Player Matchup

Cupid
Cupid
PablosBell
Cupid
Level 29
God Stats
10W - 8L
1,690 SR
Queue Stats
127W - 139L
1,600 Elo+
Solo
Bakasura
Bakasura
PringlesSnV
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,834 Elo+
Solo
Fafnir
Fafnir
TruestRepairman
Fafnir
Level 8
God Stats
4W - 2L
1,671 SR
Queue Stats
28W - 22L
1,571 Elo+
Party 1
Sol
Sol
denson2422
Sol
Level 69
God Stats
9W - 9L
1,520 SR
Queue Stats
134W - 147L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
ratduck
Danzaburou
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 23L
1,754 Elo+
Solo
Team Averages
Level 28
1,576 SR
1,638 Elo+

VS

Team Averages
Level 14
1,458 SR
1,592 Elo+
Nemesis
Nemesis
BigPuccyDemocrat
Nemesis
Level 14
God Stats
1W - 1L
1,766 SR
Queue Stats
54W - 41L
1,704 Elo+
Solo
Sun Wukong
Sun Wukong
FelpitsXL
Sun Wukong
Level 7
God Stats
2W - 4L
1,498 SR
Queue Stats
5W - 5L
1,656 Elo+
Solo
Artemis
Artemis
Hallodrago01
Artemis
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 5L
1,717 Elo+
Solo
Ymir
Ymir
TheNameIsCoach
Ymir
Level 18
God Stats
2W - 3L
1,245 SR
Queue Stats
63W - 66L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VoidRD
Morgan Le Fay
Level 23
God Stats
4W - 7L
1,283 SR
Queue Stats
60W - 88L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
8 / 1 / 2
7,913
719
7,487
4,412
1,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
PringlesSnV
Bakasura
12
6 / 0 / 2
7,248
659
4,573
7,263
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 2 / 3
5,781
526
1,657
5,704
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 3 / 3
6,325
575
3,615
5,631
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ratduck
Danzaburou
10
2 / 4 / 1
5,645
513
2,791
5,202
1,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
6,140
558
5,741
7,576
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
FelpitsXL
Sun Wukong
7
0 / 5 / 1
4,529
412
1,418
7,808
2,987
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Hallodrago01
Artemis
9
4 / 4 / 1
5,940
540
4,472
6,078
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 6
5,703
518
3,278
5,096
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
VoidRD
Morgan Le Fay
6
0 / 7 / 0
4,231
385
1,121
5,241
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
20
Kills
10
10
Deaths
20
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
L
Sun Wukong
FelpitsXL
Sun Wukong
0
5
1
0.1
L
Artemis
Hallodrago01
Artemis
4
4
1
1.13
W
Cupid
8
1
2
9
W
Bakasura
PringlesSnV
Bakasura
6
0
2
7
L
2
2
6
2.5
W
1
2
3
1.25
L
Morgan Le Fay
VoidRD
Morgan Le Fay
0
7
0
0
W
3
3
3
1.5
W
Danzaburou
ratduck
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
16,030
28,212
Taken
31,799
10,863
Mitigated
12,182
11,029
Healing
3,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,741
2,497
0
2,064
7,576
3,738
0
414
6,718
0
36,117
L
Sun Wukong
FelpitsXL
Sun Wukong
1,418
265
0
951
7,808
2,987
194
93
7,715
0
14,932
L
Artemis
Hallodrago01
Artemis
4,472
2,216
0
268
6,078
1,706
84
1,182
4,629
0
21,621
W
Cupid
7,487
4,266
0
2,401
4,412
1,345
637
123
4,289
0
47,129
W
Bakasura
PringlesSnV
Bakasura
4,573
3,147
0
3,816
7,263
2,915
96
300
6,963
0
43,724
L
3,278
1,133
0
649
5,096
2,231
0
805
4,161
15,171
1,780
W
1,657
100
0
1,823
5,704
3,985
0
1,421
4,235
9,706
0
L
Morgan Le Fay
VoidRD
Morgan Le Fay
1,121
283
0
0
5,241
1,520
76
2,466
2,543
9,305
0
W
3,615
1,131
0
2,246
5,631
1,290
669
1,515
4,000
30,313
0
W
Danzaburou
ratduck
Danzaburou
2,791
1,302
0
743
5,202
1,328
168
675
4,527
0
21,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
26,543
319
Minions Killed
165
0
Camps Cleared
0
1,011,400
Distance Traveled
917,418
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,140
558
63
6
0
220,539
0
L
Sun Wukong
4,529
412
21
2
0
184,739
1
L
Artemis
5,940
540
40
4
0
165,547
1
W
Cupid
7,913
719
96
9
0
208,467
3
W
Bakasura
7,248
659
93
8
0
247,045
5
L
Ymir
5,703
518
29
3
0
208,383
2
W
Fafnir
5,781
526
10
1
0
207,527
10
L
Morgan Le Fay
4,231
385
12
1
0
138,210
0
W
Sol
6,325
575
67
6
0
146,478
0
W
Danzaburou
5,645
513
53
5
0
201,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role