Player Matchup

Thor
Thor
DolphinBray
Thor
Level 108
God Stats
2W - 0L
1,508 SR
Queue Stats
16W - 26L
1,172 Elo+
Party 2
Anubis
Anubis
Rejine6925
Anubis
Level 22
God Stats
33W - 33L
1,388 SR
Queue Stats
40W - 38L
1,322 Elo+
Solo
Artio
Artio
Vaemera
Artio
Level 21
God Stats
1W - 1L
1,091 SR
Queue Stats
10W - 25L
1,172 Elo+
Party 2
Cernunnos
Cernunnos
gbugtfh
Cernunnos
Level 28
God Stats
9W - 3L
1,686 SR
Queue Stats
10W - 7L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
lazereth15
Tsukuyomi
Level 16
God Stats
2W - 5L
1,246 SR
Queue Stats
3W - 9L
1,162 Elo+
Party 2
Team Averages
Level 39
1,384 SR
1,255 Elo+

VS

Team Averages
Level 13
1,335 SR
1,260 Elo+
Bellona
Bellona
EL Goby
Bellona
Level 17
God Stats
12W - 19L
1,292 SR
Queue Stats
59W - 91L
1,241 Elo+
Party 1
Neith
Neith
Lararim
Neith
Level 12
God Stats
4W - 7L
1,207 SR
Queue Stats
62W - 79L
1,194 Elo+
Party 3
Nemesis
Nemesis
Liosprmk
Nemesis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 67L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
Thelastlaughs
Cthulhu
Level 18
God Stats
2W - 4L
1,398 SR
Queue Stats
45W - 82L
1,364 Elo+
Solo
King Arthur
King Arthur
Vicph
King Arthur
Level 8
God Stats
2W - 8L
1,280 SR
Queue Stats
25W - 32L
1,143 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 13
15,350
1,181
25,231
14,282
6,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Rejine6925
Anubis
20
4 / 5 / 18
13,805
1,062
21,979
16,763
8,453
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Vaemera
Artio
20
3 / 0 / 24
12,791
984
8,854
19,119
32,760
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
gbugtfh
Cernunnos
20
11 / 4 / 13
14,252
1,096
30,609
17,036
10,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
lazereth15
Tsukuyomi
20
3 / 7 / 12
11,522
886
13,126
15,532
6,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EL Goby
Bellona
19
1 / 11 / 8
12,191
938
10,359
26,717
17,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Lararim
Neith
19
6 / 5 / 4
13,452
1,035
18,399
14,174
4,672
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Liosprmk
Nemesis
19
0 / 8 / 8
11,747
904
11,136
20,819
7,123
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
20
2 / 6 / 10
12,585
968
15,808
27,354
27,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Vicph
King Arthur
19
8 / 5 / 7
14,088
1,084
16,661
20,007
23,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
54
35
Kills
17
17
Deaths
35
80
Assists
37
Player
Kills
Deaths
Assists
KDA
W
14
1
13
20.5
L
Bellona
EL Goby
Bellona
1
11
8
0.45
L
Neith
Lararim
Neith
6
5
4
1.6
L
Nemesis
Liosprmk
Nemesis
0
8
8
0.5
W
Anubis
Rejine6925
Anubis
4
5
18
2.6
L
Cthulhu
2
6
10
1.17
W
Artio
Vaemera
Artio
3
0
24
15
L
King Arthur
Vicph
King Arthur
8
5
7
2.3
W
Cernunnos
gbugtfh
Cernunnos
11
4
13
4.38
W
Tsukuyomi
lazereth15
Tsukuyomi
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,799
Damage
72,363
82,732
Taken
109,071
64,330
Mitigated
80,413
11,956
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,231
7,230
0
694
14,282
6,516
0
2,348
11,821
0
46,264
L
Bellona
EL Goby
Bellona
10,359
4,258
0
1,998
26,717
17,844
0
9,642
17,075
0
30,994
L
Neith
Lararim
Neith
18,399
8,486
0
1,535
14,174
4,672
0
2,537
11,637
0
45,782
L
Nemesis
Liosprmk
Nemesis
11,136
5,177
0
724
20,819
7,123
0
3,491
17,328
0
22,479
W
Anubis
Rejine6925
Anubis
21,979
594
0
6,091
16,763
8,453
0
2,678
14,085
56,469
0
L
Cthulhu
15,808
928
85
0
27,354
27,104
0
9,886
17,468
30,205
0
W
Artio
Vaemera
Artio
8,854
2,304
945
652
19,119
32,760
0
3,729
15,390
18,367
0
L
King Arthur
Vicph
King Arthur
16,661
2,912
0
0
20,007
23,670
0
5,277
14,730
0
34,984
W
Cernunnos
gbugtfh
Cernunnos
30,609
19,301
0
3,554
17,036
10,049
0
3,622
13,414
0
55,488
W
Tsukuyomi
lazereth15
Tsukuyomi
13,126
3,057
0
20
15,532
6,552
0
3,431
10,619
0
20,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,720
Gold Earned
64,063
247
Minions Killed
194
8
Camps Cleared
8
1,184,795
Distance Traveled
1,166,090
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,350
1,181
41
3
6
265,778
0
L
Bellona
12,191
938
39
3
1
239,925
0
L
Neith
13,452
1,035
55
4
4
190,405
0
L
Nemesis
11,747
904
26
2
1
259,981
0
W
Anubis
13,805
1,062
97
7
1
195,329
1
L
Cthulhu
12,585
968
43
3
0
235,418
1
W
Artio
12,791
984
19
1
0
290,637
0
L
King Arthur
14,088
1,084
31
2
2
240,361
0
W
Cernunnos
14,252
1,096
64
5
1
227,729
0
W
Tsukuyomi
11,522
886
26
2
0
205,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role