Player Matchup

Chang'e
Chang'e
Grodyy
Chang'e
Level 18
God Stats
3W - 0L
1,611 SR
Queue Stats
9W - 2L
1,679 Elo+
Solo
Ares
Ares
Jorke
Ares
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
200W - 217L
1,511 Elo+
Solo
Nu Wa
Nu Wa
MonzaComNeon
Nu Wa
Level 7
God Stats
3W - 1L
1,739 SR
Queue Stats
8W - 11L
1,394 Elo+
Party 2
Awilix
Awilix
Nachoxp
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,372 Elo+
Solo
Loki
Loki
ZETURBAO
Loki
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 16L
1,406 Elo+
Party 2
Team Averages
Level 19
1,570 SR
1,472 Elo+

VS

Team Averages
Level 18
1,515 SR
1,431 Elo+
Merlin
Merlin
Amadorys
Merlin
Level 16
God Stats
28W - 21L
1,536 SR
Queue Stats
76W - 55L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Estoyreloco1
Kukulkan
Level 16
God Stats
3W - 4L
1,444 SR
Queue Stats
10W - 14L
1,389 Elo+
Party 3
Skadi
Skadi
Raiek-M
Skadi
Level 16
God Stats
15W - 20L
1,656 SR
Queue Stats
74W - 78L
1,514 Elo+
Party 1
Arachne
Arachne
Zapphirx
Arachne
Level 27
God Stats
3W - 6L
1,553 SR
Queue Stats
42W - 46L
1,417 Elo+
Party 3
King Arthur
King Arthur
chinelocomasas12
King Arthur
Level 16
God Stats
23W - 22L
1,384 SR
Queue Stats
85W - 82L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Grodyy
Chang'e
20
8 / 2 / 17
14,444
1,204
16,174
25,245
9,965
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Jorke
Ares
20
2 / 7 / 17
12,782
1,065
7,308
26,686
38,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 7 / 23
14,066
1,172
25,280
16,058
7,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Nachoxp
Awilix
20
21 / 8 / 8
16,570
1,381
33,529
19,348
8,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
20
5 / 10 / 15
12,948
1,079
17,237
17,090
7,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amadorys
Merlin
20
6 / 7 / 16
13,519
1,127
18,569
18,398
5,747
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Estoyreloco1
Kukulkan
20
3 / 9 / 17
12,652
1,054
20,900
16,006
5,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Raiek-M
Skadi
20
5 / 8 / 11
12,383
1,032
12,210
20,344
5,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Zapphirx
Arachne
20
13 / 10 / 15
15,700
1,308
29,623
30,928
11,199
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
chinelocomasas12
King Arthur
20
7 / 8 / 20
14,112
1,176
13,187
19,661
18,889
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
113
42
Kills
34
34
Deaths
42
80
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Merlin
Amadorys
Merlin
6
7
16
2
L
Kukulkan
Estoyreloco1
Kukulkan
3
9
17
1.28
W
Chang'e
Grodyy
Chang'e
8
2
17
8.25
W
Ares
Jorke
Ares
2
7
17
1.5
W
6
7
23
2.5
W
Awilix
Nachoxp
Awilix
21
8
8
3.13
L
Skadi
Raiek-M
Skadi
5
8
11
1.31
W
Loki
5
10
15
1.25
L
Arachne
Zapphirx
Arachne
13
10
15
2.05
L
King Arthur
chinelocomasas12
King Arthur
7
8
20
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,528
Damage
94,489
104,427
Taken
105,337
72,705
Mitigated
47,380
17,295
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Amadorys
Merlin
18,569
831
0
0
18,398
5,747
0
8,932
9,441
66,705
0
L
Kukulkan
Estoyreloco1
Kukulkan
20,900
3,038
0
476
16,006
5,683
0
6,282
9,626
45,403
0
W
Chang'e
Grodyy
Chang'e
16,174
1,832
3,881
8,727
25,245
9,965
0
8,755
16,490
59,612
0
W
Ares
Jorke
Ares
7,308
1,182
0
2,771
26,686
38,896
0
11,543
15,143
13,615
0
W
25,280
6,651
0
790
16,058
7,430
0
9,089
6,969
51,426
0
W
Awilix
Nachoxp
Awilix
33,529
12,908
0
1,053
19,348
8,947
0
6,355
12,993
0
46,998
L
Skadi
Raiek-M
Skadi
12,210
5,970
0
1,247
20,344
5,862
0
10,099
10,133
0
40,110
W
Loki
17,237
3,738
0
73
17,090
7,467
0
3,727
13,363
76
32,720
L
Arachne
Zapphirx
Arachne
29,623
23,937
0
10,228
30,928
11,199
0
14,370
16,558
0
38,450
L
King Arthur
chinelocomasas12
King Arthur
13,187
1,933
0
0
19,661
18,889
0
8,896
10,741
0
21,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,810
Gold Earned
68,366
235
Minions Killed
248
8
Camps Cleared
6
1,038,065
Distance Traveled
1,164,329
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,519
1,127
113
9
0
221,747
1
L
Kukulkan
12,652
1,054
57
5
1
221,387
0
W
Chang'e
14,444
1,204
116
10
1
212,312
0
W
Ares
12,782
1,065
11
1
0
177,356
0
W
Nu Wa
14,066
1,172
51
4
0
188,098
2
W
Awilix
16,570
1,381
37
3
2
256,222
1
L
Skadi
12,383
1,032
42
4
0
247,826
1
W
Loki
12,948
1,079
20
2
5
204,077
0
L
Arachne
15,700
1,308
20
2
4
243,825
0
L
King Arthur
14,112
1,176
16
1
1
229,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role