
y4sun0
Susano
1,210
421
0
0
3,833
950
0
0
3,833
0
9,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,577
Gold Earned
27,825
169
Minions Killed
227
0
Camps Cleared
0
794,360
Distance Traveled
893,864
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,337
576
50
5
0
166,398
1
W
Tsukuyomi
5,550
505
53
5
0
192,183
2
L
Thor
4,472
407
29
3
0
152,817
1
W
Neith
6,057
551
44
4
0
166,238
0
W
Merlin
5,366
488
55
5
0
159,471
0
L
Ymir
5,526
502
16
1
0
173,359
1
L
Baron Samedi
6,096
554
58
5
0
173,627
0
W
Cerberus
4,615
420
19
2
0
156,477
2
W
Erlang Shen
6,237
567
56
5
0
219,495
1
L
Susano
4,146
377
16
1
0
128,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role