Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Gam3Ryan
Ra
Level 5
God Stats
7W - 3L
1,673 SR
Queue Stats
65W - 83L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Karetta
Nu Wa
Level 29
God Stats
135W - 124L
1,533 SR
Queue Stats
235W - 246L
1,465 Elo+
Solo
Charybdis
Charybdis
Monthlyreading
Charybdis
Level 28
God Stats
0W - 3L
1,232 SR
Queue Stats
114W - 81L
1,522 Elo+
Solo
Fenrir
Fenrir
Xeqet
Fenrir
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 76L
1,454 Elo+
Party 1
Team Averages
Level 24
1,488 SR
1,497 Elo+

VS

Team Averages
Level 20
1,485 SR
1,465 Elo+
Hun Batz
Hun Batz
Danetto
Hun Batz
Level 28
God Stats
37W - 22L
1,681 SR
Queue Stats
217W - 192L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
DeclanMurphy
Gilgamesh
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
26W - 24L
1,402 Elo+
Solo
Izanami
Izanami
Sylwe3k
Izanami
Level 29
God Stats
1W - 1L
1,501 SR
Queue Stats
31W - 41L
1,490 Elo+
Solo
Sol
Sol
cRanKk97
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,403 Elo+
Solo
Cthulhu
Cthulhu
zwgjtlh
Cthulhu
Level 9
God Stats
2W - 3L
1,240 SR
Queue Stats
6W - 7L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
8 / 5 / 9
13,623
1,135
17,781
21,020
8,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 9 / 12
11,154
930
10,400
16,104
6,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Karetta
Nu Wa
19
4 / 2 / 14
13,055
1,088
20,267
14,931
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Monthlyreading
Charybdis
19
2 / 5 / 13
12,163
1,014
14,165
20,943
8,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Xeqet
Fenrir
19
7 / 18 / 11
13,361
1,113
22,219
38,083
24,816
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Danetto
Hun Batz
20
5 / 5 / 19
13,035
1,086
11,352
14,210
5,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
DeclanMurphy
Gilgamesh
19
5 / 4 / 17
12,569
1,047
17,596
21,961
17,408
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Sylwe3k
Izanami
20
17 / 2 / 18
16,394
1,366
41,476
15,957
6,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 5 / 19
13,845
1,154
20,515
18,667
8,346
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
zwgjtlh
Cthulhu
20
4 / 7 / 24
12,580
1,048
15,406
22,054
24,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
136
22
Kills
39
39
Deaths
23
59
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
8
5
9
2.5
W
Hun Batz
Danetto
Hun Batz
5
5
19
2.9
W
Gilgamesh
DeclanMurphy
Gilgamesh
5
4
17
3.38
L
1
9
12
0.78
L
Nu Wa
Karetta
Nu Wa
4
2
14
5.5
L
Charybdis
Monthlyreading
Charybdis
2
5
13
1.7
W
Izanami
Sylwe3k
Izanami
17
2
18
13
L
Fenrir
Xeqet
Fenrir
7
18
11
0.69
W
8
5
19
3.5
W
Cthulhu
zwgjtlh
Cthulhu
4
7
24
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,832
Damage
106,345
111,081
Taken
92,849
53,823
Mitigated
62,933
5,582
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
17,781
15,437
0
3,036
21,020
8,193
0
6,396
14,624
0
34,287
W
Hun Batz
Danetto
Hun Batz
11,352
3,406
0
70
14,210
5,683
0
5,289
8,921
0
26,144
W
Gilgamesh
DeclanMurphy
Gilgamesh
17,596
4,575
0
201
21,961
17,408
0
10,278
11,683
0
36,621
L
10,400
1,296
1,024
120
16,104
6,889
0
4,226
11,878
27,468
0
L
Nu Wa
Karetta
Nu Wa
20,267
5,648
129
350
14,931
5,779
0
5,502
9,429
49,284
0
L
Charybdis
Monthlyreading
Charybdis
14,165
8,208
0
180
20,943
8,146
0
8,697
12,246
0
38,316
W
Izanami
Sylwe3k
Izanami
41,476
29,658
0
3,527
15,957
6,725
0
3,937
12,020
0
114,676
L
Fenrir
Xeqet
Fenrir
22,219
5,981
0
743
38,083
24,816
0
11,100
26,983
0
31,125
W
20,515
6,154
0
7,450
18,667
8,346
0
6,049
12,618
44,336
0
W
Cthulhu
zwgjtlh
Cthulhu
15,406
1,033
962
118
22,054
24,771
0
5,114
16,804
26,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,356
Gold Earned
68,423
196
Minions Killed
289
10
Camps Cleared
8
1,159,774
Distance Traveled
1,189,757
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,623
1,135
38
3
1
208,880
0
W
Hun Batz
13,035
1,086
28
2
3
259,305
1
W
Gilgamesh
12,569
1,047
46
4
1
236,873
0
L
Ra
11,154
930
46
4
0
242,469
0
L
Nu Wa
13,055
1,088
41
3
5
242,678
0
L
Charybdis
12,163
1,014
56
5
4
230,701
0
W
Izanami
16,394
1,366
162
14
3
230,639
1
L
Fenrir
13,361
1,113
15
1
0
235,046
0
W
Sol
13,845
1,154
47
4
0
224,036
0
W
Cthulhu
12,580
1,048
6
1
1
238,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role