Player Matchup

Cabrakan
Cabrakan
Mishutka265
Cabrakan
Level 129
God Stats
1W - 4L
1,318 SR
Queue Stats
1,680W - 1,669L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
MrBeefy1121
Sun Wukong
Level 85
God Stats
3W - 1L
1,780 SR
Queue Stats
279W - 269L
1,462 Elo+
Party 1
Ravana
Ravana
SlashedApple
Ravana
Level 117
God Stats
12W - 16L
1,500 SR
Queue Stats
330W - 311L
1,535 Elo+
Party 3
Kukulkan
Kukulkan
T1bbies
Kukulkan
Level 60
God Stats
57W - 57L
1,474 SR
Queue Stats
212W - 214L
1,439 Elo+
Party 1
Chernobog
Chernobog
kegman2001
Chernobog
Level 53
God Stats
11W - 20L
1,438 SR
Queue Stats
188W - 187L
1,502 Elo+
Party 3
Team Averages
Level 89
1,502 SR
1,491 Elo+

VS

Team Averages
Level 75
1,373 SR
1,509 Elo+
Vamana
Vamana
IWhizKidl
Vamana
Level 68
God Stats
68W - 61L
1,568 SR
Queue Stats
141W - 114L
1,562 Elo+
Party 2
Athena
Athena
SlowestTokyo-
Athena
Level 67
God Stats
2W - 4L
1,421 SR
Queue Stats
218W - 200L
1,491 Elo+
Party 2
Chronos
Chronos
YmirOPgod
Chronos
Level 26
God Stats
1W - 2L
1,206 SR
Queue Stats
113W - 89L
1,581 Elo+
Party 2
Ra
Ra
artwolf25
Ra
Level 106
God Stats
13W - 18L
1,356 SR
Queue Stats
420W - 458L
1,450 Elo+
Party 4
Hera
Hera
yuhboi_sup
Hera
Level 108
God Stats
13W - 29L
1,314 SR
Queue Stats
1,189W - 1,196L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mishutka265
Cabrakan
18
0 / 3 / 9
11,148
858
5,643
18,745
34,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
MrBeefy1121
Sun Wukong
18
1 / 0 / 9
11,414
878
11,002
15,940
14,850
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
18
3 / 7 / 5
11,622
894
12,002
20,724
8,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
T1bbies
Kukulkan
18
4 / 5 / 3
12,393
953
18,260
13,608
5,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
kegman2001
Chernobog
18
2 / 6 / 6
11,664
897
12,776
16,435
6,589
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

116

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IWhizKidl
Vamana
20
3 / 0 / 15
12,610
970
14,241
12,640
13,499
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
1 / 2 / 13
12,119
932
11,477
21,605
22,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
YmirOPgod
Chronos
20
9 / 0 / 6
13,424
1,033
25,706
11,740
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 2 / 4
12,418
955
9,609
7,729
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 6 / 9
12,169
936
20,022
11,090
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
10
Kills
21
21
Deaths
10
32
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vamana
IWhizKidl
Vamana
3
0
15
10.5
L
Cabrakan
Mishutka265
Cabrakan
0
3
9
1.5
L
Sun Wukong
MrBeefy1121
Sun Wukong
1
0
9
5.5
L
Ravana
3
7
5
0.79
W
1
2
13
3.75
L
Kukulkan
T1bbies
Kukulkan
4
5
3
1.1
W
Chronos
YmirOPgod
Chronos
9
0
6
12
W
4
2
4
3
L
Chernobog
kegman2001
Chernobog
2
6
6
0.83
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,683
Damage
81,055
85,452
Taken
64,804
69,448
Mitigated
48,609
4,202
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
IWhizKidl
Vamana
14,241
6,684
0
2,699
12,640
13,499
0
4,927
7,429
0
29,768
L
Cabrakan
Mishutka265
Cabrakan
5,643
427
289
231
18,745
34,074
0
13,072
5,673
19,052
0
L
Sun Wukong
MrBeefy1121
Sun Wukong
11,002
1,710
0
312
15,940
14,850
0
12,621
3,319
682
28,150
L
Ravana
12,002
3,662
0
1,519
20,724
8,736
0
17,385
3,339
0
25,209
W
11,477
1,487
0
287
21,605
22,142
0
7,427
14,178
18,373
0
L
Kukulkan
T1bbies
Kukulkan
18,260
1,562
0
720
13,608
5,199
0
11,428
2,180
76,023
0
W
Chronos
YmirOPgod
Chronos
25,706
10,378
0
4,265
11,740
4,990
0
4,639
7,101
53,302
0
W
9,609
458
3,406
3,808
7,729
3,199
0
3,808
3,921
51,335
0
L
Chernobog
kegman2001
Chernobog
12,776
9,158
0
1,131
16,435
6,589
0
12,308
4,127
0
31,756
W
20,022
3,976
0
0
11,090
4,779
0
3,659
7,431
39,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,241
Gold Earned
62,740
257
Minions Killed
273
9
Camps Cleared
5
1,299,476
Distance Traveled
1,269,043
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,610
970
25
2
1
311,587
0
L
Cabrakan
11,148
858
34
3
0
256,058
2
L
Sun Wukong
11,414
878
25
2
3
297,001
2
L
Ravana
11,622
894
25
2
1
270,775
1
W
Athena
12,119
932
20
2
0
225,080
0
L
Kukulkan
12,393
953
134
10
3
277,536
3
W
Chronos
13,424
1,033
70
5
4
271,295
0
W
Ra
12,418
955
105
8
0
217,930
3
L
Chernobog
11,664
897
39
3
2
198,106
0
W
Hera
12,169
936
53
4
0
243,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role