Player Matchup

Arachne
Arachne
AceDraktar
Arachne
Level 16
God Stats
16W - 11L
1,398 SR
Queue Stats
43W - 32L
1,521 Elo+
Party 2
Anubis
Anubis
Aucram
Anubis
Level 63
God Stats
6W - 3L
1,606 SR
Queue Stats
87W - 73L
1,412 Elo+
Party 2
Kali
Kali
Cptallen123
Kali
Level 14
God Stats
33W - 20L
1,515 SR
Queue Stats
44W - 36L
1,337 Elo+
Solo
Bellona
Bellona
ImBeyondGOD
Bellona
Level 15
God Stats
1W - 1L
1,287 SR
Queue Stats
24W - 20L
1,462 Elo+
Party 2
Cernunnos
Cernunnos
trillcosby92
Cernunnos
Level 13
God Stats
2W - 4L
1,465 SR
Queue Stats
18W - 15L
1,236 Elo+
Solo
Team Averages
Level 24
1,454 SR
1,394 Elo+

VS

Team Averages
Level 25
1,541 SR
1,337 Elo+
Ra
Ra
Dadi Django
Ra
Level 22
God Stats
0W - 2L
1,216 SR
Queue Stats
35W - 41L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
Linus0097
Gilgamesh
Level 29
God Stats
6W - 10L
1,692 SR
Queue Stats
165W - 208L
1,282 Elo+
Solo
Awilix
Awilix
Ratatouillee___
Awilix
Level 22
God Stats
5W - 4L
1,335 SR
Queue Stats
72W - 84L
1,340 Elo+
Solo
Medusa
Medusa
TruSadness
Medusa
Level 26
God Stats
5W - 2L
1,778 SR
Queue Stats
7W - 6L
1,371 Elo+
Party 1
Athena
Athena
WeCrazyDT
Athena
Level 26
God Stats
1W - 3L
1,686 SR
Queue Stats
7W - 7L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceDraktar
Arachne
15
17 / 0 / 6
10,528
619
18,607
7,813
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Aucram
Anubis
16
8 / 0 / 5
10,498
618
8,473
5,550
2,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 5
9,011
530
4,130
10,381
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
ImBeyondGOD
Bellona
16
5 / 0 / 4
9,872
581
7,221
9,179
6,976
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
trillcosby92
Cernunnos
14
1 / 2 / 3
8,734
514
5,960
7,928
2,730
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 0
6,756
397
2,921
13,772
3,506
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Linus0097
Gilgamesh
9
0 / 7 / 0
6,361
374
2,117
12,305
7,894
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 10 / 0
5,754
338
991
14,585
3,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
TruSadness
Medusa
12
3 / 3 / 0
7,064
416
5,723
8,300
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
WeCrazyDT
Athena
11
0 / 3 / 3
7,012
412
2,871
12,430
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
33
Kills
3
3
Deaths
34
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
AceDraktar
Arachne
17
0
6
20
W
Anubis
Aucram
Anubis
8
0
5
10.5
W
2
1
5
4.5
L
0
11
0
0
W
Bellona
ImBeyondGOD
Bellona
5
0
4
7
L
Gilgamesh
Linus0097
Gilgamesh
0
7
0
0
L
0
10
0
0
L
Medusa
TruSadness
Medusa
3
3
0
1
L
Athena
WeCrazyDT
Athena
0
3
3
0.5
W
Cernunnos
trillcosby92
Cernunnos
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,391
Damage
14,623
40,851
Taken
61,392
20,310
Mitigated
22,811
15,962
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AceDraktar
Arachne
18,607
14,877
0
2,029
7,813
3,353
1,624
688
7,125
0
64,217
W
Anubis
Aucram
Anubis
8,473
454
0
4,267
5,550
2,904
1,799
1,362
4,188
52,012
0
W
4,130
1,428
18
5,652
10,381
4,347
69
1,786
8,595
0
52,317
L
2,921
417
54
918
13,772
3,506
858
5,845
7,927
34,490
0
W
Bellona
ImBeyondGOD
Bellona
7,221
2,196
0
1,167
9,179
6,976
1,023
469
8,710
10,585
53,689
L
Gilgamesh
Linus0097
Gilgamesh
2,117
689
0
1,939
12,305
7,894
0
632
11,673
0
29,777
L
991
257
0
2,472
14,585
3,445
0
1,453
13,132
0
21,235
L
Medusa
TruSadness
Medusa
5,723
2,237
0
1,062
8,300
1,795
0
1,497
6,803
0
36,516
L
Athena
WeCrazyDT
Athena
2,871
815
0
888
12,430
6,171
0
0
12,430
22,713
0
W
Cernunnos
trillcosby92
Cernunnos
5,960
1,920
0
2,829
7,928
2,730
2,145
1,797
6,131
0
53,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,643
Gold Earned
32,947
479
Minions Killed
280
0
Camps Cleared
0
1,633,528
Distance Traveled
1,443,500
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,528
619
94
6
0
399,051
2
W
Anubis
10,498
618
96
6
0
324,210
0
W
Kali
9,011
530
82
5
0
280,667
0
L
Ra
6,756
397
69
4
0
248,289
0
W
Bellona
9,872
581
113
7
0
330,276
2
L
Gilgamesh
6,361
374
62
4
0
253,249
3
L
Awilix
5,754
338
39
2
0
327,495
0
L
Medusa
7,064
416
66
4
0
291,628
0
L
Athena
7,012
412
44
3
0
322,839
0
W
Cernunnos
8,734
514
94
6
0
299,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role