Player Matchup

Tsukuyomi
Tsukuyomi
Aproduce
Tsukuyomi
Level 27
God Stats
8W - 6L
1,663 SR
Queue Stats
67W - 72L
1,472 Elo+
Solo
King Arthur
King Arthur
KrisspyChris
King Arthur
Level 25
God Stats
7W - 8L
1,752 SR
Queue Stats
20W - 21L
1,500 Elo+
Solo
Anubis
Anubis
Smokee02
Anubis
Level 27
God Stats
16W - 15L
1,470 SR
Queue Stats
113W - 108L
1,457 Elo+
Solo
Medusa
Medusa
TenaciousKarma
Medusa
Level 28
God Stats
24W - 18L
1,677 SR
Queue Stats
54W - 65L
1,436 Elo+
Party 2
Khepri
Khepri
Thatsologamer
Khepri
Level 29
God Stats
26W - 21L
1,577 SR
Queue Stats
88W - 81L
1,473 Elo+
Party 2
Team Averages
Level 27
1,628 SR
1,468 Elo+

VS

Team Averages
Level 8
1,482 SR
1,445 Elo+
Chang'e
Chang'e
BubastisBast
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 1
Janus
Janus
FilthyLoki
Janus
Level 13
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 2L
1,615 Elo+
Party 1
Nemesis
Nemesis
NickTroll403
Nemesis
Level 12
God Stats
1W - 3L
1,592 SR
Queue Stats
92W - 100L
1,515 Elo+
Solo
Yemoja
Yemoja
Wynnice
Yemoja
Level 6
God Stats
1W - 2L
1,273 SR
Queue Stats
8W - 12L
1,180 Elo+
Solo
Neith
Neith
sallgood
Neith
Level 4
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aproduce
Tsukuyomi
19
11 / 4 / 4
12,220
611
13,509
17,453
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
KrisspyChris
King Arthur
18
6 / 5 / 2
11,159
558
18,302
16,186
13,342
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Smokee02
Anubis
16
4 / 1 / 1
10,054
503
10,211
13,415
6,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 1 / 7
9,677
484
9,475
6,786
2,805
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

14
0 / 1 / 14
9,503
475
5,263
11,998
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BubastisBast
Chang'e
14
2 / 4 / 4
9,192
460
10,148
20,579
8,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
14
2 / 6 / 2
9,143
457
11,711
17,511
7,039
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
NickTroll403
Nemesis
19
7 / 3 / 2
11,700
585
12,806
16,782
12,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Wynnice
Yemoja
11
1 / 6 / 3
8,213
411
4,802
13,543
13,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
sallgood
Neith
12
0 / 8 / 2
7,863
393
2,962
11,068
3,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
27
Kills
12
12
Deaths
27
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aproduce
Tsukuyomi
11
4
4
3.25
L
Chang'e
BubastisBast
Chang'e
2
4
4
1
L
Janus
2
6
2
0.5
W
King Arthur
KrisspyChris
King Arthur
6
5
2
1.4
L
Nemesis
NickTroll403
Nemesis
7
3
2
2.67
W
Anubis
Smokee02
Anubis
4
1
1
4.5
W
6
1
7
9.5
W
0
1
14
7
L
Yemoja
Wynnice
Yemoja
1
6
3
0.42
L
Neith
sallgood
Neith
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,760
Damage
42,429
65,838
Taken
79,483
44,898
Mitigated
44,521
20,504
Healing
22,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aproduce
Tsukuyomi
13,509
5,107
0
7,279
17,453
8,928
1,096
2,504
14,949
0
94,494
L
Chang'e
BubastisBast
Chang'e
10,148
2,900
2,000
9,315
20,579
8,986
216
3,557
17,022
52,474
0
L
Janus
11,711
963
70
3,982
17,511
7,039
66
4,136
13,295
66,249
0
W
King Arthur
KrisspyChris
King Arthur
18,302
2,746
0
2,675
16,186
13,342
291
7,097
9,089
3,827
74,183
L
Nemesis
NickTroll403
Nemesis
12,806
5,680
0
4,365
16,782
12,027
0
2,688
14,094
0
95,627
W
Anubis
Smokee02
Anubis
10,211
816
0
7,222
13,415
6,797
746
8,837
4,578
62,597
0
W
9,475
5,137
0
0
6,786
2,805
1,732
2,375
4,411
0
55,830
W
5,263
654
0
3,328
11,998
13,026
194
5,848
6,150
17,646
0
L
Yemoja
Wynnice
Yemoja
4,802
1,230
933
454
13,543
13,069
0
4,499
9,044
21,094
0
L
Neith
sallgood
Neith
2,962
1,456
0
1,643
11,068
3,400
809
2,038
9,030
0
36,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,613
Gold Earned
46,111
517
Minions Killed
448
0
Camps Cleared
0
1,857,312
Distance Traveled
1,773,873
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,220
611
134
7
0
349,796
0
L
Chang'e
9,192
460
95
5
0
324,875
2
L
Janus
9,143
457
110
6
0
378,594
8
W
King Arthur
11,159
558
145
7
0
373,937
1
L
Nemesis
11,700
585
146
7
0
407,979
4
W
Anubis
10,054
503
110
6
0
355,894
0
W
Medusa
9,677
484
90
5
0
369,437
2
W
Khepri
9,503
475
38
2
0
408,248
3
L
Yemoja
8,213
411
36
2
0
324,440
1
L
Neith
7,863
393
61
3
0
337,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role