Player Matchup

Sun Wukong
Sun Wukong
GgDck
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 110L
1,509 Elo+
Party 1
Merlin
Merlin
MellyMurders
Merlin
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,527 Elo+
Party 1
Neith
Neith
SitOnMyy-_-
Neith
Level 18
God Stats
4W - 1L
1,729 SR
Queue Stats
42W - 34L
1,539 Elo+
Party 1
Team Averages
Level 71
1,576 SR
1,525 Elo+

VS

Team Averages
Level 34
1,307 SR
1,305 Elo+
Morgan Le Fay
Morgan Le Fay
LarknisBarkn
Morgan Le Fay
Level 52
God Stats
5W - 7L
1,291 SR
Queue Stats
129W - 157L
1,327 Elo+
Party 2
Artemis
Artemis
Trexarms2010
Artemis
Level 13
God Stats
4W - 10L
1,365 SR
Queue Stats
13W - 28L
1,266 Elo+
Party 2
Geb
Geb
Wahmulu
Geb
Level 36
God Stats
3W - 7L
1,267 SR
Queue Stats
73W - 92L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GgDck
Sun Wukong
14
8 / 3 / 11
10,170
782
10,500
11,986
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
15
5 / 1 / 17
10,538
811
16,556
8,132
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
9 / 2 / 8
10,561
812
15,138
12,067
4,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LarknisBarkn
Morgan Le Fay
12
4 / 9 / 1
9,112
701
10,445
14,343
5,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Trexarms2010
Artemis
10
0 / 11 / 4
7,967
613
4,678
13,760
4,564
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
11
0 / 2 / 2
7,508
578
5,434
19,630
13,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
22
Kills
4
6
Deaths
22
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GgDck
Sun Wukong
8
3
11
4.5
L
Morgan Le Fay
LarknisBarkn
Morgan Le Fay
4
9
1
0.5
W
Merlin
5
1
17
13.5
W
9
2
8
6.5
L
Artemis
Trexarms2010
Artemis
0
11
4
0.18
L
Geb
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,194
Damage
20,557
32,185
Taken
47,733
14,277
Mitigated
23,875
10,774
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GgDck
Sun Wukong
10,500
1,393
0
3,462
11,986
6,812
0
3,865
4,549
0
24,634
L
Morgan Le Fay
LarknisBarkn
Morgan Le Fay
10,445
1,652
40
1,890
14,343
5,390
0
4,432
9,281
36,054
0
W
Merlin
16,556
1,145
0
3,317
8,132
3,101
61
5,569
2,386
46,767
0
W
15,138
8,027
0
3,995
12,067
4,364
2,384
6,028
5,699
0
44,984
L
Artemis
Trexarms2010
Artemis
4,678
3,552
0
407
13,760
4,564
0
5,262
7,729
0
13,515
L
Geb
5,434
336
0
5,619
19,630
13,921
0
6,016
12,894
15,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,269
Gold Earned
24,587
170
Minions Killed
103
9
Camps Cleared
3
732,853
Distance Traveled
654,564
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,170
782
32
2
2
268,278
0
L
Morgan Le Fay
9,112
701
65
5
3
206,557
3
W
Merlin
10,538
811
80
6
6
241,313
0
W
Neith
10,561
812
58
4
1
223,262
0
L
Artemis
7,967
613
23
2
0
192,458
2
L
Geb
7,508
578
15
1
0
255,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role