Player Matchup

Cupid
Cupid
FiveFootAssasin
Cupid
Level 47
God Stats
5W - 5L
1,507 SR
Queue Stats
21W - 15L
1,573 Elo+
Party 2
Nemesis
Nemesis
GreyTheFae
Nemesis
Level 17
God Stats
0W - 3L
1,281 SR
Queue Stats
2W - 13L
1,155 Elo+
Party 2
Ganesha
Ganesha
Squeebug
Ganesha
Level 22
God Stats
4W - 8L
1,356 SR
Queue Stats
27W - 32L
1,494 Elo+
Party 2
Team Averages
Level 29
1,382 SR
1,407 Elo+

VS

Team Averages
Level 45
1,559 SR
1,355 Elo+
Zhong Kui
Zhong Kui
Origliok
Zhong Kui
Level 18
God Stats
28W - 29L
1,654 SR
Queue Stats
360W - 392L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
Pewfus
Gilgamesh
Level 88
God Stats
136W - 116L
1,522 SR
Queue Stats
507W - 538L
1,421 Elo+
Party 1
Set
Set
munmusata
Set
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 99L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 2
10,778
719
12,431
12,430
3,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GreyTheFae
Nemesis
12
1 / 8 / 4
8,848
590
2,499
12,671
4,822
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Squeebug
Ganesha
13
1 / 7 / 6
10,563
704
9,111
14,748
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Origliok
Zhong Kui
15
12 / 1 / 6
11,883
792
15,365
10,035
7,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Pewfus
Gilgamesh
14
4 / 3 / 17
11,114
741
12,522
13,866
13,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 4 / 11
10,801
720
5,756
9,453
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
21
21
Deaths
8
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
L
Nemesis
GreyTheFae
Nemesis
1
8
4
0.38
W
Zhong Kui
Origliok
Zhong Kui
12
1
6
15
W
Gilgamesh
Pewfus
Gilgamesh
4
3
17
4.17
L
Ganesha
Squeebug
Ganesha
1
7
6
0.57
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
33,643
39,849
Taken
33,354
23,043
Mitigated
25,532
5,758
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,431
5,948
431
2,846
12,430
3,646
0
4,188
7,932
0
32,934
L
Nemesis
GreyTheFae
Nemesis
2,499
813
0
420
12,671
4,822
0
5,297
7,057
0
15,980
W
Zhong Kui
Origliok
Zhong Kui
15,365
1,927
749
4,163
10,035
7,200
1,939
3,671
6,364
40,038
0
W
Gilgamesh
Pewfus
Gilgamesh
12,522
4,560
208
4,445
13,866
13,743
877
3,584
10,282
0
33,149
L
Ganesha
Squeebug
Ganesha
9,111
1,028
220
1,841
14,748
14,575
0
6,109
8,420
22,877
0
W
5,756
2,413
0
1,517
9,453
4,589
210
2,607
6,846
0
34,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
33,798
104
Minions Killed
134
2
Camps Cleared
10
710,486
Distance Traveled
796,054
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,778
719
55
4
1
238,730
0
L
Nemesis
8,848
590
46
3
1
221,153
0
W
Zhong Kui
11,883
792
53
4
4
240,747
2
W
Gilgamesh
11,114
741
32
2
2
281,180
1
L
Ganesha
10,563
704
3
0
0
250,603
4
W
Set
10,801
720
49
3
4
274,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role