Player Matchup

Danzaburou
Danzaburou
Darkdaggers
Danzaburou
Level 28
God Stats
20W - 28L
1,488 SR
Queue Stats
186W - 233L
1,468 Elo+
Solo
Ymir
Ymir
GirthBrooks199
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,312 Elo+
Party 1
Sun Wukong
Sun Wukong
Knytrix
Sun Wukong
Level 25
God Stats
1W - 4L
1,439 SR
Queue Stats
78W - 82L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
lambda1877
Gilgamesh
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 46L
1,448 Elo+
Party 1
Nox
Nox
shion1313
Nox
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
27W - 28L
1,435 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,447 Elo+

VS

Team Averages
Level 22
1,683 SR
1,533 Elo+
Scylla
Scylla
BurningBush007
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,440 Elo+
Solo
Izanami
Izanami
PeacefulCow
Izanami
Level 65
God Stats
3W - 0L
1,746 SR
Queue Stats
7W - 6L
1,507 Elo+
Party 2
Freya
Freya
RYUGAISPRO
Freya
Level 11
God Stats
29W - 15L
1,737 SR
Queue Stats
46W - 42L
1,499 Elo+
Solo
Tiamat
Tiamat
TheLengend629
Tiamat
Level 22
God Stats
30W - 24L
1,594 SR
Queue Stats
107W - 96L
1,471 Elo+
Solo
Anubis
Anubis
XxShaD0wL0rDxX
Anubis
Level 6
God Stats
2W - 2L
1,836 SR
Queue Stats
7W - 5L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkdaggers
Danzaburou
10
1 / 8 / 1
6,029
431
4,849
10,285
2,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 9 / 0
5,286
378
2,481
12,789
6,383
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Knytrix
Sun Wukong
13
6 / 3 / 0
8,306
593
7,003
13,061
7,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
lambda1877
Gilgamesh
9
0 / 5 / 3
5,976
427
3,092
11,262
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

11
0 / 2 / 0
6,185
442
277
7,567
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,637
546
3,375
6,221
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
PeacefulCow
Izanami
10
4 / 2 / 7
6,883
492
3,925
5,350
1,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Freya
16
11 / 1 / 3
9,684
692
14,648
11,776
5,039
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 0 / 5
8,059
576
5,896
3,681
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
10 / 0 / 7
8,565
612
12,649
8,315
3,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
7
Kills
27
27
Deaths
8
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
L
Danzaburou
Darkdaggers
Danzaburou
1
8
1
0.19
L
0
9
0
0
L
Sun Wukong
Knytrix
Sun Wukong
6
3
0
2
W
Izanami
PeacefulCow
Izanami
4
2
7
3.75
W
Freya
11
1
3
12.5
W
1
0
5
3.5
W
10
0
7
13.5
L
Gilgamesh
lambda1877
Gilgamesh
0
5
3
0.3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,702
Damage
40,493
54,964
Taken
35,343
21,750
Mitigated
13,664
7,971
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,375
325
0
460
6,221
1,640
1,088
0
6,221
30,037
0
L
Danzaburou
Darkdaggers
Danzaburou
4,849
1,934
0
1,445
10,285
2,491
0
5,331
4,874
0
30,109
L
2,481
193
0
0
12,789
6,383
0
9,431
3,336
19,160
0
L
Sun Wukong
Knytrix
Sun Wukong
7,003
1,050
0
4,659
13,061
7,357
800
8,906
3,969
0
33,522
W
Izanami
PeacefulCow
Izanami
3,925
2,528
0
538
5,350
1,399
1,133
615
4,735
0
22,304
W
Freya
14,648
5,447
0
5,781
11,776
5,039
0
693
11,083
75,277
0
W
5,896
216
0
1,324
3,681
2,047
839
0
3,681
47,510
0
W
12,649
876
0
5,524
8,315
3,539
1,757
1,450
6,865
44,218
0
L
Gilgamesh
lambda1877
Gilgamesh
3,092
1,030
0
836
11,262
3,360
0
7,309
3,716
0
26,794
L
277
125
0
1,031
7,567
2,159
434
4,702
2,501
28,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,782
Gold Earned
40,828
271
Minions Killed
421
0
Camps Cleared
0
1,149,467
Distance Traveled
1,270,031
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,637
546
73
5
0
241,301
0
L
Danzaburou
6,029
431
55
4
0
215,832
0
L
Ymir
5,286
378
27
2
0
213,028
0
L
Sun Wukong
8,306
593
67
5
0
246,060
0
W
Izanami
6,883
492
37
3
0
261,394
4
W
Freya
9,684
692
119
9
0
273,004
2
W
Tiamat
8,059
576
103
7
0
288,804
2
W
Anubis
8,565
612
89
6
0
205,528
1
L
Gilgamesh
5,976
427
55
4
0
239,667
2
L
Nox
6,185
442
67
5
0
234,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role