Player Matchup

Sylvanus
Sylvanus
Bronze IV
Diseasedone
Sylvanus
Bronze IV
Level 82
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 10L
1,239 MMR
Party 1
Scylla
Scylla
Bronze IV
itsbzn
Scylla
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,280 MMR
Party 1
Medusa
Medusa
Bronze IV
tiitan13
Medusa
Bronze IV
Level 49
God Stats
0W - 2L
1,562 SR
Queue Stats
0W - 7L
1,280 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 73
1,589 SR
1,266 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,505 SR
1,398 MMR
Hou Yi
Hou Yi
Silver V
BarbographerTTV
Hou Yi
Silver V
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 21L
1,256 MMR
Solo
Bellona
Bellona
Gold V
Ratatoohey
Bellona
Gold V
Level 62
God Stats
10W - 7L
1,516 SR
Queue Stats
34W - 43L
1,337 MMR
Party 2
He Bo
He Bo
Gold III
balouuuuuu
He Bo
Gold III
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 96L
1,602 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Diseasedone
Sylvanus
12
1 / 6 / 7
10,045
718
6,546
24,688
25,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
itsbzn
Scylla
12
1 / 11 / 4
8,864
633
5,547
12,772
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
tiitan13
Medusa
13
5 / 7 / 2
10,193
728
12,553
13,211
5,849
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
CthulhuMorgan Le FayThothTiamatPersephone

VS

Bans
GilgameshCerberusAresAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 16
10,437
746
14,651
10,743
4,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Ratatoohey
Bellona
13
7 / 2 / 17
10,914
780
11,464
14,562
17,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
15
11 / 3 / 10
11,224
802
18,122
10,680
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
7
Kills
24
24
Deaths
9
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
4
16
3.5
L
Sylvanus
Diseasedone
Sylvanus
1
6
7
0.75
W
Bellona
Ratatoohey
Bellona
7
2
17
7.75
W
He Bo
11
3
10
5.33
L
Scylla
itsbzn
Scylla
1
11
4
0.27
L
Medusa
tiitan13
Medusa
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,646
Damage
44,237
50,671
Taken
35,985
35,760
Mitigated
26,315
8,875
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,651
6,828
0
1,461
10,743
4,338
1,509
2,716
8,027
0
31,580
L
Sylvanus
Diseasedone
Sylvanus
6,546
1,632
1,320
6,355
24,688
25,204
0
7,496
16,692
18,046
0
W
Bellona
Ratatoohey
Bellona
11,464
3,783
0
2,616
14,562
17,905
945
4,193
10,369
0
18,053
W
He Bo
18,122
1,251
623
1,677
10,680
4,072
792
5,355
5,325
50,365
0
L
Scylla
itsbzn
Scylla
5,547
333
0
900
12,772
4,707
0
5,438
7,003
21,013
0
L
Medusa
tiitan13
Medusa
12,553
6,502
0
300
13,211
5,849
0
5,749
7,115
0
38,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,102
Gold Earned
32,575
101
Minions Killed
136
4
Camps Cleared
6
694,375
Distance Traveled
761,947
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,437
746
46
3
1
256,570
0
L
Sylvanus
10,045
718
30
2
1
233,380
3
W
Bellona
10,914
780
16
1
1
250,266
0
W
He Bo
11,224
802
74
5
4
255,111
3
L
Scylla
8,864
633
22
2
2
224,084
5
L
Medusa
10,193
728
49
4
1
236,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role