Player Matchup

Olorun
Olorun
QcM1ke
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,417 Elo+
Party 2
Bacchus
Bacchus
Rage1275
Bacchus
Level 42
God Stats
3W - 1L
1,744 SR
Queue Stats
26W - 8L
1,807 Elo+
Party 2
Poseidon
Poseidon
XxDesTruciOnXx
Poseidon
Level 43
God Stats
13W - 18L
1,529 SR
Queue Stats
249W - 249L
1,527 Elo+
Solo
Cupid
Cupid
Zwification
Cupid
Level 7
God Stats
4W - 5L
1,647 SR
Queue Stats
4W - 6L
1,476 Elo+
Party 2
Tyr
Tyr
extraman007
Tyr
Level 159
God Stats
2W - 5L
1,483 SR
Queue Stats
62W - 52L
1,624 Elo+
Party 2
Team Averages
Level 55
1,581 SR
1,570 Elo+

VS

Team Averages
Level 100
1,515 SR
1,612 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DEMONICZY
Sun Wukong
Level 108
God Stats
1W - 0L
1,344 SR
Queue Stats
87W - 53L
1,696 Elo+
Party 1
Geb
Geb
Loveo3oDoctor
Geb
Level 159
God Stats
4W - 3L
1,635 SR
Queue Stats
72W - 53L
1,644 Elo+
Party 1
Aphrodite
Aphrodite
TehAzzy
Aphrodite
Level 160
God Stats
15W - 16L
1,616 SR
Queue Stats
301W - 279L
1,685 Elo+
Party 1
Set
Set
TwisterPop
Set
Level 43
God Stats
26W - 37L
1,481 SR
Queue Stats
266W - 252L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
QcM1ke
Olorun
14
0 / 9 / 0
8,365
837
5,200
13,570
3,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Rage1275
Bacchus
14
0 / 2 / 0
8,189
819
12,372
18,002
21,080
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
14
0 / 2 / 0
7,846
785
2,193
2,094
625
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 0
8,392
839
7,046
12,696
3,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 4 / 0
8,549
855
10,471
15,875
8,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

132

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 0 / 18
10,597
1,060
13,670
12,561
11,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
DEMONICZY
Sun Wukong
16
6 / 0 / 10
10,399
1,040
10,378
6,811
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 0 / 18
10,003
1,000
6,750
7,012
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
TehAzzy
Aphrodite
17
6 / 0 / 13
10,252
1,025
17,793
7,340
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 0 / 12
10,573
1,057
8,415
7,892
3,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
94
0
Kills
23
23
Deaths
0
0
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
18
12
W
Sun Wukong
DEMONICZY
Sun Wukong
6
0
10
11
W
0
0
18
9
L
Olorun
QcM1ke
Olorun
0
9
0
0
L
Bacchus
Rage1275
Bacchus
0
2
0
0
W
Aphrodite
TehAzzy
Aphrodite
6
0
13
12.5
W
8
0
12
14
L
Poseidon
0
2
0
0
L
0
6
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,282
Damage
57,006
62,237
Taken
41,616
38,100
Mitigated
33,987
5,044
Healing
19,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,670
454
636
3,311
12,561
11,568
0
6,661
5,245
22,203
0
W
Sun Wukong
DEMONICZY
Sun Wukong
10,378
2,044
0
788
6,811
6,106
0
3,153
3,433
0
26,033
W
6,750
353
0
1,306
7,012
8,605
0
3,110
3,713
10,376
0
L
Olorun
QcM1ke
Olorun
5,200
2,522
439
1,098
13,570
3,953
0
9,002
4,430
16,243
0
L
Bacchus
Rage1275
Bacchus
12,372
1,084
0
957
18,002
21,080
0
10,785
6,798
19,062
0
W
Aphrodite
TehAzzy
Aphrodite
17,793
1,576
5,340
5,616
7,340
4,089
0
2,981
4,268
46,593
0
W
8,415
2,293
0
2,354
7,892
3,619
0
2,606
5,192
0
24,513
L
Poseidon
2,193
395
0
330
2,094
625
0
957
1,059
7,226
0
L
7,046
2,344
777
276
12,696
3,736
0
9,649
2,955
0
25,404
L
10,471
634
0
1,167
15,875
8,706
0
7,820
7,553
0
35,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,341
Gold Earned
51,824
161
Minions Killed
202
3
Camps Cleared
5
789,977
Distance Traveled
1,063,929
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,597
1,060
24
2
0
211,016
0
W
Sun Wukong
10,399
1,040
44
4
0
220,605
0
W
Geb
10,003
1,000
4
0
1
215,510
0
L
Olorun
8,365
837
34
3
1
130,782
0
L
Bacchus
8,189
819
10
1
1
220,344
0
W
Aphrodite
10,252
1,025
106
11
1
195,741
2
W
Set
10,573
1,057
24
2
3
221,057
1
L
Poseidon
7,846
785
8
1
0
35,666
1
L
Cupid
8,392
839
49
5
0
169,295
0
L
Tyr
8,549
855
60
6
1
233,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role