Player Matchup

Cerberus
Cerberus
Gladly Insane
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 1L
1,940 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SirSugarnip
Tsukuyomi
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 51L
1,715 Elo+
Party 1
Anubis
Anubis
xTyphonsFang
Anubis
Level 160
God Stats
3W - 0L
1,646 SR
Queue Stats
71W - 36L
1,737 Elo+
Party 1
Team Averages
Level 82
1,549 SR
1,797 Elo+

VS

Team Averages
Level 55
1,499 SR
1,489 Elo+
Cthulhu
Cthulhu
Longinious
Cthulhu
Level 36
God Stats
0W - 2L
1,413 SR
Queue Stats
14W - 11L
1,574 Elo+
Party 2
Cupid
Cupid
misfitsavage
Cupid
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 20L
1,434 Elo+
Solo
Hera
Hera
sinful-sorcerer
Hera
Level 103
God Stats
0W - 1L
1,585 SR
Queue Stats
6W - 8L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gladly Insane
Cerberus
11
0 / 0 / 15
8,121
738
1,389
6,884
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
SirSugarnip
Tsukuyomi
14
8 / 1 / 8
9,115
829
11,961
7,096
2,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
12
8 / 1 / 7
8,704
791
6,753
5,108
2,543
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Longinious
Cthulhu
9
1 / 7 / 1
6,786
617
5,952
10,030
6,647
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 2
6,451
586
1,356
7,864
2,071
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 4 / 1
7,089
644
5,402
6,098
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
2
2
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gladly Insane
Cerberus
0
0
15
7.5
L
Cthulhu
Longinious
Cthulhu
1
7
1
0.21
W
Tsukuyomi
SirSugarnip
Tsukuyomi
8
1
8
12
L
0
5
2
0.2
L
1
4
1
0.38
W
Anubis
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,103
Damage
12,710
19,088
Taken
23,992
10,418
Mitigated
10,246
3,818
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gladly Insane
Cerberus
1,389
141
0
1,358
6,884
5,102
188
3,886
2,682
5,778
0
L
Cthulhu
Longinious
Cthulhu
5,952
234
244
117
10,030
6,647
0
4,668
5,362
20,651
0
W
Tsukuyomi
SirSugarnip
Tsukuyomi
11,961
2,787
0
435
7,096
2,773
729
3,493
3,487
0
44,683
L
1,356
437
509
1,559
7,864
2,071
0
2,332
5,532
0
13,512
L
5,402
696
0
702
6,098
1,528
0
1,780
4,318
20,290
0
W
Anubis
6,753
90
0
2,025
5,108
2,543
524
3,594
1,341
22,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
20,326
147
Minions Killed
108
6
Camps Cleared
4
609,410
Distance Traveled
589,436
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,121
738
15
1
1
213,857
0
L
Cthulhu
6,786
617
33
3
0
196,050
4
W
Tsukuyomi
9,115
829
82
7
3
228,030
4
L
Cupid
6,451
586
27
2
3
184,921
4
L
Hera
7,089
644
48
4
1
208,465
4
W
Anubis
8,704
791
50
5
2
167,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role