Player Matchup

Cernunnos
Cernunnos
Almirnogx23
Cernunnos
Level 23
God Stats
44W - 45L
1,618 SR
Queue Stats
368W - 411L
1,521 Elo+
Solo
Nemesis
Nemesis
Kyakku47
Nemesis
Level 18
God Stats
2W - 3L
1,400 SR
Queue Stats
36W - 43L
1,530 Elo+
Solo
Zeus
Zeus
ViniSantos97
Zeus
Level 8
God Stats
5W - 2L
1,571 SR
Queue Stats
8W - 3L
1,709 Elo+
Solo
Ares
Ares
Yarshal
Ares
Level 26
God Stats
5W - 0L
1,859 SR
Queue Stats
100W - 100L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
dud1pias2
Ao Kuang
Level 27
God Stats
3W - 2L
1,504 SR
Queue Stats
69W - 52L
1,545 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,561 Elo+

VS

Team Averages
Level 24
1,471 SR
1,596 Elo+
Chernobog
Chernobog
Alcloud_Jager
Chernobog
Level 28
God Stats
13W - 24L
1,500 SR
Queue Stats
414W - 451L
1,422 Elo+
Solo
Scylla
Scylla
Avenxtyy
Scylla
Level 16
God Stats
15W - 10L
1,500 SR
Queue Stats
135W - 138L
1,537 Elo+
Solo
Ymir
Ymir
RenatoSuperZap
Ymir
Level 25
God Stats
0W - 1L
1,470 SR
Queue Stats
24W - 10L
1,835 Elo+
Party 1
Gilgamesh
Gilgamesh
beScrehzy
Gilgamesh
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
128W - 103L
1,663 Elo+
Party 1
Arachne
Arachne
monicadocrl
Arachne
Level 25
God Stats
3W - 3L
1,385 SR
Queue Stats
27W - 21L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Almirnogx23
Cernunnos
20
9 / 6 / 11
17,328
598
23,146
27,418
17,926
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Kyakku47
Nemesis
20
4 / 10 / 11
16,860
581
20,623
34,257
20,707
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 7 / 9
17,030
587
26,996
24,737
16,972
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
Yarshal
Ares
20
5 / 4 / 17
15,663
540
18,330
33,445
50,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
dud1pias2
Ao Kuang
20
15 / 5 / 9
18,292
631
34,966
37,795
57,560
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alcloud_Jager
Chernobog
19
5 / 9 / 6
13,392
462
15,132
22,463
7,505
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Avenxtyy
Scylla
20
4 / 8 / 15
14,184
489
24,656
21,669
6,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 10 / 11
10,736
370
12,450
33,840
35,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
beScrehzy
Gilgamesh
20
14 / 7 / 5
15,371
530
25,711
32,677
16,931
Arachne
monicadocrl
Arachne
20
9 / 10 / 8
16,665
575
31,050
38,481
21,123
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
77
43
Kills
32
32
Deaths
44
57
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Alcloud_Jager
Chernobog
5
9
6
0.89
W
Cernunnos
Almirnogx23
Cernunnos
9
6
11
2.42
L
Scylla
Avenxtyy
Scylla
4
8
15
1.44
W
Nemesis
Kyakku47
Nemesis
4
10
11
0.95
L
0
10
11
0.55
W
10
7
9
2.07
W
Ares
Yarshal
Ares
5
4
17
3.38
L
Gilgamesh
beScrehzy
Gilgamesh
14
7
5
2.36
W
Ao Kuang
dud1pias2
Ao Kuang
15
5
9
3.9
L
Arachne
monicadocrl
Arachne
9
10
8
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,061
Damage
108,999
157,652
Taken
149,130
163,254
Mitigated
87,174
61,949
Healing
30,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Alcloud_Jager
Chernobog
15,132
12,446
508
3,486
22,463
7,505
990
11,804
10,287
0
61,142
W
Cernunnos
Almirnogx23
Cernunnos
23,146
11,020
0
12,814
27,418
17,926
3,973
7,542
19,692
0
192,634
L
Scylla
Avenxtyy
Scylla
24,656
2,378
0
5,113
21,669
6,435
1,301
13,478
8,191
84,228
0
W
Nemesis
Kyakku47
Nemesis
20,623
8,280
0
12,808
34,257
20,707
101
6,010
28,077
0
145,199
L
12,450
3,666
579
1,911
33,840
35,180
0
18,235
15,456
27,648
0
W
26,996
5,014
0
8,923
24,737
16,972
2,702
7,301
17,140
116,580
0
W
Ares
Yarshal
Ares
18,330
1,352
0
5,809
33,445
50,089
171
11,049
22,127
46,062
0
L
Gilgamesh
beScrehzy
Gilgamesh
25,711
8,417
0
4,304
32,677
16,931
1,970
17,575
14,918
0
107,367
W
Ao Kuang
dud1pias2
Ao Kuang
34,966
12,393
0
21,595
37,795
57,560
2,996
7,099
30,467
125,550
0
L
Arachne
monicadocrl
Arachne
31,050
17,032
0
14,510
38,481
21,123
420
19,200
18,969
0
128,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,173
Gold Earned
70,348
838
Minions Killed
569
0
Camps Cleared
0
2,486,116
Distance Traveled
2,440,626
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,392
462
93
3
0
429,074
0
W
Cernunnos
17,328
598
236
8
0
457,838
0
L
Scylla
14,184
489
132
5
0
498,755
6
W
Nemesis
16,860
581
200
7
0
548,070
5
L
Ymir
10,736
370
34
1
0
484,034
4
W
Zeus
17,030
587
157
5
0
451,406
3
W
Ares
15,663
540
43
1
0
546,309
10
L
Gilgamesh
15,371
530
142
5
0
523,479
1
W
Ao Kuang
18,292
631
202
7
0
482,493
4
L
Arachne
16,665
575
168
6
0
505,284
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role