Player Matchup

Chiron
Chiron
DestroBlade
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,319 Elo+
Party 2
King Arthur
King Arthur
EGFxAssassin
King Arthur
Level 141
God Stats
1W - 0L
1,583 SR
Queue Stats
2W - 8L
1,298 Elo+
Party 1
Terra
Terra
Evil21
Terra
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 101L
1,583 Elo+
Party 2
Mercury
Mercury
KableGG
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,291 Elo+
Party 1
Kuzenbo
Kuzenbo
Shanebsmokin
Kuzenbo
Level 28
God Stats
1W - 0L
1,531 SR
Queue Stats
85W - 84L
1,477 Elo+
Solo
Team Averages
Level 72
1,523 SR
1,394 Elo+

VS

Team Averages
Level 25
1,560 SR
1,496 Elo+
Ravana
Ravana
Dano24
Ravana
Level 29
God Stats
1W - 1L
1,520 SR
Queue Stats
27W - 38L
1,460 Elo+
Solo
He Bo
He Bo
Djinnerik
He Bo
Level 26
God Stats
1W - 1L
1,731 SR
Queue Stats
12W - 27L
1,399 Elo+
Solo
Awilix
Awilix
SirMud
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 192L
1,543 Elo+
Solo
Ra
Ra
WingusMcDingus
Ra
Level 28
God Stats
1W - 2L
1,549 SR
Queue Stats
61W - 79L
1,477 Elo+
Solo
Achilles
Achilles
ph4lknight
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
7 / 6 / 10
10,751
768
15,397
11,618
4,898
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
EGFxAssassin
King Arthur
20
11 / 4 / 14
12,149
868
20,178
27,031
28,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
Evil21
Terra
17
4 / 3 / 12
11,299
807
12,209
19,672
18,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Mercury
KableGG
Mercury
17
1 / 4 / 11
10,045
718
7,186
11,182
5,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Shanebsmokin
Kuzenbo
18
6 / 4 / 16
11,041
789
18,352
15,366
23,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dano24
Ravana
16
4 / 5 / 13
9,944
710
11,275
15,717
11,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Djinnerik
He Bo
14
1 / 10 / 9
8,628
616
9,858
15,855
6,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
SirMud
Awilix
18
5 / 7 / 6
10,278
734
12,709
16,610
9,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 5 / 10
10,268
733
13,767
14,621
11,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
ph4lknight
Achilles
19
8 / 2 / 11
11,941
853
15,801
22,469
34,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
70
29
Kills
21
21
Deaths
29
63
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ravana
Dano24
Ravana
4
5
13
2.1
W
Chiron
7
6
10
2
L
He Bo
Djinnerik
He Bo
1
10
9
0.55
W
King Arthur
EGFxAssassin
King Arthur
11
4
14
4.5
W
Terra
Evil21
Terra
4
3
12
3.33
W
Mercury
KableGG
Mercury
1
4
11
1.63
W
Kuzenbo
Shanebsmokin
Kuzenbo
6
4
16
3.5
L
Awilix
SirMud
Awilix
5
7
6
1.14
L
3
5
10
1.6
L
Achilles
ph4lknight
Achilles
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,322
Damage
63,410
84,869
Taken
85,272
80,388
Mitigated
74,428
32,445
Healing
23,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Dano24
Ravana
11,275
3,221
2,179
2,374
15,717
11,565
0
6,205
9,512
0
19,496
W
Chiron
15,397
4,499
2,406
832
11,618
4,898
2,450
3,198
8,381
0
29,164
L
He Bo
Djinnerik
He Bo
9,858
1,678
0
102
15,855
6,952
0
5,715
9,985
15,912
0
W
King Arthur
EGFxAssassin
King Arthur
20,178
864
226
8,220
27,031
28,287
207
6,632
20,399
0
43,030
W
Terra
Evil21
Terra
12,209
440
6,877
6,359
19,672
18,741
231
3,888
15,784
20,420
0
W
Mercury
KableGG
Mercury
7,186
1,502
913
2,348
11,182
5,078
928
3,830
7,352
0
22,347
W
Kuzenbo
Shanebsmokin
Kuzenbo
18,352
4,769
1,165
3,099
15,366
23,384
330
6,077
9,289
26,598
0
L
Awilix
SirMud
Awilix
12,709
7,496
0
1,755
16,610
9,587
505
4,764
11,846
0
23,727
L
13,767
780
6,859
4,044
14,621
11,889
176
6,286
8,335
40,314
0
L
Achilles
ph4lknight
Achilles
15,801
4,015
1,417
4,878
22,469
34,435
206
7,436
15,033
0
28,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,285
Gold Earned
51,059
124
Minions Killed
146
0
Camps Cleared
0
1,291,550
Distance Traveled
1,292,247
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,944
710
26
2
0
261,987
0
W
Chiron
10,751
768
35
3
0
233,057
0
L
He Bo
8,628
616
7
1
0
228,705
0
W
King Arthur
12,149
868
40
3
0
252,422
0
W
Terra
11,299
807
12
1
0
279,235
9
W
Mercury
10,045
718
26
2
0
271,257
1
W
Kuzenbo
11,041
789
11
1
0
255,579
0
L
Awilix
10,278
734
37
3
0
245,596
1
L
Ra
10,268
733
51
4
0
270,659
0
L
Achilles
11,941
853
25
2
0
285,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role