Player Matchup

Cthulhu
Cthulhu
DirtyRoaach
Cthulhu
Level 149
God Stats
2W - 1L
1,722 SR
Queue Stats
16W - 8L
1,762 Elo+
Party 2
Chiron
Chiron
Loma_WarMachine
Chiron
Level 127
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Sympahthy
Amaterasu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,568 Elo+
Party 2
Vulcan
Vulcan
ThirtyFourthRule
Vulcan
Level 119
God Stats
2W - 4L
1,541 SR
Queue Stats
45W - 43L
1,562 Elo+
Party 2
Team Averages
Level 126
1,596 SR
1,598 Elo+

VS

Team Averages
Level 97
1,644 SR
1,467 Elo+
Scylla
Scylla
FoxieFoxeh
Scylla
Level 121
God Stats
1W - 1L
1,679 SR
Queue Stats
7W - 8L
1,399 Elo+
Solo
Izanami
Izanami
Yungmemesyrup
Izanami
Level 89
God Stats
3W - 2L
1,718 SR
Queue Stats
4W - 4L
1,527 Elo+
Party 1
Kuzenbo
Kuzenbo
rugrat719
Kuzenbo
Level 57
God Stats
2W - 1L
1,650 SR
Queue Stats
25W - 29L
1,443 Elo+
Solo
Heimdallr
Heimdallr
vTeek
Heimdallr
Level 122
God Stats
1W - 1L
1,530 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DirtyRoaach
Cthulhu
20
5 / 1 / 9
15,064
793
21,283
22,951
36,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 6 / 1
13,673
720
10,661
17,276
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Sympahthy
Amaterasu
19
3 / 10 / 8
13,207
695
11,690
24,947
30,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 9 / 4
13,824
728
22,193
21,912
9,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FoxieFoxeh
Scylla
20
5 / 5 / 4
15,456
813
18,428
11,049
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
20
13 / 3 / 7
16,146
850
25,787
17,712
8,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
rugrat719
Kuzenbo
18
1 / 3 / 9
13,687
720
10,819
23,473
40,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
vTeek
Heimdallr
20
7 / 7 / 16
15,508
816
22,095
25,973
14,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
18
Kills
26
26
Deaths
18
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DirtyRoaach
Cthulhu
5
1
9
9.5
W
Scylla
FoxieFoxeh
Scylla
5
5
4
1.4
L
5
6
1
0.92
L
Amaterasu
Sympahthy
Amaterasu
3
10
8
0.7
L
5
9
4
0.78
W
Izanami
13
3
7
5.5
W
Kuzenbo
rugrat719
Kuzenbo
1
3
9
1.83
W
Heimdallr
vTeek
Heimdallr
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,827
Damage
77,129
87,086
Taken
78,207
83,513
Mitigated
69,759
20,779
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DirtyRoaach
Cthulhu
21,283
782
1,183
7,209
22,951
36,932
0
10,812
12,139
81,864
0
W
Scylla
FoxieFoxeh
Scylla
18,428
1,387
415
735
11,049
5,654
1,918
6,176
4,811
81,003
0
L
10,661
4,222
1,105
4,229
17,276
6,205
1,819
8,896
8,379
0
78,837
L
Amaterasu
Sympahthy
Amaterasu
11,690
4,239
0
5,090
24,947
30,562
0
7,105
17,842
0
36,100
L
22,193
5,649
0
1,963
21,912
9,814
0
2,710
19,202
65,260
0
W
Izanami
25,787
15,687
976
5,368
17,712
8,955
4,725
9,850
7,714
0
76,278
W
Kuzenbo
rugrat719
Kuzenbo
10,819
4,002
0
2,572
23,473
40,783
445
12,399
10,823
23,639
0
W
Heimdallr
vTeek
Heimdallr
22,095
11,481
484
5,830
25,973
14,367
3,895
14,672
11,037
0
50,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,768
Gold Earned
60,797
364
Minions Killed
344
14
Camps Cleared
10
1,434,676
Distance Traveled
1,486,611
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,064
793
119
6
4
373,711
3
W
Scylla
15,456
813
133
7
5
368,220
1
L
Chiron
13,673
720
117
6
5
286,948
1
L
Amaterasu
13,207
695
39
2
1
372,440
2
L
Vulcan
13,824
728
89
5
4
401,577
1
W
Izanami
16,146
850
124
7
3
373,255
1
W
Kuzenbo
13,687
720
19
1
2
398,264
4
W
Heimdallr
15,508
816
68
4
0
346,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role