Player Matchup

Nemesis
Nemesis
And4ya115
Nemesis
Level 47
God Stats
1W - 6L
1,346 SR
Queue Stats
199W - 343L
1,231 Elo+
Party 2
Ganesha
Ganesha
Crazy_Nasty-04
Ganesha
Level 29
God Stats
20W - 18L
1,360 SR
Queue Stats
176W - 276L
1,223 Elo+
Party 2
Vamana
Vamana
Trancapeoo
Vamana
Level 62
God Stats
5W - 8L
1,368 SR
Queue Stats
348W - 349L
1,444 Elo+
Solo
Freya
Freya
carlosxv15
Freya
Level 27
God Stats
7W - 13L
1,084 SR
Queue Stats
118W - 233L
1,213 Elo+
Party 2
Kukulkan
Kukulkan
peyjuan
Kukulkan
Level 26
God Stats
3W - 9L
1,221 SR
Queue Stats
34W - 78L
1,252 Elo+
Party 2
Team Averages
Level 38
1,276 SR
1,273 Elo+

VS

Team Averages
Level 63
1,409 SR
1,372 Elo+
Aphrodite
Aphrodite
Edo Freeza
Aphrodite
Level 129
God Stats
1W - 0L
1,390 SR
Queue Stats
2W - 0L
1,631 Elo+
Solo
Chiron
Chiron
LucianoFenix
Chiron
Level 60
God Stats
13W - 15L
1,296 SR
Queue Stats
180W - 233L
1,297 Elo+
Party 1
Horus
Horus
Nero012
Horus
Level 29
God Stats
25W - 29L
1,460 SR
Queue Stats
162W - 233L
1,292 Elo+
Party 1
Fenrir
Fenrir
TheToribio
Fenrir
Level 37
God Stats
37W - 38L
1,389 SR
Queue Stats
210W - 288L
1,261 Elo+
Party 1
Agni
Agni
jackydye
Agni
Level 62
God Stats
11W - 7L
1,510 SR
Queue Stats
287W - 326L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
And4ya115
Nemesis
10
0 / 3 / 0
6,125
438
2,115
7,701
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 3 / 0
6,080
434
3,527
9,029
5,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Trancapeoo
Vamana
13
0 / 0 / 0
7,418
530
6,557
10,155
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
9
0 / 5 / 0
5,626
402
1,971
9,952
3,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
peyjuan
Kukulkan
11
0 / 5 / 0
6,476
463
2,662
8,378
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Edo Freeza
Aphrodite
14
1 / 0 / 0
7,892
564
8,142
8,033
5,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
12
7 / 0 / 2
7,634
545
10,257
6,207
1,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
Nero012
Horus
10
0 / 0 / 9
6,847
489
3,299
5,875
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
TheToribio
Fenrir
12
3 / 0 / 2
7,604
543
3,945
9,751
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
14
5 / 0 / 3
8,528
609
6,610
4,595
1,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
16
16
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
And4ya115
Nemesis
0
3
0
0
L
0
3
0
0
W
Aphrodite
Edo Freeza
Aphrodite
1
0
0
1
W
Chiron
7
0
2
8
W
Horus
Nero012
Horus
0
0
9
4.5
W
Fenrir
TheToribio
Fenrir
3
0
2
4
L
Vamana
Trancapeoo
Vamana
0
0
0
0
L
Freya
0
5
0
0
W
Agni
5
0
3
6.5
L
Kukulkan
peyjuan
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,832
Damage
32,253
45,215
Taken
34,461
20,122
Mitigated
16,810
14,985
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
And4ya115
Nemesis
2,115
726
0
839
7,701
2,404
0
2,012
5,601
0
39,967
L
3,527
236
472
2,587
9,029
5,752
0
978
8,051
13,537
0
W
Aphrodite
Edo Freeza
Aphrodite
8,142
412
1,045
6,447
8,033
5,593
508
0
8,033
58,433
0
W
Chiron
10,257
4,738
538
2,798
6,207
1,588
871
2,876
3,331
0
45,087
W
Horus
Nero012
Horus
3,299
1,020
981
2,305
5,875
3,106
0
2,936
2,939
0
12,947
W
Fenrir
TheToribio
Fenrir
3,945
602
0
2,259
9,751
4,663
0
527
9,184
0
50,902
L
Vamana
Trancapeoo
Vamana
6,557
2,021
0
5,131
10,155
5,431
0
6,447
2,802
0
52,313
L
Freya
1,971
682
0
3,515
9,952
3,642
0
1,502
8,450
26,821
0
W
Agni
6,610
570
0
2,508
4,595
1,860
0
1,887
2,500
47,399
0
L
Kukulkan
peyjuan
Kukulkan
2,662
445
0
2,441
8,378
2,893
0
3,022
5,356
31,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
38,505
323
Minions Killed
408
0
Camps Cleared
0
1,380,492
Distance Traveled
1,366,241
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,125
438
76
5
0
310,716
2
L
Ganesha
6,080
434
7
1
0
274,725
4
W
Aphrodite
7,892
564
119
9
0
244,634
6
W
Chiron
7,634
545
82
6
0
269,517
3
W
Horus
6,847
489
9
1
0
283,424
2
W
Fenrir
7,604
543
92
7
0
297,400
0
L
Vamana
7,418
530
102
7
0
283,091
6
L
Freya
5,626
402
63
5
0
264,316
3
W
Agni
8,528
609
106
8
0
271,266
2
L
Kukulkan
6,476
463
75
5
0
247,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role