Player Matchup

Sol
Sol
Grandmaster
 
Sol
Grandmaster
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Diamond I
RatSquid
Artio
Diamond I
Level 160
God Stats
2W - 0L
1,413 SR
Queue Stats
40W - 2L
2,583 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond I
SaltyWarMachine
Gilgamesh
Diamond I
Level 79
God Stats
3W - 0L
1,899 SR
Queue Stats
32W - 1L
2,611 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 131
1,604 SR
2,231 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,500 SR
1,500 MMR
Odin
Odin
Masters
 
Odin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Masters
 
Raijin
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 1 / 6
8,001
800
14,014
10,232
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
RatSquid
Artio
12
4 / 1 / 8
8,497
850
8,161
11,603
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
SaltyWarMachine
Gilgamesh
12
3 / 0 / 8
7,567
757
9,301
6,522
3,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
CabrakanMorgan Le FaySobekPersephoneFenrir

VS

Bans
TiamatThothAnhurScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 5 / 1
6,537
654
5,663
11,162
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
 
Raijin
9
1 / 4 / 0
6,223
622
4,600
7,557
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
 
Cerberus
8
0 / 4 / 2
6,093
609
6,404
15,538
11,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
6
9
L
Odin
 
Odin
1
5
1
0.3
L
Raijin
 
Raijin
1
4
0
0.25
L
Cerberus
 
Cerberus
0
4
2
0.25
W
Artio
RatSquid
Artio
4
1
8
8
W
Gilgamesh
SaltyWarMachine
Gilgamesh
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
16,667
28,357
Taken
34,257
15,836
Mitigated
21,797
15,463
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,014
5,335
0
6,563
10,232
3,527
1,871
3,221
6,645
42,746
5,700
L
Odin
 
Odin
5,663
1,315
0
1,649
11,162
7,346
0
6,801
4,215
0
9,417
L
Raijin
 
Raijin
4,600
700
0
700
7,557
2,523
0
5,309
2,126
24,856
0
L
Cerberus
 
Cerberus
6,404
328
0
5,682
15,538
11,928
0
8,631
6,519
11,371
0
W
Artio
RatSquid
Artio
8,161
1,494
1,417
5,906
11,603
8,693
212
3,860
6,797
14,220
0
W
Gilgamesh
SaltyWarMachine
Gilgamesh
9,301
2,784
0
1,577
6,522
3,616
543
3,495
2,739
103
24,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,065
Gold Earned
18,853
126
Minions Killed
94
8
Camps Cleared
1
573,419
Distance Traveled
460,152
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,001
800
79
8
6
172,815
3
L
Odin
6,537
654
11
1
1
159,524
1
L
Raijin
6,223
622
58
6
0
139,197
1
L
Cerberus
6,093
609
25
3
0
161,431
2
W
Artio
8,497
850
12
1
1
199,358
2
W
Gilgamesh
7,567
757
35
4
1
201,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role