Player Matchup

Terra
Terra
II Eclypse
Terra
Level 60
God Stats
14W - 19L
1,596 SR
Queue Stats
116W - 147L
1,426 Elo+
Party 2
Nox
Nox
Jitolan1
Nox
Level 25
God Stats
12W - 7L
1,679 SR
Queue Stats
28W - 24L
1,494 Elo+
Party 2
Anhur
Anhur
mojojomo13
Anhur
Level 103
God Stats
4W - 8L
1,318 SR
Queue Stats
122W - 151L
1,434 Elo+
Party 2
Team Averages
Level 63
1,531 SR
1,451 Elo+

VS

Team Averages
Level 53
1,462 SR
1,316 Elo+
Fenrir
Fenrir
Dark goji
Fenrir
Level 7
God Stats
3W - 6L
1,288 SR
Queue Stats
7W - 31L
1,183 Elo+
Solo
Anubis
Anubis
Mike Litoris569
Anubis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 111L
1,367 Elo+
Party 1
Sylvanus
Sylvanus
Nicholsen34
Sylvanus
Level 123
God Stats
4W - 6L
1,598 SR
Queue Stats
103W - 112L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
2 / 0 / 12
7,745
704
4,303
8,042
6,813
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
8 / 2 / 6
8,566
779
9,731
5,864
1,943
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
12
5 / 0 / 7
8,193
745
10,290
8,214
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dark goji
Fenrir
6
0 / 4 / 1
6,154
559
1,696
9,560
3,626
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 6 / 1
7,440
676
5,112
9,555
4,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
Nicholsen34
Sylvanus
10
1 / 5 / 1
7,195
654
6,994
11,579
8,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dark goji
Fenrir
0
4
1
0.13
W
Terra
2
0
12
8
W
8
2
6
5.5
L
1
6
1
0.25
L
Sylvanus
Nicholsen34
Sylvanus
1
5
1
0.3
W
Anhur
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,324
Damage
13,802
22,120
Taken
30,694
11,722
Mitigated
16,505
8,948
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dark goji
Fenrir
1,696
589
0
1,155
9,560
3,626
0
4,705
4,855
0
9,784
W
Terra
4,303
594
1,722
2,976
8,042
6,813
0
4,809
3,233
12,398
0
W
9,731
1,240
0
64
5,864
1,943
248
3,131
2,733
24,372
0
L
5,112
693
0
2,253
9,555
4,764
0
5,674
3,881
19,130
0
L
Sylvanus
Nicholsen34
Sylvanus
6,994
1,845
1,906
4,234
11,579
8,115
0
4,129
7,450
18,096
3,630
W
Anhur
10,290
4,202
0
4,186
8,214
2,966
814
3,927
4,287
0
28,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,504
Gold Earned
20,789
110
Minions Killed
92
4
Camps Cleared
4
588,246
Distance Traveled
472,993
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,154
559
13
1
3
180,784
2
W
Terra
7,745
704
17
2
1
206,668
3
W
Nox
8,566
779
34
3
1
196,765
2
L
Anubis
7,440
676
38
3
0
146,198
0
L
Sylvanus
7,195
654
41
4
1
146,011
0
W
Anhur
8,193
745
59
5
2
184,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role