Player Matchup

Da Ji
Da Ji
KillaKalfx
Da Ji
Level 65
God Stats
6W - 10L
1,437 SR
Queue Stats
113W - 136L
1,399 Elo+
Party 1
Ares
Ares
RIchard703
Ares
Level 129
God Stats
2W - 3L
1,550 SR
Queue Stats
126W - 138L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Sabeleye
Nu Wa
Level 106
God Stats
40W - 34L
1,505 SR
Queue Stats
300W - 389L
1,398 Elo+
Solo
Team Averages
Level 100
1,497 SR
1,412 Elo+

VS

Team Averages
Level 67
1,473 SR
1,458 Elo+
Hera
Hera
Hunchō
Hera
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,485 Elo+
Party 2
Chiron
Chiron
SH311833
Chiron
Level 126
God Stats
0W - 1L
1,418 SR
Queue Stats
238W - 293L
1,433 Elo+
Solo
Odin
Odin
TOOMANYNUMB3RS
Odin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
4 / 2 / 4
7,692
699
3,560
5,753
2,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 6
7,981
726
7,106
10,397
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Sabeleye
Nu Wa
12
3 / 1 / 4
7,737
703
7,523
5,248
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Hunchō
Hera
10
3 / 3 / 1
7,298
663
7,506
6,525
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
SH311833
Chiron
11
0 / 2 / 4
6,845
622
4,723
7,049
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 4 / 3
6,667
606
4,275
8,145
4,631
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
4
4
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
Hunchō
Hera
3
3
1
1.17
W
Da Ji
4
2
4
3
W
2
1
6
5
L
Chiron
SH311833
Chiron
0
2
4
1
W
Nu Wa
Sabeleye
Nu Wa
3
1
4
5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,189
Damage
16,504
21,398
Taken
21,719
13,469
Mitigated
9,154
5,352
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Hunchō
Hera
7,506
2,888
120
820
6,525
2,118
0
4,413
1,928
22,913
0
W
Da Ji
3,560
357
0
0
5,753
2,466
657
1,540
4,213
0
11,166
W
7,106
403
0
1,606
10,397
9,067
223
4,270
6,127
14,111
0
L
Chiron
SH311833
Chiron
4,723
1,389
572
1,543
7,049
2,405
453
5,438
1,363
0
24,148
W
Nu Wa
Sabeleye
Nu Wa
7,523
1,015
1,142
2,604
5,248
1,936
301
2,036
3,212
36,978
0
L
4,275
640
0
250
8,145
4,631
0
4,353
3,476
0
17,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,410
Gold Earned
20,810
107
Minions Killed
111
5
Camps Cleared
5
589,124
Distance Traveled
583,645
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,298
663
33
3
2
194,901
1
W
Da Ji
7,692
699
25
2
1
196,055
0
W
Ares
7,981
726
13
1
2
198,769
1
L
Chiron
6,845
622
40
4
1
194,174
3
W
Nu Wa
7,737
703
69
6
2
194,300
1
L
Odin
6,667
606
38
3
2
194,570
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role