Player Matchup

Agni
Agni
HasonManley1402
Agni
Level 124
God Stats
1W - 1L
1,794 SR
Queue Stats
79W - 74L
1,521 Elo+
Party 2
Rama
Rama
Shrimp1830
Rama
Level 89
God Stats
8W - 5L
1,716 SR
Queue Stats
34W - 30L
1,532 Elo+
Party 2
Achilles
Achilles
bruhmama12
Achilles
Level 12
God Stats
2W - 4L
1,312 SR
Queue Stats
6W - 6L
1,475 Elo+
Solo
Team Averages
Level 75
1,607 SR
1,510 Elo+

VS

Team Averages
Level 56
1,478 SR
1,431 Elo+
Jormungandr
Jormungandr
Rickirichie
Jormungandr
Level 13
God Stats
6W - 4L
1,604 SR
Queue Stats
6W - 8L
1,292 Elo+
Party 1
Hera
Hera
Tporter8
Hera
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 114L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WeboLimon
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,330 SR
Queue Stats
39W - 50L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
8,744
625
11,317
13,752
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 5
7,934
567
5,361
11,308
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Achilles
bruhmama12
Achilles
13
3 / 4 / 3
8,941
639
9,397
11,662
11,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Rickirichie
Jormungandr
14
2 / 2 / 10
9,422
673
7,617
13,060
6,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
13
4 / 2 / 6
9,796
700
11,163
10,644
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
WeboLimon
Ah Muzen Cab
15
8 / 2 / 5
10,607
758
12,130
12,052
4,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
14
14
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Jormungandr
Rickirichie
Jormungandr
2
2
10
3.5
L
0
5
5
0.5
W
Hera
4
2
6
3.5
W
Ah Muzen Cab
WeboLimon
Ah Muzen Cab
8
2
5
5.25
L
Achilles
bruhmama12
Achilles
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,075
Damage
30,910
36,722
Taken
35,756
20,513
Mitigated
14,255
3,578
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,317
216
0
1,654
13,752
4,678
0
6,832
6,732
35,932
0
W
Jormungandr
Rickirichie
Jormungandr
7,617
1,926
0
1,679
13,060
6,402
1,026
4,069
8,539
28,955
0
L
5,361
3,771
0
1,650
11,308
4,388
0
6,009
5,055
0
22,899
W
Hera
11,163
2,905
0
5,265
10,644
3,622
983
2,635
7,715
32,295
0
W
Ah Muzen Cab
WeboLimon
Ah Muzen Cab
12,130
6,015
0
3,650
12,052
4,231
555
4,259
7,453
0
43,855
L
Achilles
bruhmama12
Achilles
9,397
3,429
0
274
11,662
11,447
0
5,761
5,686
0
27,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,619
Gold Earned
29,825
150
Minions Killed
161
5
Camps Cleared
5
698,683
Distance Traveled
733,105
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,744
625
62
4
1
239,230
1
W
Jormungandr
9,422
673
32
2
0
236,351
1
L
Rama
7,934
567
56
4
1
211,143
4
W
Hera
9,796
700
64
5
3
253,532
3
W
Ah Muzen Cab
10,607
758
65
5
2
243,222
4
L
Achilles
8,941
639
32
2
3
248,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role