Player Matchup

Danzaburou
Danzaburou
CLEEPUSS
Danzaburou
Level 8
God Stats
1W - 1L
1,137 SR
Queue Stats
4W - 6L
1,082 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DreamRat525
Tsukuyomi
Level 16
God Stats
16W - 14L
1,618 SR
Queue Stats
57W - 48L
1,475 Elo+
Solo
Raijin
Raijin
FighterZ3827
Raijin
Level 33
God Stats
4W - 8L
1,481 SR
Queue Stats
456W - 440L
1,535 Elo+
Party 1
Khepri
Khepri
Silentninja914
Khepri
Level 12
God Stats
8W - 6L
1,500 SR
Queue Stats
40W - 45L
1,320 Elo+
Party 1
Loki
Loki
siredev123
Loki
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,088 Elo+
Party 3
Team Averages
Level 18
1,447 SR
1,300 Elo+

VS

Team Averages
Level 20
1,495 SR
1,300 Elo+
Sun Wukong
Sun Wukong
Infectous
Sun Wukong
Level 24
God Stats
8W - 7L
1,520 SR
Queue Stats
41W - 46L
1,229 Elo+
Solo
Sol
Sol
JediMoon91
Sol
Level 29
God Stats
12W - 8L
1,661 SR
Queue Stats
89W - 85L
1,445 Elo+
Solo
Arachne
Arachne
LANDBOAT69
Arachne
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 27L
1,142 Elo+
Party 2
Charybdis
Charybdis
Papalloryo
Charybdis
Level 18
God Stats
26W - 41L
1,331 SR
Queue Stats
409W - 502L
1,284 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 26
God Stats
183W - 166L
1,461 SR
Queue Stats
204W - 202L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CLEEPUSS
Danzaburou
6
0 / 1 / 2
4,633
463
1,684
2,245
603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
DreamRat525
Tsukuyomi
12
3 / 1 / 0
6,688
669
5,028
4,815
1,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
11
4 / 1 / 0
6,869
687
2,759
3,790
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 1
5,120
512
1,037
3,072
1,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 3 / 0
4,777
478
990
4,180
1,194
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Infectous
Sun Wukong
9
1 / 3 / 0
5,078
508
2,128
8,002
3,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 4 / 1
4,498
450
659
3,868
896
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LANDBOAT69
Arachne
2
0 / 2 / 0
3,623
362
505
2,295
617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Papalloryo
Charybdis
9
1 / 0 / 3
4,890
489
2,331
5,320
1,477
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Praxees
Ymir
1
0 / 0 / 0
3,378
338
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
8
Kills
3
6
Deaths
9
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CLEEPUSS
Danzaburou
0
1
2
1
W
Tsukuyomi
DreamRat525
Tsukuyomi
3
1
0
3
W
Raijin
4
1
0
4
L
Sun Wukong
Infectous
Sun Wukong
1
3
0
0.33
L
1
4
1
0.38
L
Arachne
LANDBOAT69
Arachne
0
2
0
0
L
Charybdis
Papalloryo
Charybdis
1
0
3
2.5
L
Ymir
Praxees
Ymir
0
0
0
0
W
0
0
1
0.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,498
Damage
5,623
18,102
Taken
19,485
6,325
Mitigated
6,186
3,376
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CLEEPUSS
Danzaburou
1,684
804
0
63
2,245
603
461
138
2,107
0
9,087
W
Tsukuyomi
DreamRat525
Tsukuyomi
5,028
1,474
0
2,413
4,815
1,989
362
0
4,815
0
34,861
W
Raijin
2,759
167
0
750
3,790
1,110
1,657
146
3,644
33,317
0
L
Sun Wukong
Infectous
Sun Wukong
2,128
931
0
2,406
8,002
3,196
0
0
7,306
0
23,064
L
659
112
0
1,056
3,868
896
0
1,322
2,394
11,891
0
L
Arachne
LANDBOAT69
Arachne
505
428
0
601
2,295
617
0
611
1,578
0
3,823
L
Charybdis
Papalloryo
Charybdis
2,331
1,192
0
2,331
5,320
1,477
45
1,519
3,715
0
17,256
L
Ymir
Praxees
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
1,037
88
0
150
3,072
1,429
314
104
2,968
13,262
0
W
990
386
0
0
4,180
1,194
468
271
3,909
0
10,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,087
Gold Earned
21,467
206
Minions Killed
109
0
Camps Cleared
0
867,032
Distance Traveled
518,979
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,633
463
16
2
0
155,882
1
W
Tsukuyomi
6,688
669
62
6
0
190,997
0
W
Raijin
6,869
687
79
8
0
156,261
1
L
Sun Wukong
5,078
508
50
5
0
190,546
1
L
Sol
4,498
450
17
2
0
80,481
2
L
Arachne
3,623
362
9
1
0
68,665
0
L
Charybdis
4,890
489
33
3
0
179,287
1
L
Ymir
3,378
338
0
0
0
0
0
W
Khepri
5,120
512
23
2
0
176,286
0
W
Loki
4,777
478
26
3
0
187,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role