Player Matchup

Jing Wei
Jing Wei
DanEtrom
Jing Wei
Level 68
God Stats
3W - 9L
1,421 SR
Queue Stats
527W - 559L
1,477 Elo+
Solo
Heimdallr
Heimdallr
KingSpike906
Heimdallr
Level 129
God Stats
8W - 8L
1,811 SR
Queue Stats
155W - 168L
1,594 Elo+
Solo
King Arthur
King Arthur
SkyeMancer
King Arthur
Level 145
God Stats
1W - 11L
1,398 SR
Queue Stats
237W - 237L
1,535 Elo+
Solo
Persephone
Persephone
Thirdeyecat
Persephone
Level 69
God Stats
26W - 27L
1,514 SR
Queue Stats
86W - 93L
1,528 Elo+
Solo
Khepri
Khepri
TrapLand507
Khepri
Level 107
God Stats
8W - 4L
1,774 SR
Queue Stats
100W - 94L
1,538 Elo+
Solo
Team Averages
Level 104
1,584 SR
1,534 Elo+

VS

Team Averages
Level 113
1,504 SR
1,461 Elo+
Ullr
Ullr
BoB_FD
Ullr
Level 109
God Stats
1W - 1L
1,563 SR
Queue Stats
2W - 5L
1,340 Elo+
Solo
Set
Set
Coldsong
Set
Level 63
God Stats
2W - 0L
1,519 SR
Queue Stats
471W - 497L
1,465 Elo+
Solo
Hel
Hel
DraenorQueen92
Hel
Level 146
God Stats
4W - 1L
1,448 SR
Queue Stats
585W - 583L
1,417 Elo+
Solo
Achilles
Achilles
KILLER__DEATH
Achilles
Level 158
God Stats
3W - 1L
1,468 SR
Queue Stats
66W - 73L
1,545 Elo+
Solo
Sobek
Sobek
Monkley3
Sobek
Level 89
God Stats
2W - 0L
1,523 SR
Queue Stats
187W - 156L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DanEtrom
Jing Wei
16
0 / 6 / 3
9,246
841
9,006
18,026
7,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
KingSpike906
Heimdallr
16
2 / 2 / 4
10,565
960
20,621
16,041
6,896
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
SkyeMancer
King Arthur
17
5 / 6 / 3
11,217
1,020
16,665
21,780
11,248
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Thirdeyecat
Persephone
16
1 / 5 / 4
10,788
981
15,390
13,380
5,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
16
0 / 1 / 6
10,789
981
6,579
13,412
18,405
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

170

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BoB_FD
Ullr
18
4 / 1 / 11
11,259
1,024
15,349
9,917
4,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
7 / 1 / 7
12,080
1,098
16,357
11,697
6,644
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 1 / 11
11,022
1,002
15,971
15,409
7,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KILLER__DEATH
Achilles
18
4 / 0 / 11
11,300
1,027
15,484
16,009
18,030
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Sobek
Monkley3
Sobek
17
2 / 5 / 8
10,488
953
16,660
21,971
13,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
8
Kills
20
20
Deaths
8
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ullr
BoB_FD
Ullr
4
1
11
9.5
W
7
1
7
10.5
L
Jing Wei
DanEtrom
Jing Wei
0
6
3
0.25
W
3
1
11
8.5
W
Achilles
KILLER__DEATH
Achilles
4
0
11
9.5
L
Heimdallr
KingSpike906
Heimdallr
2
2
4
2
W
Sobek
Monkley3
Sobek
2
5
8
1.2
L
King Arthur
SkyeMancer
King Arthur
5
6
3
1.08
L
Persephone
Thirdeyecat
Persephone
1
5
4
0.6
L
Khepri
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,261
Damage
79,821
82,639
Taken
75,003
49,362
Mitigated
49,682
9,680
Healing
30,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
BoB_FD
Ullr
15,349
5,130
0
382
9,917
4,472
0
3,598
6,319
0
33,098
W
16,357
6,078
0
868
11,697
6,644
0
3,798
7,899
0
37,052
L
Jing Wei
DanEtrom
Jing Wei
9,006
4,622
352
1,009
18,026
7,014
0
6,736
10,998
0
20,879
W
15,971
466
12,924
8,781
15,409
7,079
0
4,389
11,020
28,200
0
W
Achilles
KILLER__DEATH
Achilles
15,484
2,567
0
1,461
16,009
18,030
0
5,085
10,924
0
27,780
L
Heimdallr
KingSpike906
Heimdallr
20,621
11,569
0
1,402
16,041
6,896
0
6,242
9,609
0
40,851
W
Sobek
Monkley3
Sobek
16,660
876
0
6,045
21,971
13,457
0
5,099
16,745
31,170
0
L
King Arthur
SkyeMancer
King Arthur
16,665
2,117
802
1,419
21,780
11,248
0
8,260
13,104
0
34,423
L
Persephone
Thirdeyecat
Persephone
15,390
920
512
2,246
13,380
5,799
0
4,283
8,964
38,749
0
L
Khepri
6,579
638
0
1,938
13,412
18,405
0
5,583
7,330
14,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,605
Gold Earned
56,149
190
Minions Killed
187
6
Camps Cleared
11
1,160,995
Distance Traveled
1,289,523
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,259
1,024
51
5
3
226,235
0
W
Set
12,080
1,098
42
4
2
270,882
1
L
Jing Wei
9,246
841
24
2
1
249,867
6
W
Hel
11,022
1,002
35
3
2
261,225
0
W
Achilles
11,300
1,027
29
3
2
279,972
2
L
Heimdallr
10,565
960
50
5
2
233,171
0
W
Sobek
10,488
953
30
3
2
251,209
0
L
King Arthur
11,217
1,020
45
4
1
235,564
0
L
Persephone
10,788
981
56
5
1
202,027
0
L
Khepri
10,789
981
15
1
1
240,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role