Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
FimaOdin
Athena
Level 127
God Stats
1W - 3L
1,432 SR
Queue Stats
151W - 130L
1,653 Elo+
Party 3
Gilgamesh
Gilgamesh
PloxSama
Gilgamesh
Level 133
God Stats
2W - 6L
1,482 SR
Queue Stats
349W - 313L
1,541 Elo+
Party 2
Medusa
Medusa
v SHVRKY v
Medusa
Level 147
God Stats
2W - 3L
1,555 SR
Queue Stats
580W - 580L
1,470 Elo+
Party 3
Team Averages
Level 124
1,494 SR
1,533 Elo+

VS

Team Averages
Level 140
1,655 SR
1,558 Elo+
Cabrakan
Cabrakan
DaddyJJK
Cabrakan
Level 142
God Stats
16W - 18L
1,567 SR
Queue Stats
283W - 279L
1,582 Elo+
Solo
Sobek
Sobek
KOEagle52
Sobek
Level 143
God Stats
2W - 3L
1,787 SR
Queue Stats
350W - 305L
1,527 Elo+
Solo
Arachne
Arachne
SulkyGenzo
Arachne
Level 105
God Stats
14W - 4L
1,794 SR
Queue Stats
133W - 113L
1,583 Elo+
Party 1
Janus
Janus
TacoDaBaco
Janus
Level 151
God Stats
40W - 41L
1,618 SR
Queue Stats
771W - 739L
1,551 Elo+
Solo
Charybdis
Charybdis
TracerBurnout
Charybdis
Level 160
God Stats
9W - 18L
1,508 SR
Queue Stats
334W - 297L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 3 / 4
8,399
525
8,301
11,851
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
 
Merlin
14
1 / 3 / 1
8,077
505
5,304
9,065
3,734
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
FimaOdin
Athena
9
0 / 4 / 2
6,170
386
2,379
12,576
7,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
PloxSama
Gilgamesh
14
2 / 1 / 2
7,974
498
8,632
9,792
7,301
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
v SHVRKY v
Medusa
14
1 / 2 / 2
8,203
513
8,653
9,406
3,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaddyJJK
Cabrakan
14
1 / 3 / 6
8,505
532
10,783
13,307
8,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
KOEagle52
Sobek
14
4 / 0 / 4
8,839
552
8,033
13,527
14,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
SulkyGenzo
Arachne
15
7 / 2 / 1
8,698
544
4,693
13,289
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
14
1 / 0 / 4
8,090
506
9,231
5,993
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
TracerBurnout
Charybdis
14
0 / 2 / 2
8,219
514
3,130
10,545
3,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
13
13
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
4
1.67
L
Merlin
 
Merlin
1
3
1
0.5
W
Cabrakan
DaddyJJK
Cabrakan
1
3
6
1.33
L
Athena
FimaOdin
Athena
0
4
2
0.25
W
Sobek
KOEagle52
Sobek
4
0
4
6
L
Gilgamesh
PloxSama
Gilgamesh
2
1
2
3
W
Arachne
SulkyGenzo
Arachne
7
2
1
3.75
W
Janus
1
0
4
3
W
Charybdis
TracerBurnout
Charybdis
0
2
2
0.5
L
Medusa
v SHVRKY v
Medusa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,269
Damage
35,870
52,690
Taken
56,661
27,201
Mitigated
33,350
12,288
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,301
2,413
0
1,812
11,851
5,070
0
4,990
6,773
0
59,677
L
Merlin
 
Merlin
5,304
489
0
2,120
9,065
3,734
0
6,316
2,749
60,581
0
W
Cabrakan
DaddyJJK
Cabrakan
10,783
1,186
63
4,402
13,307
8,924
0
746
12,029
51,688
0
L
Athena
FimaOdin
Athena
2,379
777
295
827
12,576
7,798
0
6,847
5,647
13,218
0
W
Sobek
KOEagle52
Sobek
8,033
870
466
6,749
13,527
14,918
0
4,128
9,168
29,778
0
L
Gilgamesh
PloxSama
Gilgamesh
8,632
1,472
0
3,854
9,792
7,301
0
6,572
2,724
313
45,204
W
Arachne
SulkyGenzo
Arachne
4,693
3,030
0
2,596
13,289
4,492
81
1,239
12,007
0
62,670
W
Janus
9,231
839
0
1,325
5,993
1,822
0
1,618
4,375
65,133
0
W
Charybdis
TracerBurnout
Charybdis
3,130
1,531
0
3,381
10,545
3,194
0
265
10,232
0
62,417
L
Medusa
v SHVRKY v
Medusa
8,653
4,204
0
3,380
9,406
3,298
204
2,630
6,750
0
63,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
42,351
440
Minions Killed
490
0
Camps Cleared
0
1,574,220
Distance Traveled
1,573,356
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,399
525
98
6
0
345,837
4
L
Merlin
8,077
505
130
8
0
298,587
5
W
Cabrakan
8,505
532
105
7
0
273,972
5
L
Athena
6,170
386
18
1
0
296,001
3
W
Sobek
8,839
552
27
2
0
336,817
3
L
Gilgamesh
7,974
498
85
5
0
338,471
6
W
Arachne
8,698
544
102
6
0
327,333
1
W
Janus
8,090
506
132
8
0
335,674
11
W
Charybdis
8,219
514
124
8
0
299,560
8
L
Medusa
8,203
513
109
7
0
295,324
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role