Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DC_EMERITUS
Janus
Level 68
God Stats
7W - 6L
1,760 SR
Queue Stats
143W - 185L
1,500 Elo+
Party 1
Hachiman
Hachiman
DocXeno
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
PraxicPurifier
Baron Samedi
Level 105
God Stats
0W - 2L
1,558 SR
Queue Stats
9W - 23L
1,320 Elo+
Party 1
Da Ji
Da Ji
foxfire231
Da Ji
Level 157
God Stats
1W - 2L
1,689 SR
Queue Stats
91W - 124L
1,511 Elo+
Party 1
Team Averages
Level 99
1,601 SR
1,469 Elo+

VS

Team Averages
Level 67
1,567 SR
1,505 Elo+
Izanami
Izanami
 
Izanami
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
A7OOH__
Anubis
Level 28
God Stats
95W - 77L
1,561 SR
Queue Stats
199W - 198L
1,479 Elo+
Party 2
Bacchus
Bacchus
NotFbalandran
Bacchus
Level 11
God Stats
7W - 4L
1,567 SR
Queue Stats
46W - 32L
1,507 Elo+
Party 3
Ratatoskr
Ratatoskr
UndeadHades115
Ratatoskr
Level 125
God Stats
1W - 0L
1,708 SR
Queue Stats
114W - 112L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
2 / 2 / 2
5,699
475
3,062
9,327
5,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 2
5,663
472
3,404
7,743
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
DocXeno
Hachiman
8
0 / 8 / 0
4,812
401
1,919
9,054
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
PraxicPurifier
Baron Samedi
9
0 / 4 / 3
5,470
456
3,190
7,258
3,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
9
3 / 5 / 1
5,848
487
4,394
8,836
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
9 / 0 / 3
8,433
703
10,468
6,671
2,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
 
King Arthur
12
2 / 1 / 1
6,854
571
3,661
7,393
5,200
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
A7OOH__
Anubis
11
3 / 2 / 3
6,917
576
4,316
4,207
2,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
10
2 / 1 / 10
6,232
519
6,007
5,594
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
UndeadHades115
Ratatoskr
12
6 / 1 / 2
7,219
602
5,418
8,537
2,800
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
22
23
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
2
2
1.5
W
Izanami
 
Izanami
9
0
3
10.5
W
King Arthur
 
King Arthur
2
1
1
2.5
W
Anubis
A7OOH__
Anubis
3
2
3
2.25
L
0
4
2
0.25
L
Hachiman
DocXeno
Hachiman
0
8
0
0
W
Bacchus
2
1
10
7
L
Baron Samedi
PraxicPurifier
Baron Samedi
0
4
3
0.38
W
Ratatoskr
UndeadHades115
Ratatoskr
6
1
2
7
L
Da Ji
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,969
Damage
29,870
42,218
Taken
32,402
13,516
Mitigated
15,456
8,752
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,062
802
0
1,756
9,327
5,016
0
2,250
6,869
13,872
0
W
Izanami
 
Izanami
10,468
7,278
0
1,789
6,671
2,269
2,627
2,395
4,276
0
59,823
W
King Arthur
 
King Arthur
3,661
328
0
1,456
7,393
5,200
297
3,158
4,235
0
31,397
W
Anubis
A7OOH__
Anubis
4,316
239
0
1,292
4,207
2,181
395
1,765
2,442
29,786
0
L
3,404
64
0
1,267
7,743
1,389
0
1,694
6,039
33,726
0
L
Hachiman
DocXeno
Hachiman
1,919
926
0
687
9,054
1,422
0
1,436
7,424
0
18,107
W
Bacchus
6,007
489
0
970
5,594
3,006
0
1,509
4,085
12,843
0
L
Baron Samedi
PraxicPurifier
Baron Samedi
3,190
302
355
1,924
7,258
3,107
0
2,180
5,028
24,633
0
W
Ratatoskr
UndeadHades115
Ratatoskr
5,418
1,972
0
475
8,537
2,800
0
890
7,647
0
40,473
L
Da Ji
4,394
919
275
2,488
8,836
2,582
0
2,067
6,535
0
18,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,492
Gold Earned
35,655
183
Minions Killed
310
0
Camps Cleared
0
1,028,039
Distance Traveled
1,189,219
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,699
475
17
1
0
215,526
3
W
Izanami
8,433
703
116
10
0
235,568
5
W
King Arthur
6,854
571
54
5
0
224,559
1
W
Anubis
6,917
576
55
5
0
212,546
2
L
Janus
5,663
472
59
5
0
213,100
0
L
Hachiman
4,812
401
29
2
0
198,768
0
W
Bacchus
6,232
519
16
1
0
269,803
2
L
Baron Samedi
5,470
456
38
3
0
205,179
2
W
Ratatoskr
7,219
602
69
6
0
246,743
0
L
Da Ji
5,848
487
40
3
0
195,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role