Player Matchup

Olorun
Olorun
Canary III
Olorun
Level 28
God Stats
1W - 1L
1,193 SR
Queue Stats
30W - 35L
1,276 Elo+
Solo
Loki
Loki
Leobardo1999
Loki
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,282 Elo+
Party 1
Artio
Artio
RichmondVI
Artio
Level 49
God Stats
1W - 0L
1,713 SR
Queue Stats
20W - 23L
1,311 Elo+
Party 2
Vulcan
Vulcan
SamurayWarrior
Vulcan
Level 109
God Stats
2W - 2L
1,564 SR
Queue Stats
59W - 55L
1,346 Elo+
Party 1
Rama
Rama
thetrollgrinder
Rama
Level 69
God Stats
2W - 1L
1,487 SR
Queue Stats
29W - 32L
1,311 Elo+
Party 2
Team Averages
Level 68
1,491 SR
1,305 Elo+

VS

Team Averages
Level 100
1,409 SR
1,281 Elo+
Tsukuyomi
Tsukuyomi
Inuommaru
Tsukuyomi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,324 Elo+
Party 4
Olorun
Olorun
Jenavive_Boop
Olorun
Level 100
God Stats
0W - 3L
1,227 SR
Queue Stats
136W - 141L
1,334 Elo+
Party 4
Merlin
Merlin
Naofumi_RAP
Merlin
Level 109
God Stats
0W - 1L
1,512 SR
Queue Stats
12W - 19L
1,305 Elo+
Solo
Mulan
Mulan
WillyG_1988
Mulan
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 67L
1,125 Elo+
Party 3
Athena
Athena
xFaye_Tality
Athena
Level 88
God Stats
0W - 2L
1,306 SR
Queue Stats
86W - 96L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Canary III
Olorun
15
1 / 1 / 12
8,187
819
7,503
8,175
3,371
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 6
6,857
686
1,996
5,482
2,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
13
1 / 3 / 10
7,637
764
3,536
12,069
10,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
9 / 1 / 6
9,553
955
18,428
8,873
3,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 9
8,880
888
6,695
6,533
2,651
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Inuommaru
Tsukuyomi
13
1 / 6 / 3
7,220
722
8,278
8,943
3,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 5
7,515
752
8,752
8,982
3,437
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
14
2 / 2 / 5
7,760
776
9,246
5,500
2,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 6
8,394
839
5,780
7,454
4,406
Athena
12
3 / 6 / 2
7,446
745
4,491
13,411
7,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
18
Kills
8
8
Deaths
19
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
Canary III
Olorun
1
1
12
7
L
Tsukuyomi
Inuommaru
Tsukuyomi
1
6
3
0.42
L
0
4
5
0.63
W
1
2
6
2
L
Merlin
2
2
5
2.25
W
Artio
1
3
10
2
W
9
1
6
12
L
2
1
6
5
W
6
1
9
10.5
L
Athena
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,158
Damage
36,547
41,132
Taken
44,290
22,612
Mitigated
20,625
13,611
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Canary III
Olorun
7,503
4,212
2,019
2,185
8,175
3,371
497
4,233
3,942
22,991
0
L
Tsukuyomi
Inuommaru
Tsukuyomi
8,278
1,552
548
447
8,943
3,308
0
5,403
3,305
0
20,565
L
8,752
4,682
2,643
2,561
8,982
3,437
1,525
5,602
3,081
18,282
0
W
1,996
386
197
599
5,482
2,552
0
4,004
1,478
0
2,669
L
Merlin
9,246
923
585
1,565
5,500
2,033
0
3,674
1,658
26,061
0
W
Artio
3,536
518
1,126
1,674
12,069
10,339
0
6,341
5,728
4,492
0
W
18,428
8,021
1,602
2,636
8,873
3,699
201
5,300
3,573
32,643
0
L
5,780
648
996
1,725
7,454
4,406
62
4,798
2,376
0
9,745
W
6,695
4,752
997
576
6,533
2,651
1,058
2,611
3,922
0
16,561
L
Athena
4,491
1,424
1,168
2,069
13,411
7,441
0
9,244
3,856
9,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,114
Gold Earned
38,335
98
Minions Killed
106
0
Camps Cleared
0
935,699
Distance Traveled
936,599
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,187
819
33
3
0
171,560
0
L
Tsukuyomi
7,220
722
23
2
0
170,975
1
L
Olorun
7,515
752
28
3
0
164,269
2
W
Loki
6,857
686
1
0
0
185,626
0
L
Merlin
7,760
776
38
4
0
175,452
1
W
Artio
7,637
764
1
0
0
191,210
0
W
Vulcan
9,553
955
38
4
0
208,124
0
L
Mulan
8,394
839
9
1
0
234,972
1
W
Rama
8,880
888
25
3
0
179,179
0
L
Athena
7,446
745
8
1
0
190,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role