Player Matchup

Pele
Pele
AJGodish
Pele
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 64L
1,345 Elo+
Solo
Athena
Athena
CristhianGon8
Athena
Level 104
God Stats
2W - 3L
1,257 SR
Queue Stats
63W - 62L
1,356 Elo+
Solo
Chiron
Chiron
IsotonicPatioIII
Chiron
Level 87
God Stats
6W - 5L
1,192 SR
Queue Stats
390W - 414L
1,404 Elo+
Solo
Nox
Nox
Sparktucus
Nox
Level 67
God Stats
7W - 13L
1,381 SR
Queue Stats
451W - 470L
1,366 Elo+
Solo
Cthulhu
Cthulhu
buhzee
Cthulhu
Level 103
God Stats
6W - 2L
1,535 SR
Queue Stats
121W - 139L
1,324 Elo+
Solo
Team Averages
Level 83
1,373 SR
1,359 Elo+

VS

Team Averages
Level 75
1,396 SR
1,408 Elo+
Nike
Nike
 
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
D3ADKID117
Raijin
Level 89
God Stats
1W - 1L
1,744 SR
Queue Stats
99W - 99L
1,417 Elo+
Party 1
Charybdis
Charybdis
Trainque
Charybdis
Level 89
God Stats
0W - 4L
1,168 SR
Queue Stats
214W - 229L
1,422 Elo+
Solo
Thanatos
Thanatos
poonjobber
Thanatos
Level 52
God Stats
2W - 6L
1,180 SR
Queue Stats
489W - 493L
1,374 Elo+
Solo
Skadi
Skadi
xRoyalxFleshx
Skadi
Level 40
God Stats
1W - 3L
1,387 SR
Queue Stats
59W - 81L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
14 / 6 / 17
13,740
916
25,274
19,315
20,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 6 / 23
11,321
755
9,899
14,489
21,097
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
8 / 2 / 24
11,939
796
20,101
12,977
5,842
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 7 / 15
11,560
771
11,947
12,467
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
buhzee
Cthulhu
20
5 / 3 / 21
12,034
802
16,659
27,663
24,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
7 / 6 / 9
12,312
821
9,452
31,753
25,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
D3ADKID117
Raijin
16
4 / 10 / 7
10,352
690
15,393
14,458
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
Trainque
Charybdis
17
4 / 11 / 10
10,956
730
9,674
17,615
6,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
poonjobber
Thanatos
14
2 / 6 / 11
9,813
654
12,313
14,550
5,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 7 / 12
12,320
821
12,585
13,940
5,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
72
40
Kills
23
24
Deaths
40
100
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
7
6
9
1.92
W
Pele
14
6
17
3.75
W
6
6
23
2.92
L
Raijin
D3ADKID117
Raijin
4
10
7
0.75
W
8
2
24
10
W
7
7
15
2.07
L
Charybdis
Trainque
Charybdis
4
11
10
0.82
W
Cthulhu
buhzee
Cthulhu
5
3
21
5.17
L
Thanatos
poonjobber
Thanatos
2
6
11
1.25
L
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,880
Damage
59,417
86,911
Taken
92,316
77,162
Mitigated
47,476
35,708
Healing
30,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,452
904
1,599
12,517
31,753
25,209
32
13,255
18,498
0
25,076
W
Pele
25,274
6,894
751
7,613
19,315
20,403
1,783
3,967
15,348
0
46,204
W
9,899
1,983
1,851
903
14,489
21,097
350
676
13,813
17,210
0
L
Raijin
D3ADKID117
Raijin
15,393
1,817
161
229
14,458
5,392
392
3,938
10,520
25,185
0
W
20,101
6,139
5,031
5,653
12,977
5,842
1,965
3,104
9,873
0
35,317
W
11,947
640
1,168
1,036
12,467
5,286
956
2,716
9,751
24,355
0
L
Charybdis
Trainque
Charybdis
9,674
4,270
1,573
2,143
17,615
6,426
1,162
7,689
9,926
0
23,925
W
Cthulhu
buhzee
Cthulhu
16,659
532
408
11,294
27,663
24,534
939
4,930
22,733
31,550
0
L
Thanatos
poonjobber
Thanatos
12,313
1,327
1,569
8,250
14,550
5,365
0
6,731
7,819
0
16,733
L
12,585
7,989
1,165
931
13,940
5,084
1,540
6,892
7,048
0
27,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,594
Gold Earned
55,753
138
Minions Killed
122
0
Camps Cleared
0
1,399,045
Distance Traveled
1,186,482
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,312
821
24
2
0
298,658
1
W
Pele
13,740
916
43
3
0
282,335
0
W
Athena
11,321
755
12
1
0
254,301
1
L
Raijin
10,352
690
15
1
0
216,831
0
W
Chiron
11,939
796
32
2
0
288,270
1
W
Nox
11,560
771
19
1
0
265,915
0
L
Charybdis
10,956
730
35
2
0
198,656
0
W
Cthulhu
12,034
802
32
2
0
308,224
0
L
Thanatos
9,813
654
11
1
0
258,314
2
L
Skadi
12,320
821
37
2
0
214,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role