Player Matchup

Osiris
Osiris
CNC_PHANTOM
Osiris
Level 120
God Stats
167W - 121L
1,580 SR
Queue Stats
444W - 373L
1,535 Elo+
Party 1
Cernunnos
Cernunnos
Formidable_MrNip
Cernunnos
Level 115
God Stats
1W - 0L
1,442 SR
Queue Stats
8W - 6L
1,536 Elo+
Party 3
Sun Wukong
Sun Wukong
Forsaken_Senpai
Sun Wukong
Level 107
God Stats
16W - 10L
1,610 SR
Queue Stats
126W - 91L
1,558 Elo+
Party 1
Bakasura
Bakasura
KuncleBun
Bakasura
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 237L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
whosAmxty
Zhong Kui
Level 88
God Stats
29W - 17L
1,651 SR
Queue Stats
135W - 128L
1,494 Elo+
Party 3
Team Averages
Level 104
1,556 SR
1,529 Elo+

VS

Team Averages
Level 107
1,495 SR
1,440 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
OrauKuschler
Cerberus
Level 61
God Stats
3W - 3L
1,548 SR
Queue Stats
306W - 310L
1,375 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
989W - 1,037L
1,427 SR
Queue Stats
1,202W - 1,292L
1,386 Elo+
Solo
Agni
Agni
SaltySilas
Agni
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 51L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
7 / 1 / 3
7,889
607
8,320
8,588
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
12
3 / 0 / 7
7,426
571
6,099
5,658
1,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Forsaken_Senpai
Sun Wukong
10
1 / 4 / 2
6,364
490
8,629
9,638
8,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
KuncleBun
Bakasura
13
4 / 3 / 1
7,627
587
8,811
10,463
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
whosAmxty
Zhong Kui
15
2 / 1 / 0
8,466
651
3,503
7,663
5,599
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 3
7,205
554
11,553
19,026
12,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
 
Loki
12
3 / 2 / 0
6,781
522
3,982
10,478
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
OrauKuschler
Cerberus
8
0 / 5 / 1
5,428
418
3,950
9,498
2,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Robitotabi
Danzaburou
9
1 / 5 / 0
5,813
447
3,028
9,115
2,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 1
6,759
520
2,625
5,642
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
9
9
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
2
3
2.75
L
Loki
 
Loki
3
2
0
1.5
W
Osiris
7
1
3
8.5
W
Cernunnos
3
0
7
6.5
W
Sun Wukong
Forsaken_Senpai
Sun Wukong
1
4
2
0.5
W
Bakasura
KuncleBun
Bakasura
4
3
1
1.5
L
Cerberus
OrauKuschler
Cerberus
0
5
1
0.1
L
Danzaburou
Robitotabi
Danzaburou
1
5
0
0.2
L
1
3
1
0.5
W
Zhong Kui
whosAmxty
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,362
Damage
25,138
42,010
Taken
53,759
27,315
Mitigated
22,541
18,195
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,553
2,444
0
8,610
19,026
12,799
160
653
17,403
0
38,280
L
Loki
 
Loki
3,982
1,130
0
3,468
10,478
3,053
0
694
9,613
0
37,997
W
Osiris
8,320
4,417
287
4,723
8,588
7,132
0
2,697
5,877
0
47,166
W
Cernunnos
6,099
2,694
0
2,377
5,658
1,854
674
1,135
4,523
0
37,728
W
Sun Wukong
Forsaken_Senpai
Sun Wukong
8,629
1,751
409
2,129
9,638
8,116
248
139
8,139
0
30,672
W
Bakasura
KuncleBun
Bakasura
8,811
5,502
0
2,974
10,463
4,614
981
1,007
9,094
0
37,167
L
Cerberus
OrauKuschler
Cerberus
3,950
297
287
1,459
9,498
2,602
0
0
9,498
22,892
0
L
Danzaburou
Robitotabi
Danzaburou
3,028
1,752
0
2,540
9,115
2,407
0
0
9,115
0
29,264
L
2,625
729
0
497
5,642
1,680
0
2,156
3,311
38,942
0
W
Zhong Kui
whosAmxty
Zhong Kui
3,503
190
0
5,296
7,663
5,599
924
1,324
5,986
69,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,772
Gold Earned
31,986
403
Minions Killed
375
0
Camps Cleared
0
1,322,561
Distance Traveled
1,238,862
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,205
554
56
4
0
263,702
1
L
Loki
6,781
522
91
7
0
265,789
5
W
Osiris
7,889
607
81
6
0
281,606
1
W
Cernunnos
7,426
571
63
5
0
258,014
1
W
Sun Wukong
6,364
490
44
3
0
261,143
2
W
Bakasura
7,627
587
71
5
0
276,438
3
L
Cerberus
5,428
418
73
6
0
246,738
4
L
Danzaburou
5,813
447
63
5
0
226,613
3
L
Agni
6,759
520
92
7
0
236,020
8
W
Zhong Kui
8,466
651
144
11
0
245,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role