Player Matchup

Ra
Ra
LoF Shukaku
Ra
Level 4
God Stats
3W - 4L
1,201 SR
Queue Stats
13W - 15L
1,148 Elo+
Party 1
Jormungandr
Jormungandr
LoF Zero
Jormungandr
Level 14
God Stats
2W - 3L
1,502 SR
Queue Stats
13W - 18L
1,079 Elo+
Party 1
Izanami
Izanami
Risingimperial
Izanami
Level 63
God Stats
2W - 0L
1,972 SR
Queue Stats
15W - 24L
1,339 Elo+
Party 1
Freya
Freya
frostwavve
Freya
Level 3
God Stats
9W - 8L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Bastet
Bastet
n0t4u227
Bastet
Level 29
God Stats
2W - 3L
1,559 SR
Queue Stats
22W - 29L
1,280 Elo+
Party 1
Team Averages
Level 23
1,547 SR
1,269 Elo+

VS

Team Averages
Level 23
1,355 SR
1,303 Elo+
Chernobog
Chernobog
David62137
Chernobog
Level 15
God Stats
0W - 2L
1,289 SR
Queue Stats
19W - 43L
1,177 Elo+
Solo
Set
Set
GraysonAzure
Set
Level 20
God Stats
1W - 5L
1,223 SR
Queue Stats
186W - 183L
1,373 Elo+
Solo
Poseidon
Poseidon
H2OWILDCATVG
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 135L
1,367 Elo+
Solo
Odin
Odin
Momomokey
Odin
Level 23
God Stats
1W - 1L
1,309 SR
Queue Stats
17W - 17L
1,241 Elo+
Solo
Geb
Geb
Rowdyruss63
Geb
Level 28
God Stats
43W - 46L
1,455 SR
Queue Stats
143W - 167L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 24
12,947
1,079
17,725
10,722
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
LoF Zero
Jormungandr
20
2 / 5 / 28
13,190
1,099
18,651
20,226
26,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
21 / 0 / 15
16,778
1,398
41,107
9,090
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
19
0 / 5 / 15
11,259
938
6,783
12,990
4,654
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
n0t4u227
Bastet
20
20 / 6 / 13
16,260
1,355
27,750
17,058
7,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
David62137
Chernobog
19
1 / 11 / 11
11,891
991
3,279
22,290
9,124
18
7 / 12 / 5
12,595
1,050
15,321
29,701
13,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
H2OWILDCATVG
Poseidon
19
9 / 14 / 8
13,477
1,123
25,826
26,117
8,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
1 / 6 / 11
12,218
1,018
12,180
27,534
29,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 4 / 11
12,337
1,028
6,582
15,829
14,529
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
66
46
Kills
20
20
Deaths
47
95
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chernobog
David62137
Chernobog
1
11
11
0.59
L
7
12
5
0.79
L
Poseidon
H2OWILDCATVG
Poseidon
9
14
8
0.93
W
3
4
24
3.75
W
Jormungandr
LoF Zero
Jormungandr
2
5
28
3.2
L
Odin
1
6
11
1.08
W
21
0
15
28.5
L
2
4
11
1.88
W
Freya
0
5
15
1.5
W
Bastet
n0t4u227
Bastet
20
6
13
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,016
Damage
63,188
70,086
Taken
121,471
48,606
Mitigated
74,559
11,767
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
David62137
Chernobog
3,279
1,756
0
0
22,290
9,124
0
9,336
12,812
0
23,603
L
15,321
8,960
0
4,366
29,701
13,142
0
7,436
22,003
0
33,218
L
Poseidon
H2OWILDCATVG
Poseidon
25,826
5,360
200
1,146
26,117
8,760
0
8,246
17,781
41,312
0
W
17,725
4,336
1,976
3,006
10,722
5,149
0
3,708
6,888
32,284
0
W
Jormungandr
LoF Zero
Jormungandr
18,651
5,673
0
0
20,226
26,617
0
8,155
11,777
40,838
0
L
Odin
12,180
5,522
0
1,068
27,534
29,004
0
8,375
18,965
0
25,146
W
41,107
32,564
0
3,821
9,090
4,351
0
4,449
4,403
0
70,761
L
6,582
441
0
0
15,829
14,529
0
8,841
6,710
34,042
0
W
Freya
6,783
2,802
0
1,714
12,990
4,654
0
7,477
5,285
14,214
0
W
Bastet
n0t4u227
Bastet
27,750
13,468
0
1,250
17,058
7,835
0
7,445
9,325
41
42,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,434
Gold Earned
62,518
214
Minions Killed
195
8
Camps Cleared
4
1,087,535
Distance Traveled
1,073,540
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,891
991
48
4
0
194,427
0
L
Set
12,595
1,050
38
3
3
220,310
0
L
Poseidon
13,477
1,123
33
3
1
173,391
0
W
Ra
12,947
1,079
35
3
0
194,166
0
W
Jormungandr
13,190
1,099
63
5
0
198,564
0
L
Odin
12,218
1,018
23
2
0
247,975
0
W
Izanami
16,778
1,398
71
6
3
242,955
0
L
Geb
12,337
1,028
53
4
0
237,437
4
W
Freya
11,259
938
14
1
0
225,637
1
W
Bastet
16,260
1,355
31
3
5
226,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role