Player Matchup

Fafnir
Fafnir
Gold IV
 
Fafnir
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold II
DesCorHow
Ra
Gold II
Level 120
God Stats
4W - 1L
1,609 SR
Queue Stats
35W - 26L
1,588 MMR
Party 1
Rama
Rama
Gold V
GTBlilTay
Rama
Gold V
Level 103
God Stats
2W - 2L
1,225 SR
Queue Stats
31W - 21L
1,455 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,445 SR
1,514 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 46
1,537 SR
1,374 MMR
Sobek
Sobek
Silver II
DessaCat
Sobek
Silver II
Level 49
God Stats
5W - 2L
1,571 SR
Queue Stats
21W - 29L
1,123 MMR
Solo
Olorun
Olorun
Bronze III
ErollM7
Olorun
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Hades
Hades
Bronze III
UI_Junky
Hades
Bronze III
Level 45
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 2 / 14
9,829
702
9,374
14,473
20,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 16
9,595
685
12,037
7,145
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
16
15 / 0 / 3
11,607
829
18,528
8,815
3,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
OdinAgniBacchusCthulhuMorgan Le Fay

VS

Bans
Ah PuchJormungandrYmirGilgameshMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DessaCat
Sobek
12
3 / 3 / 1
8,525
609
6,158
19,837
19,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
ErollM7
Olorun
11
0 / 7 / 3
7,811
558
7,331
12,305
5,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
UI_Junky
Hades
11
1 / 8 / 1
7,866
562
6,110
14,537
8,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
18
Kills
4
4
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
14
4.5
W
1
2
16
4.5
L
Sobek
DessaCat
Sobek
3
3
1
1.17
L
Olorun
ErollM7
Olorun
0
7
3
0.21
W
Rama
15
0
3
16.5
L
Hades
UI_Junky
Hades
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,939
Damage
19,599
30,433
Taken
46,679
29,147
Mitigated
32,811
10,017
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,374
2,427
0
3,001
14,473
20,648
246
9,065
5,408
16,260
0
W
12,037
714
1,693
2,422
7,145
5,204
194
5,459
1,686
40,196
0
L
Sobek
DessaCat
Sobek
6,158
182
588
3,125
19,837
19,034
0
8,424
10,723
18,579
0
L
Olorun
ErollM7
Olorun
7,331
4,023
607
2,739
12,305
5,018
0
5,251
6,849
30,658
0
W
Rama
18,528
15,305
0
2,901
8,815
3,295
2,354
5,457
3,358
0
59,287
L
Hades
UI_Junky
Hades
6,110
291
683
2,472
14,537
8,759
0
6,728
7,340
30,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
24,202
170
Minions Killed
133
8
Camps Cleared
3
753,654
Distance Traveled
674,853
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,829
702
10
1
0
249,734
0
W
Ra
9,595
685
55
4
1
254,066
1
L
Sobek
8,525
609
23
2
1
279,359
2
L
Olorun
7,811
558
55
4
1
198,584
4
W
Rama
11,607
829
105
8
7
249,854
4
L
Hades
7,866
562
55
4
1
196,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role