Player Matchup

Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Littleb1gguy
Ymir
Level 7
God Stats
5W - 2L
1,240 SR
Queue Stats
13W - 11L
1,522 Elo+
Party 1
Anhur
Anhur
MoreRaccoon8360
Anhur
Level 18
God Stats
6W - 3L
1,574 SR
Queue Stats
51W - 33L
1,548 Elo+
Party 2
Chang'e
Chang'e
ProvokedOrphan3
Chang'e
Level 29
God Stats
2W - 1L
1,291 SR
Queue Stats
98W - 80L
1,480 Elo+
Solo
Loki
Loki
hungkight27
Loki
Level 28
God Stats
12W - 15L
1,505 SR
Queue Stats
65W - 79L
1,383 Elo+
Party 2
Team Averages
Level 45
1,422 SR
1,487 Elo+

VS

Team Averages
Level 20
1,543 SR
1,440 Elo+
Olorun
Olorun
Orangejoocie
Olorun
Level 27
God Stats
5W - 11L
1,352 SR
Queue Stats
69W - 75L
1,462 Elo+
Solo
Sol
Sol
Paleghst
Sol
Level 12
God Stats
11W - 8L
1,533 SR
Queue Stats
11W - 11L
1,386 Elo+
Solo
Bacchus
Bacchus
diamond3344800
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,452 Elo+
Solo
Loki
Loki
victor1070555
Loki
Level 6
God Stats
2W - 1L
1,739 SR
Queue Stats
7W - 6L
1,399 Elo+
Solo
Danzaburou
Danzaburou
xKingPWNx
Danzaburou
Level 29
God Stats
36W - 35L
1,592 SR
Queue Stats
156W - 181L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 1 / 1
6,081
553
4,353
4,884
1,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 4
5,867
533
2,053
4,330
1,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 1 / 0
6,202
564
3,691
5,253
1,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 3 / 1
6,140
558
4,424
7,421
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 0 / 3
5,890
535
1,846
6,183
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
2 / 4 / 0
5,730
521
4,261
5,433
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 3 / 1
5,968
543
4,534
7,006
2,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
4,461
406
1,710
5,494
3,262
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 1
5,536
503
2,958
4,011
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
xKingPWNx
Danzaburou
9
1 / 4 / 0
5,612
510
3,977
6,176
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
5
5
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
1
3.5
W
1
0
4
3
W
3
1
0
3
L
Olorun
2
4
0
0.5
L
1
3
1
0.5
W
3
3
1
1.17
L
0
1
0
0
W
2
0
3
3.5
L
1
0
1
1.5
L
Danzaburou
xKingPWNx
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,367
Damage
17,440
28,071
Taken
28,120
8,231
Mitigated
10,381
9,928
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,353
3,533
0
1,993
4,884
1,152
612
746
4,138
0
32,665
W
2,053
919
0
1,125
4,330
1,915
81
1,869
2,461
9,373
0
W
3,691
1,579
0
1,296
5,253
1,695
431
2,552
2,701
0
28,918
L
Olorun
4,261
2,203
0
1,417
5,433
1,705
1,158
492
4,941
25,201
2,625
L
4,534
1,988
0
2,935
7,006
2,685
877
2,927
4,079
34,865
0
W
4,424
347
390
2,780
7,421
1,977
780
2,955
4,466
31,470
0
L
1,710
418
0
363
5,494
3,262
0
1,160
4,334
6,107
0
W
1,846
510
0
2,344
6,183
1,492
0
1,709
4,474
0
22,141
L
2,958
342
0
2,560
4,011
920
0
430
3,581
0
22,332
L
Danzaburou
xKingPWNx
Danzaburou
3,977
1,737
0
1,560
6,176
1,809
109
1,468
4,708
0
33,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
27,307
242
Minions Killed
245
0
Camps Cleared
0
993,142
Distance Traveled
973,016
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,081
553
72
7
0
197,550
1
W
Ymir
5,867
533
9
1
0
209,756
3
W
Anhur
6,202
564
52
5
0
186,965
0
L
Olorun
5,730
521
55
5
0
183,019
3
L
Sol
5,968
543
72
7
0
173,133
0
W
Chang'e
6,140
558
58
5
0
191,336
1
L
Bacchus
4,461
406
9
1
0
195,703
0
W
Loki
5,890
535
51
5
0
207,535
0
L
Loki
5,536
503
57
5
0
251,919
0
L
Danzaburou
5,612
510
52
5
0
169,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role