Player Matchup

Chronos
Chronos
BeardedGeneral
Chronos
Level 142
God Stats
0W - 1L
1,672 SR
Queue Stats
197W - 151L
1,571 Elo+
Party 1
Ares
Ares
Fablestruth
Ares
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 86L
1,471 Elo+
Party 1
Apollo
Apollo
MarriedMonke
Apollo
Level 88
God Stats
39W - 40L
1,503 SR
Queue Stats
251W - 230L
1,505 Elo+
Party 1
Ra
Ra
RavagedNero
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,660 Elo+
Party 1
Odin
Odin
xGHOSTWAVE
Odin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,627 Elo+
Party 1
Team Averages
Level 62
1,535 SR
1,567 Elo+

VS

Team Averages
Level 74
1,549 SR
1,416 Elo+
Hercules
Hercules
Hephaestus4360
Hercules
Level 86
God Stats
25W - 20L
1,589 SR
Queue Stats
171W - 203L
1,489 Elo+
Party 2
Ymir
Ymir
JBIRD3030
Ymir
Level 36
God Stats
11W - 9L
1,522 SR
Queue Stats
78W - 72L
1,457 Elo+
Party 2
Olorun
Olorun
THEKURKA
Olorun
Level 122
God Stats
1W - 1L
1,622 SR
Queue Stats
181W - 192L
1,421 Elo+
Party 2
Skadi
Skadi
TRUE AMAD3US
Skadi
Level 84
God Stats
29W - 24L
1,548 SR
Queue Stats
112W - 126L
1,370 Elo+
Party 2
Thanatos
Thanatos
Zotshot1163
Thanatos
Level 42
God Stats
9W - 11L
1,464 SR
Queue Stats
26W - 45L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 2
8,277
552
11,309
13,028
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
6,548
437
3,103
11,503
8,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
13
1 / 2 / 1
7,529
502
6,096
8,253
2,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 1
6,105
407
2,087
6,419
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 1
6,398
427
3,263
11,650
5,188
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
7 / 3 / 5
8,425
562
6,709
12,271
12,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
12
1 / 2 / 8
6,808
454
2,998
9,116
6,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
THEKURKA
Olorun
17
9 / 0 / 5
10,606
707
14,306
9,737
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 5
7,895
526
6,474
7,272
2,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Zotshot1163
Thanatos
13
3 / 2 / 8
8,016
534
5,850
8,629
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
9
Kills
23
23
Deaths
9
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
L
1
5
0
0.2
W
Hercules
7
3
5
3.17
W
Ymir
1
2
8
2.5
L
Apollo
1
2
1
0.75
L
0
5
1
0.1
W
Olorun
THEKURKA
Olorun
9
0
5
11.5
W
3
2
5
2.75
W
Thanatos
Zotshot1163
Thanatos
3
2
8
3.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,858
Damage
36,337
50,853
Taken
47,025
22,939
Mitigated
28,508
5,219
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,309
2,630
0
948
13,028
4,497
0
3,699
9,329
57,046
0
L
3,103
0
0
806
11,503
8,136
0
2,686
8,817
14,893
0
W
Hercules
6,709
1,604
0
4,558
12,271
12,192
813
4,377
7,894
0
35,247
W
Ymir
2,998
584
45
665
9,116
6,708
0
3,662
5,454
20,708
0
L
Apollo
6,096
4,101
0
2,573
8,253
2,845
912
1,394
6,859
0
57,434
L
2,087
119
327
255
6,419
2,273
0
4,391
2,028
26,543
0
W
Olorun
THEKURKA
Olorun
14,306
8,540
0
5,303
9,737
4,135
2,773
4,500
5,237
78,875
0
W
6,474
1,200
0
1,641
7,272
2,267
639
2,097
5,175
0
47,491
W
Thanatos
Zotshot1163
Thanatos
5,850
2,545
0
6,109
8,629
3,206
0
2,835
5,794
0
45,365
L
3,263
946
0
310
11,650
5,188
351
5,134
6,516
5,126
14,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
41,750
325
Minions Killed
402
0
Camps Cleared
0
1,351,205
Distance Traveled
1,561,707
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,277
552
97
6
0
299,000
4
L
Ares
6,548
437
25
2
0
266,734
2
W
Hercules
8,425
562
67
4
0
293,880
3
W
Ymir
6,808
454
16
1
0
334,417
3
L
Apollo
7,529
502
119
8
0
252,252
1
L
Ra
6,105
407
50
3
0
252,882
5
W
Olorun
10,606
707
144
10
0
287,575
3
W
Skadi
7,895
526
91
6
0
303,841
8
W
Thanatos
8,016
534
84
6
0
341,994
2
L
Odin
6,398
427
34
2
0
280,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role