Player Matchup

Guan Yu
Guan Yu
Ajenal
Guan Yu
Level 15
God Stats
5W - 3L
1,618 SR
Queue Stats
11W - 18L
1,349 Elo+
Party 1
Hera
Hera
Synthone
Hera
Level 28
God Stats
4W - 0L
1,741 SR
Queue Stats
37W - 57L
1,415 Elo+
Party 1
Neith
Neith
XCarlosTM
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,369 Elo+
Solo
Team Averages
Level 23
1,620 SR
1,378 Elo+

VS

Team Averages
Level 62
1,368 SR
1,392 Elo+
Raijin
Raijin
ItsFavo
Raijin
Level 29
God Stats
0W - 1L
1,208 SR
Queue Stats
9W - 19L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
WilliamsY
Danzaburou
Level 124
God Stats
4W - 10L
1,380 SR
Queue Stats
309W - 357L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
corrs14
Zhong Kui
Level 32
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 4L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ajenal
Guan Yu
16
7 / 2 / 16
11,558
722
8,021
15,532
14,196
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
16
13 / 2 / 11
12,398
775
19,230
9,968
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
XCarlosTM
Neith
16
7 / 1 / 19
11,491
718
16,733
10,642
4,161
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ItsFavo
Raijin
13
1 / 9 / 4
9,197
575
9,360
14,418
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WilliamsY
Danzaburou
13
4 / 9 / 1
10,367
648
8,605
17,440
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
corrs14
Zhong Kui
11
0 / 9 / 4
8,500
531
5,891
16,490
9,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
27
Kills
5
5
Deaths
27
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ajenal
Guan Yu
7
2
16
7.5
L
Raijin
ItsFavo
Raijin
1
9
4
0.33
W
Hera
13
2
11
9.25
L
Danzaburou
WilliamsY
Danzaburou
4
9
1
0.5
W
Neith
XCarlosTM
Neith
7
1
19
16.5
L
Zhong Kui
corrs14
Zhong Kui
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,984
Damage
23,856
36,142
Taken
48,348
22,200
Mitigated
19,976
14,650
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ajenal
Guan Yu
8,021
1,045
4,182
5,067
15,532
14,196
508
6,483
8,491
0
23,905
L
Raijin
ItsFavo
Raijin
9,360
673
0
450
14,418
5,001
0
7,124
7,294
25,500
0
W
Hera
19,230
2,923
60
3,047
9,968
3,843
568
3,464
6,263
66,179
0
L
Danzaburou
WilliamsY
Danzaburou
8,605
2,574
0
2,716
17,440
5,403
0
6,730
10,710
0
42,079
W
Neith
XCarlosTM
Neith
16,733
5,512
0
2,294
10,642
4,161
1,619
4,840
5,448
0
40,826
L
Zhong Kui
corrs14
Zhong Kui
5,891
77
44
1,488
16,490
9,572
0
5,702
10,788
18,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,447
Gold Earned
28,064
193
Minions Killed
149
9
Camps Cleared
4
888,283
Distance Traveled
679,405
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,558
722
29
2
4
332,840
4
L
Raijin
9,197
575
43
3
0
206,128
2
W
Hera
12,398
775
103
6
5
281,746
2
L
Danzaburou
10,367
648
63
4
3
252,221
4
W
Neith
11,491
718
61
4
0
273,697
4
L
Zhong Kui
8,500
531
43
3
1
221,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role