Player Matchup

Ne Zha
Ne Zha
Charmeleon32466
Ne Zha
Level 28
God Stats
17W - 27L
1,492 SR
Queue Stats
288W - 275L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
Kpbca Kpbca
Cernunnos
Level 38
God Stats
2W - 5L
1,224 SR
Queue Stats
90W - 102L
1,303 Elo+
Party 1
Anubis
Anubis
Mr fox5116
Anubis
Level 29
God Stats
21W - 15L
1,595 SR
Queue Stats
76W - 86L
1,400 Elo+
Party 1
Ra
Ra
ODoggBD
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Smooth Buta1915
Hercules
Level 18
God Stats
14W - 18L
1,407 SR
Queue Stats
24W - 30L
1,349 Elo+
Party 1
Team Averages
Level 23
1,444 SR
1,395 Elo+

VS

Team Averages
Level 15
1,422 SR
1,388 Elo+
Gilgamesh
Gilgamesh
Fusion_Star232
Gilgamesh
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HikaruAkio
Guan Yu
Level 25
God Stats
29W - 42L
1,366 SR
Queue Stats
126W - 243L
1,241 Elo+
Party 2
Izanami
Izanami
IlIIBEARIIlI
Izanami
Level 28
God Stats
7W - 4L
1,556 SR
Queue Stats
16W - 13L
1,388 Elo+
Solo
Bakasura
Bakasura
SAUCE II IV
Bakasura
Level 20
God Stats
21W - 42L
1,190 SR
Queue Stats
132W - 225L
1,308 Elo+
Party 2
Bellona
Bellona
oceanpear247
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 8
13,809
552
16,435
20,573
19,652
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
Kpbca Kpbca
Cernunnos
17
7 / 2 / 15
12,481
499
14,145
16,636
4,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Mr fox5116
Anubis
20
23 / 3 / 6
14,378
575
28,253
18,895
9,067
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 10 / 4
10,803
432
3,920
14,697
10,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
18
7 / 2 / 8
12,158
486
10,651
24,112
26,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fusion_Star232
Gilgamesh
9
0 / 11 / 0
8,417
337
2,514
13,158
8,829
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
HikaruAkio
Guan Yu
16
3 / 7 / 2
10,705
428
7,075
22,148
21,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
IlIIBEARIIlI
Izanami
20
7 / 10 / 2
14,887
595
23,465
23,223
4,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
SAUCE II IV
Bakasura
15
2 / 15 / 3
10,556
422
13,959
20,894
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
oceanpear247
Bellona
14
4 / 14 / 2
10,320
413
11,248
29,352
21,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
52
Kills
16
19
Deaths
57
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
2
8
8.5
L
Gilgamesh
Fusion_Star232
Gilgamesh
0
11
0
0
L
Guan Yu
HikaruAkio
Guan Yu
3
7
2
0.57
L
Izanami
IlIIBEARIIlI
Izanami
7
10
2
0.8
W
Cernunnos
Kpbca Kpbca
Cernunnos
7
2
15
7.25
W
Anubis
Mr fox5116
Anubis
23
3
6
8.67
W
2
10
4
0.4
L
Bakasura
SAUCE II IV
Bakasura
2
15
3
0.23
W
Hercules
7
2
8
5.5
L
Bellona
oceanpear247
Bellona
4
14
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,404
Damage
58,261
94,913
Taken
108,775
70,440
Mitigated
64,548
35,070
Healing
25,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,435
8,193
0
5,087
20,573
19,652
1,199
0
19,926
0
131,364
L
Gilgamesh
Fusion_Star232
Gilgamesh
2,514
1,086
0
141
13,158
8,829
429
1,105
11,925
0
15,820
L
Guan Yu
HikaruAkio
Guan Yu
7,075
629
770
8,430
22,148
21,006
2,173
7,223
14,925
0
48,898
L
Izanami
IlIIBEARIIlI
Izanami
23,465
16,667
55
8,800
23,223
4,406
3,462
12,564
10,659
0
111,868
W
Cernunnos
Kpbca Kpbca
Cernunnos
14,145
7,223
0
6,417
16,636
4,469
3,265
0
16,258
0
66,115
W
Anubis
Mr fox5116
Anubis
28,253
3,251
541
8,759
18,895
9,067
4,193
0
18,094
81,150
0
W
3,920
1,731
350
1,449
14,697
10,707
1,873
0
14,402
44,857
0
L
Bakasura
SAUCE II IV
Bakasura
13,959
6,890
0
1,840
20,894
8,559
0
5,228
15,666
0
45,135
W
Hercules
10,651
5,070
0
12,467
24,112
26,545
909
0
22,432
176
51,776
L
Bellona
oceanpear247
Bellona
11,248
6,795
0
5,911
29,352
21,748
649
6,847
22,279
1,038
45,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,629
Gold Earned
54,885
584
Minions Killed
392
0
Camps Cleared
0
1,968,992
Distance Traveled
1,921,518
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,809
552
162
6
0
459,506
4
L
Gilgamesh
8,417
337
20
1
0
245,755
3
L
Guan Yu
10,705
428
70
3
0
465,885
0
L
Izanami
14,887
595
183
7
0
428,701
0
W
Cernunnos
12,481
499
133
5
0
414,367
6
W
Anubis
14,378
575
118
5
0
378,961
4
W
Ra
10,803
432
83
3
0
320,325
2
L
Bakasura
10,556
422
69
3
0
374,778
0
W
Hercules
12,158
486
88
4
0
395,833
0
L
Bellona
10,320
413
50
2
0
406,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role