Player Matchup

Freya
Freya
assasincow123
Freya
Level 152
God Stats
1W - 2L
1,246 SR
Queue Stats
17W - 15L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
bhgrimreaper
Gilgamesh
Level 120
God Stats
3W - 3L
1,485 SR
Queue Stats
50W - 45L
1,496 Elo+
Party 1
Thanatos
Thanatos
coop052
Thanatos
Level 67
God Stats
12W - 4L
1,561 SR
Queue Stats
37W - 29L
1,496 Elo+
Party 1
Team Averages
Level 113
1,431 SR
1,510 Elo+

VS

Team Averages
Level 80
1,345 SR
1,389 Elo+
Artemis
Artemis
HRG-JuggDaPsycho
Artemis
Level 64
God Stats
3W - 2L
1,199 SR
Queue Stats
92W - 136L
1,367 Elo+
Party 2
Bellona
Bellona
XxB2KY-SkillsxX
Bellona
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
350W - 458L
1,386 Elo+
Party 2
Sol
Sol
shellstricken
Sol
Level 110
God Stats
6W - 12L
1,336 SR
Queue Stats
146W - 186L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
7,992
727
4,566
3,245
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
bhgrimreaper
Gilgamesh
10
1 / 2 / 12
7,298
663
7,483
7,883
3,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
coop052
Thanatos
12
7 / 0 / 3
7,898
718
3,193
4,753
1,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,694
609
4,443
6,347
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 6 / 0
6,208
564
1,197
6,164
4,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 0
6,746
613
3,399
5,053
1,595
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
6
0
0.17
W
5
0
6
8
W
Gilgamesh
bhgrimreaper
Gilgamesh
1
2
12
3.5
W
Thanatos
coop052
Thanatos
7
0
3
8.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,242
Damage
9,039
15,881
Taken
17,564
6,110
Mitigated
8,379
6,217
Healing
2,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,443
1,298
21
433
6,347
2,447
0
1,428
4,919
0
16,208
L
1,197
178
0
480
6,164
4,337
0
2,658
3,506
0
4,645
W
4,566
1,415
0
1,682
3,245
1,152
416
1,315
1,930
21,239
0
W
Gilgamesh
bhgrimreaper
Gilgamesh
7,483
1,295
0
121
7,883
3,126
0
1,820
6,063
0
16,187
W
Thanatos
coop052
Thanatos
3,193
1,088
0
4,414
4,753
1,832
207
873
3,880
0
20,539
L
3,399
875
0
1,134
5,053
1,595
0
835
4,218
24,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,188
Gold Earned
19,648
106
Minions Killed
86
6
Camps Cleared
3
516,162
Distance Traveled
447,750
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,694
609
34
3
2
164,543
2
L
Bellona
6,208
564
7
1
0
106,834
5
W
Freya
7,992
727
40
4
3
149,632
1
W
Gilgamesh
7,298
663
20
2
1
192,744
4
W
Thanatos
7,898
718
46
4
2
173,786
1
L
Sol
6,746
613
45
4
1
176,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role