Player Matchup

Hachiman
Hachiman
BABYxxGOAT
Hachiman
Level 53
God Stats
1W - 7L
1,105 SR
Queue Stats
213W - 268L
1,307 Elo+
Party 3
Pele
Pele
CursiveLight4
Pele
Level 58
God Stats
3W - 3L
1,282 SR
Queue Stats
54W - 62L
1,283 Elo+
Solo
Sobek
Sobek
Leobardo1999
Sobek
Level 88
God Stats
1W - 2L
1,163 SR
Queue Stats
22W - 29L
1,297 Elo+
Party 1
He Bo
He Bo
SamurayWarrior
He Bo
Level 109
God Stats
1W - 1L
1,346 SR
Queue Stats
59W - 55L
1,353 Elo+
Party 1
Skadi
Skadi
WHITEx3xWOLF
Skadi
Level 39
God Stats
3W - 2L
1,391 SR
Queue Stats
121W - 161L
1,288 Elo+
Party 3
Team Averages
Level 69
1,258 SR
1,306 Elo+

VS

Team Averages
Level 85
1,518 SR
1,267 Elo+
Fafnir
Fafnir
Deathwalker1526
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,130 Elo+
Party 2
Tiamat
Tiamat
SaddestRaccoon
Tiamat
Level 67
God Stats
0W - 2L
1,367 SR
Queue Stats
27W - 51L
1,212 Elo+
Solo
Skadi
Skadi
XxREAPERxX3198
Skadi
Level 140
God Stats
24W - 23L
1,540 SR
Queue Stats
1,094W - 1,116L
1,396 Elo+
Party 2
Xing Tian
Xing Tian
pappahodge1
Xing Tian
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,285 Elo+
Solo
Ares
Ares
sum4u2nv
Ares
Level 96
God Stats
2W - 3L
1,681 SR
Queue Stats
160W - 143L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BABYxxGOAT
Hachiman
16
4 / 7 / 17
9,814
818
10,481
13,558
11,264
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
8 / 3 / 11
12,018
1,002
11,940
11,127
8,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 9
9,136
761
3,862
12,636
12,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 4 / 10
10,404
867
13,480
9,647
2,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 7 / 13
9,967
831
15,134
12,537
3,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 7
7,805
650
1,233
7,936
9,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 7 / 12
9,053
754
10,250
12,294
7,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
17 / 4 / 8
11,511
959
22,369
10,189
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
pappahodge1
Xing Tian
16
1 / 4 / 18
9,277
773
8,739
21,561
12,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
14
3 / 7 / 12
8,814
735
7,701
18,346
18,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
82
26
Kills
25
25
Deaths
26
60
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BABYxxGOAT
Hachiman
4
7
17
1.79
W
8
3
11
4.5
L
0
4
7
0.88
W
1
4
9
1.38
L
4
7
12
1.43
W
8
4
10
3.25
W
5
7
13
1.64
L
17
4
8
5.25
L
Xing Tian
pappahodge1
Xing Tian
1
4
18
2.5
L
Ares
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,897
Damage
50,292
59,505
Taken
70,326
37,836
Mitigated
52,733
17,578
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BABYxxGOAT
Hachiman
10,481
5,859
2,013
2,050
13,558
11,264
776
5,129
8,429
0
17,390
W
11,940
1,313
1,619
2,637
11,127
8,232
957
6,601
4,526
0
28,963
L
1,233
346
22
229
7,936
9,604
56
1,303
6,565
2,968
0
W
3,862
486
222
2,152
12,636
12,948
449
7,570
5,066
7,303
0
L
10,250
428
626
1,794
12,294
7,820
383
2,914
9,276
18,255
0
W
13,480
963
1,501
3,025
9,647
2,327
1,042
3,884
5,763
26,832
0
W
15,134
5,540
946
1,413
12,537
3,065
2,155
4,739
7,798
0
30,573
L
22,369
8,666
820
1,665
10,189
4,765
1,024
1,912
8,221
0
38,622
L
Xing Tian
pappahodge1
Xing Tian
8,739
1,413
698
7,052
21,561
12,123
493
5,459
15,850
18,268
0
L
Ares
7,701
444
713
1,381
18,346
18,421
131
4,886
13,072
12,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,339
Gold Earned
46,460
116
Minions Killed
82
0
Camps Cleared
0
1,043,801
Distance Traveled
884,054
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,814
818
15
1
0
198,560
0
W
Pele
12,018
1,002
31
3
0
246,126
1
L
Fafnir
7,805
650
3
0
0
81,632
1
W
Sobek
9,136
761
4
0
0
205,729
1
L
Tiamat
9,053
754
21
2
0
197,393
0
W
He Bo
10,404
867
22
2
0
210,209
0
W
Skadi
9,967
831
44
4
0
183,177
0
L
Skadi
11,511
959
36
3
0
193,151
0
L
Xing Tian
9,277
773
18
2
0
217,770
0
L
Ares
8,814
735
4
0
0
194,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role