Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Gimpsi
Nike
Level 68
God Stats
14W - 9L
1,558 SR
Queue Stats
166W - 143L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Pawgyle
Sylvanus
Level 86
God Stats
53W - 77L
1,420 SR
Queue Stats
187W - 207L
1,519 Elo+
Party 2
Chang'e
Chang'e
Spugatti
Chang'e
Level 104
God Stats
40W - 36L
1,494 SR
Queue Stats
277W - 308L
1,476 Elo+
Party 2
Anhur
Anhur
Wrabbits
Anhur
Level 108
God Stats
11W - 8L
1,645 SR
Queue Stats
260W - 244L
1,505 Elo+
Solo
Team Averages
Level 95
1,524 SR
1,494 Elo+

VS

Team Averages
Level 88
1,617 SR
1,455 Elo+
Heimdallr
Heimdallr
AlucardAuditore
Heimdallr
Level 132
God Stats
2W - 1L
1,862 SR
Queue Stats
319W - 274L
1,549 Elo+
Solo
Discordia
Discordia
HARDEEZZ
Discordia
Level 70
God Stats
4W - 8L
1,306 SR
Queue Stats
297W - 354L
1,427 Elo+
Party 1
Sylvanus
Sylvanus
bloodhewk20
Sylvanus
Level 50
God Stats
5W - 5L
1,485 SR
Queue Stats
63W - 92L
1,429 Elo+
Party 1
Odin
Odin
cakeinator
Odin
Level 112
God Stats
1W - 1L
1,781 SR
Queue Stats
166W - 199L
1,457 Elo+
Party 1
Chaac
Chaac
yetikiller
Chaac
Level 74
God Stats
3W - 2L
1,653 SR
Queue Stats
178W - 221L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 0 / 0
5,464
546
1,988
5,706
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nike
Gimpsi
Nike
11
5 / 0 / 1
6,670
667
6,484
4,962
1,433
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Pawgyle
Sylvanus
9
1 / 1 / 3
4,935
494
3,036
5,599
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Spugatti
Chang'e
10
2 / 0 / 2
5,827
583
4,663
6,499
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Wrabbits
Anhur
11
3 / 0 / 0
5,978
598
3,524
5,071
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlucardAuditore
Heimdallr
8
0 / 1 / 1
4,773
477
1,945
3,996
846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
HARDEEZZ
Discordia
10
0 / 2 / 0
5,078
508
4,139
5,718
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
bloodhewk20
Sylvanus
7
1 / 2 / 0
4,473
447
3,036
5,049
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 3 / 0
4,432
443
2,956
6,273
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
8
0 / 5 / 0
4,901
490
2,333
7,151
4,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
13
Kills
1
1
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
0
2
L
Heimdallr
AlucardAuditore
Heimdallr
0
1
1
0.5
W
Nike
Gimpsi
Nike
5
0
1
5.5
L
Discordia
HARDEEZZ
Discordia
0
2
0
0
W
Sylvanus
Pawgyle
Sylvanus
1
1
3
2.5
W
Chang'e
Spugatti
Chang'e
2
0
2
3
W
Anhur
Wrabbits
Anhur
3
0
0
3
L
Sylvanus
bloodhewk20
Sylvanus
1
2
0
0.5
L
0
3
0
0
L
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,695
Damage
14,409
27,837
Taken
28,187
11,320
Mitigated
10,434
15,112
Healing
7,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,988
615
0
1,118
5,706
2,186
0
813
4,850
0
30,685
L
Heimdallr
AlucardAuditore
Heimdallr
1,945
935
0
619
3,996
846
0
848
3,022
0
23,694
W
Nike
Gimpsi
Nike
6,484
2,557
0
2,389
4,962
1,433
194
0
4,672
0
35,591
L
Discordia
HARDEEZZ
Discordia
4,139
374
0
1,396
5,718
2,081
0
3,748
1,928
32,450
0
W
Sylvanus
Pawgyle
Sylvanus
3,036
1,017
1,020
2,667
5,599
4,025
288
2,607
2,992
10,284
0
W
Chang'e
Spugatti
Chang'e
4,663
505
963
4,911
6,499
2,559
586
2,545
3,954
30,112
0
W
Anhur
Wrabbits
Anhur
3,524
1,377
0
2,044
5,071
1,117
0
899
4,172
0
37,263
L
Sylvanus
bloodhewk20
Sylvanus
3,036
1,002
539
1,935
5,049
1,358
0
992
3,826
13,882
4,866
L
2,956
933
0
1,316
6,273
1,938
0
1,839
4,327
0
18,690
L
Chaac
2,333
490
0
1,427
7,151
4,211
220
0
6,948
0
21,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
23,657
299
Minions Killed
226
0
Camps Cleared
0
962,402
Distance Traveled
886,372
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,464
546
59
6
0
194,296
1
L
Heimdallr
4,773
477
43
4
0
175,942
2
W
Nike
6,670
667
78
8
0
203,839
4
L
Discordia
5,078
508
63
6
0
178,889
0
W
Sylvanus
4,935
494
10
1
0
186,311
5
W
Chang'e
5,827
583
61
6
0
189,107
2
W
Anhur
5,978
598
91
9
0
188,849
1
L
Sylvanus
4,473
447
32
3
0
177,428
1
L
Odin
4,432
443
40
4
0
192,843
3
L
Chaac
4,901
490
48
5
0
161,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role